1 2# Variable naming conventions: 3# TARGET_*: A build system variable specifying a property for building for 4# the target platform (usually Haiku). E.g. TARGET_CC specifies the 5# compiler when building a target for the target platform. 6# HOST_*: A build system variable specifying a property of the platform 7# hosting the build. E.g. HOST_CC specifies the compiler when 8# building a target for the host platform (a build tool for 9# instance). 10# HAIKU_*: A build system variable specifying a build system property. Usually 11# directory paths and the like. 12 13 14#pragma mark - container settings 15 16# Haiku image 17HAIKU_IMAGE_CONTAINER_NAME = haiku-image-container ; 18HAIKU_CONTAINER_GRIST on $(HAIKU_IMAGE_CONTAINER_NAME) = HaikuImage ; 19HAIKU_INCLUDE_IN_CONTAINER_VAR on $(HAIKU_IMAGE_CONTAINER_NAME) 20 = HAIKU_INCLUDE_IN_IMAGE ; 21HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_IMAGE_CONTAINER_NAME) 22 = HAIKU_IMAGE_INSTALL_TARGETS ; 23 24# network boot archive 25HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME = haiku-netboot-archive-container ; 26HAIKU_CONTAINER_GRIST on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME) 27 = NetBootArchive ; 28# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported 29HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME) 30 = HAIKU_NET_BOOT_ARCHIVE_INSTALL_TARGETS ; 31 32 33# analyze an optionally replace jam's target parameters 34HAIKU_ORIGINAL_JAM_TARGETS = $(JAM_TARGETS) ; 35if $(JAM_TARGETS) { 36 # If the target to be built is "all" (i.e. the default) and we're in the 37 # output directory, the root directory of the build system, or in "src/", we 38 # change the target to be built to "haiku-image". 39 if $(JAM_TARGETS) = all { 40 if ! $(INVOCATION_SUBDIR) || $(INVOCATION_SUBDIR) = src { 41 JAM_TARGETS = haiku-image ; 42 } 43 44 # The "run" target allows for running arbitrary command lines containing 45 # build system targets, which are built and replaced accordingly. 46 } else if $(JAM_TARGETS[1]) = run && $(JAM_TARGETS[2]) { 47 local run = [ RunCommandLine $(JAM_TARGETS[2-]) ] ; 48 JAM_TARGETS = $(run) ; 49 50 # "update-image", "update-vmware-image", and "update-install" targets allow 51 # for updating only specific targets in the image/installation dir. 52 } else if $(JAM_TARGETS[1]) = update-image 53 || $(JAM_TARGETS[1]) = update-vmware-image 54 || $(JAM_TARGETS[1]) = update-install { 55 SetUpdateHaikuImageOnly 1 ; 56 HAIKU_INCLUDE_IN_IMAGE on $(JAM_TARGETS[2-]) = 1 ; 57 58 if $(JAM_TARGETS[1]) = update-image { 59 JAM_TARGETS = haiku-image ; 60 } else if $(JAM_TARGETS[1]) = update-vmware-image { 61 JAM_TARGETS = haiku-vmware-image ; 62 } else { 63 JAM_TARGETS = install-haiku ; 64 } 65 } 66} 67 68 69# Include BuildConfig/Timezones/libgccObjects 70{ 71 local buildConfig = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : BuildConfig ] ; 72 local timezones = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : Timezones ] ; 73 local libgccObjects = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : libgccObjects ] ; 74 75 if ! $(buildConfig) { 76 ECHO "No `BuildConfig' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ; 77 EXIT "Run ./configure in the source tree's root directory first!" ; 78 } 79 if ! ( $(timezones) && $(libgccObjects) ) { 80 ECHO "No `Timezones' or `libgccObjects' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ; 81 EXIT "Please run ./configure in the source tree's root directory again!" ; 82 } 83 84 LOCATE on BuildConfig = $(HAIKU_BUILD_OUTPUT_DIR) ; 85 LOCATE on Timezones = $(HAIKU_BUILD_OUTPUT_DIR) ; 86 LOCATE on libgccObjects = $(HAIKU_BUILD_OUTPUT_DIR) ; 87 88 include BuildConfig ; 89 include Timezones ; 90 include libgccObjects ; 91} 92 93 94# supported debug levels 95HAIKU_DEBUG_LEVELS = 0 1 2 3 4 5 ; 96 97# BeOS, BONE, Dan0 compatible platforms 98HAIKU_BEOS_COMPATIBLE_PLATFORMS = haiku r5 bone dano haiku_host ; 99HAIKU_BONE_COMPATIBLE_PLATFORMS = haiku bone dano haiku_host ; 100HAIKU_DANO_COMPATIBLE_PLATFORMS = haiku dano haiku_host ; 101HAIKU_HAIKU_COMPATIBLE_PLATFORMS = haiku haiku_host ; 102 103 104#pragma mark - 105 106# haiku target platform settings 107 108# enable GCC -pipe option, if requested 109if $(HAIKU_USE_GCC_PIPE) = 1 { 110 HAIKU_GCC_BASE_FLAGS = -pipe ; 111} 112 113# initial state for flags etc. 114HAIKU_C++ ?= $(HAIKU_CC) ; 115HAIKU_LINK = $(HAIKU_CC) ; 116HAIKU_LINKFLAGS = $(HAIKU_GCC_BASE_FLAGS) ; 117 118HAIKU_HDRS = [ FStandardHeaders ] ; 119HAIKU_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ; 120HAIKU_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ; 121HAIKU_KERNEL_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) ; 122HAIKU_KERNEL_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) ; 123HAIKU_DEFINES = __HAIKU__ ; 124 125# distro compatibility level defines 126HAIKU_DISTRO_COMPATIBILITY ?= "default" ; 127switch $(HAIKU_DISTRO_COMPATIBILITY) { 128 case official : HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_OFFICIAL ; 129 case compatible : HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_COMPATIBLE ; 130 case "default" : HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_DEFAULT ; 131 case * : Exit "Invalid value for HAIKU_DISTRO_COMPATIBILITY:" 132 $(HAIKU_DISTRO_COMPATIBILITY) ; 133} 134 135# analyze the gcc machine spec to determine HAIKU_CPU 136switch $(HAIKU_GCC_MACHINE) { 137 case i386-* : HAIKU_CPU = x86 ; 138 case i486-* : HAIKU_CPU = x86 ; 139 case i586-* : HAIKU_CPU = x86 ; 140 case i686-* : HAIKU_CPU = x86 ; 141 case powerpc-* : HAIKU_CPU = ppc ; 142 case m68k-* : HAIKU_CPU = m68k ; 143 case * : Exit "Unsupported gcc target machine:" $(HAIKU_GCC_MACHINE) ; 144} 145 146switch $(HAIKU_CPU) { 147 case ppc : 148 { 149 HAIKU_DEFINES += __POWERPC__ ; 150 HAIKU_BOOT_PLATFORM = openfirmware ; 151 } 152 case x86 : 153 { 154 HAIKU_DEFINES += __INTEL__ ; 155 HAIKU_BOOT_PLATFORM = bios_ia32 ; 156 } 157 case m68k : 158 { 159 HAIKU_DEFINES += __M68K__ ; 160 HAIKU_BOOT_PLATFORM = atari ; 161 } 162 case * : 163 Exit "Currently unsupported target CPU:" $(HAIKU_CPU) ; 164} 165HAIKU_ARCH ?= $(HAIKU_CPU) ; 166HAIKU_ARCH_MACRO_DEFINE = ARCH_$(HAIKU_ARCH) ; 167HAIKU_DEFINES += $(HAIKU_ARCH_MACRO_DEFINE) ; 168 169# directories 170HAIKU_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) haiku ] ; 171HAIKU_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) common ] ; 172HAIKU_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) $(HAIKU_ARCH) ] ; 173HAIKU_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) common ] ; 174HAIKU_DEBUG_0_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) release ] ; 175 176local level ; 177for level in $(HAIKU_DEBUG_LEVELS[2-]) { 178 HAIKU_DEBUG_$(level)_OBJECT_DIR 179 = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) debug_$(level) ] ; 180} 181 182# analyze GCC version 183HAIKU_GCC_VERSION = [ FAnalyzeGCCVersion HAIKU_GCC_RAW_VERSION ] ; 184 185# set variables for gcc header options 186SetIncludePropertiesVariables HAIKU ; 187 188# assembler flags 189HAIKU_ASFLAGS = ; 190 191# C/C++ flags 192HAIKU_CCFLAGS += -Wno-multichar ; 193HAIKU_C++FLAGS += -Wno-multichar ; 194 195HAIKU_KERNEL_CCFLAGS += -finline -fno-builtin -Wno-multichar 196 -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ; 197HAIKU_KERNEL_C++FLAGS += -finline -fno-builtin -fno-exceptions -Wno-multichar 198 -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ; 199 200if $(HAIKU_GCC_VERSION[1]) >= 3 { 201 HAIKU_KERNEL_C++FLAGS += -fno-use-cxa-atexit ; 202} 203 204if $(HAIKU_GCC_VERSION[1]) >= 4 { 205 HAIKU_C++FLAGS += -Wno-deprecated ; 206} 207 208HAIKU_KERNEL_PIC_CCFLAGS = -fno-pic ; 209HAIKU_KERNEL_PIC_LINKFLAGS = ; 210if $(HAIKU_ARCH) = ppc { 211 # Build a position independent PPC kernel. We need to be able to relocate 212 # the kernel, since the virtual address space layout at boot time is not 213 # fixed. 214 HAIKU_KERNEL_PIC_CCFLAGS = -fPIE ; 215 HAIKU_KERNEL_PIC_LINKFLAGS = -shared -fPIE ; 216} 217 218# If the environment variable DEBUG_PRINTF is defined we define an equally 219# named macro to the variable value. Some components use the macro to allow 220# another function than printf() to print the debug output. The variable should 221# be set to the name of the alternative function. 222# 223if $(DEBUG_PRINTF) { 224 HAIKU_CCFLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ; 225 HAIKU_C++FLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ; 226} 227 228# warning flags 229HAIKU_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes -Wpointer-arith -Wcast-align 230 -Wsign-compare ; 231HAIKU_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy 232 -Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ; 233 234HAIKU_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes ; 235HAIKU_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs ; 236 237# debug flags 238HAIKU_DEBUG_FLAGS ?= -ggdb ; 239 240# debug 0: suppress asserts 241HAIKU_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 242HAIKU_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 243 244HAIKU_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 245HAIKU_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 246 247local level ; 248for level in $(HAIKU_DEBUG_LEVELS[2-]) { 249 local flags = $(HAIKU_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ; 250 HAIKU_DEBUG_$(level)_CCFLAGS = $(flags) ; 251 HAIKU_DEBUG_$(level)_C++FLAGS = $(flags) ; 252 HAIKU_KERNEL_DEBUG_$(level)_CCFLAGS = $(flags) ; 253 HAIKU_KERNEL_DEBUG_$(level)_C++FLAGS = $(flags) ; 254} 255 256if $(HAIKU_GCC_VERSION[1]) >= 3 { 257 # TODO: Temporary work-around. Should be defined in the compiler specs 258 HAIKU_LINKFLAGS += -Xlinker --no-undefined ; 259} else { 260 HAIKU_DEFINES += _BEOS_R5_COMPATIBLE_ ; 261} 262 263# private kernel headers do be used when compiling kernel code 264HAIKU_PRIVATE_KERNEL_HEADERS = 265 [ PrivateHeaders $(DOT) kernel libroot 266 kernel/boot/platform/$(HAIKU_BOOT_PLATFORM) ] 267 [ ArchHeaders $(HAIKU_ARCH) ] 268; 269 270# Add some grist to the libgcc objects 271HAIKU_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS:G=libgcc) ; 272 273# the C++ library 274if $(HAIKU_SHARED_LIBSTDC++) { 275 HAIKU_LIBSTDC++ = $(HAIKU_SHARED_LIBSTDC++) ; 276} else if $(HAIKU_STATIC_LIBSTDC++) { 277 HAIKU_LIBSTDC++ = $(HAIKU_STATIC_LIBSTDC++) ; 278} else { 279 HAIKU_LIBSTDC++ = libstdc++.r4.so ; 280} 281 282# the C++ support library 283if $(HAIKU_SHARED_LIBSUPC++) { 284 HAIKU_LIBSUPC++ = $(HAIKU_SHARED_LIBSUPC++) ; 285} else if $(HAIKU_STATIC_LIBSUPC++) { 286 HAIKU_LIBSUPC++ = $(HAIKU_STATIC_LIBSUPC++) ; 287} else { 288 HAIKU_LIBSUPC++ = ; 289} 290 291# network libraries 292HAIKU_NETWORK_LIBS = network ; 293HAIKU_NETAPI_LIB = network ; 294HAIKU_SELECT_UNAME_ETC_LIB = ; # libroot, against which we link anyway 295 296# library and executable glue code 297local commonGlueCode = 298 <src!system!glue>init_term_dyn.o 299 <src!system!glue!arch!$(HAIKU_ARCH)>crti.o 300 <src!system!glue!arch!$(HAIKU_ARCH)>crtn.o 301; 302HAIKU_LIBRARY_BEGIN_GLUE_CODE = 303 <src!system!glue!arch!$(HAIKU_ARCH)>crti.o 304 crtbegin.o 305 <src!system!glue>init_term_dyn.o 306; 307HAIKU_LIBRARY_END_GLUE_CODE = 308 # TODO: For the time being always link against libsupc++.a. 309 $(HAIKU_STATIC_LIBSUPC++) 310 crtend.o 311 <src!system!glue!arch!$(HAIKU_ARCH)>crtn.o 312; 313HAIKU_EXECUTABLE_BEGIN_GLUE_CODE = 314 <src!system!glue!arch!$(HAIKU_ARCH)>crti.o 315 crtbegin.o 316 <src!system!glue>start_dyn.o 317 <src!system!glue>init_term_dyn.o 318; 319HAIKU_EXECUTABLE_END_GLUE_CODE = $(HAIKU_LIBRARY_END_GLUE_CODE) ; 320HAIKU_KERNEL_ADDON_BEGIN_GLUE_CODE = crtbegin.o ; 321HAIKU_KERNEL_ADDON_END_GLUE_CODE = $(HAIKU_GCC_LIBGCC) crtend.o ; 322 323SEARCH on crtbegin.o crtend.o = $(HAIKU_GCC_LIB_DIR) ; 324 325HAIKU_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ; 326 327# TODO: The version stuff should probably go into a separate file and be made 328# available as macro, too. 329# Set our version number if not already set and mark it as a developer build 330if ! $(HAIKU_BUILD_VERSION) { 331 HAIKU_BUILD_VERSION ?= "1 0 0 a 1" ; 332 HAIKU_BUILD_DESCRIPTION ?= "Developer Build" ; 333} 334 335# If HAIKU_BUILD_VERSION is set, but HAIKU_BUILD_DESCRIPTION isn't, mark it as 336# an unknown build. 337HAIKU_BUILD_DESCRIPTION ?= "Unknown Build" ; 338 339# init library name map 340{ 341 local i ; 342 for i in be game GL mail media midi midi2 network netapi opengl screensaver root z 343 textencoding tracker translation { 344 HAIKU_LIBRARY_NAME_MAP_$(i) = lib$(i).so ; 345 } 346 HAIKU_LIBRARY_NAME_MAP_libstdc++ = $(HAIKU_LIBSTDC++) ; 347 HAIKU_LIBRARY_NAME_MAP_input_server = <nogrist>input_server ; 348} 349 350 351#pragma mark - 352 353# host platform settings 354 355# enable GCC -m32 option, if requested 356if $(HAIKU_HOST_USE_32BIT) = 1 { 357 HOST_GCC_BASE_FLAGS = -m32 ; 358} 359 360 361# save jam's variables for the build platform 362HOST_AR ?= $(AR) ; 363HOST_CC ?= $(CC) ; 364HOST_C++ ?= $(C++) ; 365HOST_LINK ?= $(LINK) ; 366HOST_LD ?= ld ; # TODO: Fix this! 367HOST_OBJCOPY ?= objcopy ; # 368HOST_RANLIB ?= $(RANLIB) ; 369HOST_CPPFLAGS ?= $(CPPFLAGS) ; 370HOST_CCFLAGS ?= $(HOST_GCC_BASE_FLAGS) $(CCFLAGS) ; 371HOST_C++FLAGS ?= $(HOST_GCC_BASE_FLAGS) $(C++FLAGS) ; 372HOST_LDFLAGS ?= $(HOST_GCC_BASE_FLAGS) $(LDFLAGS) ; 373HOST_LINKFLAGS ?= $(HOST_GCC_BASE_FLAGS) $(LINKFLAGS) ; 374HOST_DEFINES ?= $(DEFINES) ; 375HOST_HDRS ?= $(HDRS) ; 376 377 378# split up HOST_AR into the command name and flags 379HOST_AR = [ Match "([^ ]*) *(.*)" : $(HOST_AR[1]) ] 380 $(HOST_AR[2-]) ; 381HOST_ARFLAGS = $(HOST_AR[2-]) ; 382HOST_AR = $(HOST_AR[1]) ; 383HOST_UNARFLAGS ?= x ; 384 385# check the host platform compatibility 386SetPlatformCompatibilityFlagVariables HOST_PLATFORM : HOST : host 387 : linux freebsd darwin ; 388 389if $(HOST_PLATFORM) = linux || $(HOST_PLATFORM) = freebsd 390 || $(HOST_PLATFORM) = darwin { 391 # don't use lex: otherwise rc will not work correctly 392 if $(LEX) = lex { 393 LEX = flex ; 394 } 395} 396 397HOST_CPU ?= $(OSPLAT:L) ; 398 399HOST_ARCH ?= $(HOST_CPU) ; 400HOST_ARCH_MACRO_DEFINE = ARCH_$(HOST_CPU) ; 401 402# directories 403HOST_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) ] ; 404HOST_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) common ] ; 405HOST_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) $(HOST_ARCH) ] ; 406HOST_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) common ] ; 407HOST_DEBUG_0_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) release ] ; 408 409local level ; 410for level in $(HAIKU_DEBUG_LEVELS[2-]) { 411 HOST_DEBUG_$(level)_OBJECT_DIR 412 = [ FDirName $(HOST_ARCH_OBJECT_DIR) debug_$(level) ] ; 413} 414 415# analyze GCC version 416HOST_GCC_VERSION = [ FAnalyzeGCCVersion HOST_GCC_RAW_VERSION ] ; 417 418# set variables for gcc header options 419SetIncludePropertiesVariables HOST ; 420 421# assembler flags 422HOST_ASFLAGS = ; 423 424# C/C++ flags 425HOST_CCFLAGS += -Wno-multichar ; 426HOST_C++FLAGS += -Wno-multichar ; 427 428HOST_PIC_CCFLAGS += -fPIC ; 429HOST_PIC_C++FLAGS += -fPIC ; 430 431HOST_KERNEL_CCFLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin 432 -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ; 433HOST_KERNEL_C++FLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin 434 -fno-exceptions -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ; 435 436HOST_KERNEL_PIC_CCFLAGS = -fno-pic ; 437HOST_KERNEL_PIC_LINKFLAGS = ; 438if $(HOST_ARCH) = ppc { 439 # Build a position independent PPC kernel. We need to be able to relocate 440 # the kernel, since the virtual address space layout at boot time is not 441 # fixed. 442 HOST_KERNEL_PIC_CCFLAGS = -fPIE ; 443 HOST_KERNEL_PIC_LINKFLAGS = -shared -fPIE ; 444} 445 446# warning flags 447HOST_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes -Wpointer-arith -Wcast-align 448 -Wsign-compare ; 449HOST_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy 450 -Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ; 451 452HOST_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes ; 453HOST_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs ; 454 455# debug flags 456switch $(HOST_PLATFORM) { 457 case haiku : HOST_DEBUG_FLAGS ?= -ggdb ; 458 case haiku_host : HOST_DEBUG_FLAGS ?= -ggdb ; 459 case linux : HOST_DEBUG_FLAGS ?= -ggdb ; 460 case freebsd : HOST_DEBUG_FLAGS ?= -ggdb ; 461 case darwin : HOST_DEBUG_FLAGS ?= -ggdb ; 462 case * : HOST_DEBUG_FLAGS ?= -g ; 463} 464 465# debug 0: suppress asserts 466HOST_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 467HOST_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 468 469HOST_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 470HOST_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 471 472local level ; 473for level in $(HAIKU_DEBUG_LEVELS[2-]) { 474 local flags = $(HOST_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ; 475 HOST_DEBUG_$(level)_CCFLAGS = $(flags) ; 476 HOST_DEBUG_$(level)_C++FLAGS = $(flags) ; 477 HOST_KERNEL_DEBUG_$(level)_CCFLAGS = $(flags) ; 478 HOST_KERNEL_DEBUG_$(level)_C++FLAGS = $(flags) ; 479} 480 481# ld flags 482if $(HOST_ARCH) = x86 && $(HAIKU_HOST_USE_32BIT) = 1 { 483 HOST_LDFLAGS += -melf_i386 ; 484} 485 486# private kernel headers do be used when compiling kernel code 487HOST_PRIVATE_KERNEL_HEADERS = ; 488 489# under BeOS use copyattr instead of cp 490if $(HOST_PLATFORM_BEOS_COMPATIBLE) 491{ 492 CP = copyattr --data ; 493} 494 495HOST_DEFINES += $(HOST_ARCH_MACRO_DEFINE) ; 496HOST_DEFINES += _NO_INLINE_ASM ; 497 498if $(HOST_PLATFORM_BEOS_COMPATIBLE) { 499 # TODO: That's obviously not correct, but in the way the COMPILE_FOR_R5 500 # macro is used, it actually seems to mean r5/bone/dano. 501 # TODO: Deprecated. Remove! 502 HOST_DEFINES += COMPILE_FOR_R5 ; 503} 504 505# for builds of tools in the current environment 506HOST_BUILD_COMPATIBILITY_LIB_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) lib ] ; 507 508if $(HOST_PLATFORM_BEOS_COMPATIBLE) { 509 HOST_LIBSTDC++ = stdc++.r4 ; 510 HOST_LIBROOT = root ; 511 HOST_LIBBE = be ; 512 HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR = ; 513 HOST_LIBRARY_NAME_MAP_input_server = /system/servers/input_server ; 514} else { 515 HOST_LIBSTDC++ = stdc++ ; 516 HOST_LIBROOT = libroot_build.so ; 517 HOST_LIBBE = libbe_build.so ; 518 HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR 519 = "export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ; 520 521 # the C++ support library 522 if $(HOST_GCC_VERSION[1]) < 3 { 523 HOST_LIBSUPC++ = ; 524 } else { 525 HOST_LIBSUPC++ = supc++ ; 526 } 527 528 if $(HOST_PLATFORM) = darwin { 529 # part of the C++ runtime lives in libstdc++ on Darwin 530 HOST_LIBSUPC++ = gcc_s.1 stdc++ ; 531 HOST_LIBSTDC++ = ; 532 } 533 534 # Unlike glibc FreeBSD's libc doesn't have built-in regex support. 535 if $(HOST_PLATFORM) = freebsd { 536 HOST_LIBROOT += /usr/lib/libgnuregex.so ; 537 } else if $(HOST_PLATFORM) = darwin { 538 HOST_LIBROOT += /opt/local/lib/libgnuregex.dylib ; 539 } 540 541 542 # The BeOS compilers define __INTEL__ respectively __POWERPC__. On the 543 # build platform we need to make sure, this is also defined. 544 if $(HOST_CPU) = x86 { 545 HOST_DEFINES += __INTEL__ ; 546 } else if $(HOST_CPU) = ppc { 547 HOST_DEFINES += __POWERPC__ ; 548 } else if $(HOST_CPU) = m68k { 549 HOST_DEFINES += __M68K__ ; 550 } 551 552 # Supposing this is a glibc platform, let's try to get features like large 553 # file support, ISO C 99 definitions, etc. On some platforms we need to 554 # request 64 bit off_t support explicitely. 555 HOST_DEFINES += _GNU_SOURCE _FILE_OFFSET_BITS=64 ; 556 557 # On Linux with xattr support we can use it for our attribute emulation, 558 # which is somewhat more robust. 559 if $(HAIKU_HOST_USE_XATTR) = 1 { 560 HOST_DEFINES += HAIKU_HOST_USE_XATTR ; 561 } 562} 563 564# network libraries 565if $(HOST_PLATFORM_HAIKU_COMPATIBLE) { 566 HOST_NETWORK_LIBS = network ; 567 HOST_NETAPI_LIB = network ; 568 HOST_SELECT_UNAME_ETC_LIB = ; # libroot 569} else if $(HOST_PLATFORM_BONE_COMPATIBLE) { 570 HOST_NETWORK_LIBS = socket bind ; 571 HOST_NETAPI_LIB = bnetapi ; 572 HOST_SELECT_UNAME_ETC_LIB = ; # libroot 573} else if $(HOST_PLATFORM_BEOS_COMPATIBLE) { 574 HOST_NETWORK_LIBS = net ; 575 HOST_NETAPI_LIB = netapi ; 576 HOST_SELECT_UNAME_ETC_LIB = net ; 577} else { 578 # Linux,... 579 HOST_NETWORK_LIBS = ; 580 HOST_NETAPI_LIB = ; 581 HOST_SELECT_UNAME_ETC_LIB = ; 582} 583 584# define the executable MIME type 585HOST_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ; 586 587if $(METROWERKS) { 588 # at least parts of Haiku still can be compiled with 589 # the Metrowerks compiler on BeOS/PPC 590 HOST_EXECUTABLE_MIME_TYPE = "application/x-be-executable" ; 591} 592 593# Be API compatibility 594HOST_BE_API_HEADERS = ; 595HOST_BE_API_CCFLAGS = ; 596HOST_BE_API_C++FLAGS = ; 597 598if ! $(HOST_PLATFORM_BEOS_COMPATIBLE) { 599 HOST_BE_API_HEADERS = 600 [ FDirName $(HAIKU_TOP) headers build ] 601 [ FDirName $(HAIKU_TOP) headers build os ] 602 [ FDirName $(HAIKU_TOP) headers build os app ] 603 [ FDirName $(HAIKU_TOP) headers build os drivers ] 604 [ FDirName $(HAIKU_TOP) headers build os kernel ] 605 [ FDirName $(HAIKU_TOP) headers build os interface ] 606 [ FDirName $(HAIKU_TOP) headers build os storage ] 607 [ FDirName $(HAIKU_TOP) headers build os support ] 608 ; 609 HOST_BE_API_CCFLAGS = -include BeOSBuildCompatibility.h ; 610 HOST_BE_API_C++FLAGS = $(HOST_BE_API_CCFLAGS) ; 611} 612 613# Add directory with system headers we need when building something for the host 614# platform, e.g. containing missing POSIX/GNU headers. 615HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host $(HOST_PLATFORM) ] ; 616 617# For all versions of BeOS also add the common beos directory. 618if $(HOST_PLATFORM) in r5 bone dano { 619 HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host beos_common ] ; 620} 621 622 623#pragma mark - 624 625# target platform settings 626 627# check the target platform compatibility 628SetPlatformCompatibilityFlagVariables TARGET_PLATFORM : TARGET : target ; 629 630# check the compatibility between host and target platform 631if $(TARGET_PLATFORM) != haiku { 632 if ! $(HOST_PLATFORM_($(TARGET_PLATFORM))_COMPATIBLE) { 633 Exit ERROR: The host platform is not compatible with target platform 634 $(TARGET_PLATFORM). ; 635 } 636} 637 638# Set TARGET_* variables either from HAIKU_* or HOST_* depending on the 639# specified TARGET_PLATFORM. 640 641local buildVars = 642 ARCH CPU GCC_VERSION 643 644 AR CC C++ LD OBJCOPY RANLIB 645 646 INCLUDES_SEPARATOR LOCAL_INCLUDES_OPTION SYSTEM_INCLUDES_OPTION 647 648 HDRS CPPFLAGS CCFLAGS C++FLAGS LDFLAGS LINK LINKFLAGS DEFINES 649 ARFLAGS UNARFLAGS 650 651 KERNEL_CCFLAGS KERNEL_C++FLAGS 652 KERNEL_PIC_CCFLAGS KERNEL_PIC_LINKFLAGS 653 WARNING_CCFLAGS WARNING_C++FLAGS 654 655 KERNEL_WARNING_CCFLAGS KERNEL_WARNING_C++FLAGS 656 657 DEBUG_FLAGS 658 659 DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS 660 661 KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS 662 KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS 663 664 PRIVATE_KERNEL_HEADERS 665 666 LIBSTDC++ LIBSUPC++ 667 668 NETWORK_LIBS NETAPI_LIB SELECT_UNAME_ETC_LIB 669 670 ARCH_MACRO_DEFINE EXECUTABLE_MIME_TYPE 671 672 OBJECT_BASE_DIR COMMON_ARCH_OBJECT_DIR COMMON_DEBUG_OBJECT_DIR 673 DEBUG_$(HAIKU_DEBUG_LEVELS)_OBJECT_DIR 674; 675 676if $(TARGET_PLATFORM) = haiku { 677 local var ; 678 for var in $(buildVars) { 679 TARGET_$(var) = $(HAIKU_$(var)) ; 680 } 681 682 TARGET_GCC_LIB_DIR = $(HAIKU_GCC_LIB_DIR) ; 683 TARGET_GCC_HEADERS_DIR = $(HAIKU_GCC_HEADERS_DIR) ; 684 TARGET_GCC_LIBGCC = $(HAIKU_GCC_LIBGCC) ; 685 TARGET_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS) ; 686 687 TARGET_BOOT_PLATFORM ?= $(HAIKU_BOOT_PLATFORM) ; 688 689 TARGET_LIBRARY_NAME_MAP = HAIKU_LIBRARY_NAME_MAP ; 690 691} else { 692 local var ; 693 for var in $(buildVars) { 694 TARGET_$(var) = $(HOST_$(var)) ; 695 } 696 697 TARGET_GCC_LIB_DIR = ; 698 TARGET_GCC_HEADERS_DIR = ; 699 TARGET_GCC_LIBGCC = ; 700 TARGET_GCC_LIBGCC_OBJECTS = ; 701 702 TARGET_BOOT_PLATFORM = ; 703 704 TARGET_LIBRARY_NAME_MAP = HOST_LIBRARY_NAME_MAP ; 705} 706 707# define macro, for identifying the platform 708switch $(TARGET_PLATFORM) { 709 case r5 : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_BEOS ; 710 case bone : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_BONE ; 711 case dano : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_DANO ; 712 case haiku_host : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_HAIKU ; 713 case haiku : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_HAIKU ; 714 case linux : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_LINUX ; 715 case freebsd : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_FREEBSD ; 716 case darwin : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_DARWIN ; 717 case libbe_test : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_LIBBE_TEST ; 718} 719 720# define macro, for identifying the host platform 721switch $(HOST_PLATFORM) { 722 case r5 : HOST_DEFINES += HAIKU_HOST_PLATFORM_BEOS ; 723 case bone : HOST_DEFINES += HAIKU_HOST_PLATFORM_BONE ; 724 case dano : HOST_DEFINES += HAIKU_HOST_PLATFORM_DANO ; 725 case haiku_host : HOST_DEFINES += HAIKU_HOST_PLATFORM_HAIKU ; 726 case linux : HOST_DEFINES += HAIKU_HOST_PLATFORM_LINUX ; 727 case freebsd : HOST_DEFINES += HAIKU_HOST_PLATFORM_FREEBSD ; 728 case darwin : HOST_DEFINES += HAIKU_HOST_PLATFORM_DARWIN ; 729} 730 731 732#pragma mark - 733 734# In case we build for a BeOS compatible platform, but not for Haiku, we 735# include the HaikuBuildCompatibility.h header and link against 736# libhaikucompat.a. 737 738if ! $(TARGET_PLATFORM_HAIKU_COMPATIBLE) && $(TARGET_PLATFORM_BEOS_COMPATIBLE) { 739 # headers and flags 740 local compatibilityHeader = -include [ FDirName $(HAIKU_TOP) headers build 741 HaikuBuildCompatibility.h ] ; 742 TARGET_CCFLAGS += $(compatibilityHeader) ; 743 TARGET_C++FLAGS += $(compatibilityHeader) ; 744 745 # compatibility library 746 TARGET_HAIKU_COMPATIBILITY_LIBS = libhaikucompat.a ; 747} 748 749# special target libbe_test 750 751if $(TARGET_PLATFORM) = libbe_test { 752 # headers and flags 753 TARGET_HDRS += 754 [ PublicHeaders $(DOT) app drivers game interface kernel storage 755 support ] 756 [ PrivateHeaders $(DOT) ] ; 757 TARGET_DEFINES += __HAIKU__ ; 758 759 # directories 760 TARGET_OBJECT_BASE_DIR 761 = [ FDirName $(HAIKU_OBJECT_DIR) $(TARGET_PLATFORM) ] ; 762 TARGET_COMMON_ARCH_OBJECT_DIR 763 = [ FDirName $(TARGET_OBJECT_BASE_DIR) common ] ; 764 TARGET_ARCH_OBJECT_DIR 765 = [ FDirName $(TARGET_OBJECT_BASE_DIR) $(TARGET_ARCH) ] ; 766 TARGET_COMMON_DEBUG_OBJECT_DIR 767 = [ FDirName $(TARGET_ARCH_OBJECT_DIR) common ] ; 768 TARGET_DEBUG_0_OBJECT_DIR 769 = [ FDirName $(TARGET_ARCH_OBJECT_DIR) release ] ; 770 771 local level ; 772 for level in $(HAIKU_DEBUG_LEVELS[2-]) { 773 TARGET_DEBUG_$(level)_OBJECT_DIR 774 = [ FDirName $(TARGET_ARCH_OBJECT_DIR) debug_$(level) ] ; 775 } 776 777 # library name map 778 TARGET_LIBRARY_NAME_MAP = LIBBE_LIBRARY_NAME_MAP ; 779 LIBBE_LIBRARY_NAME_MAP_be = libbe_haiku.so ; 780} 781 782 783#pragma mark - 784 785# common stuff 786 787# start with a clean state 788CCFLAGS = ; 789C++FLAGS = ; 790DEFINES = ; 791 792# Set CC, C++, LINK to invalid values, so that we realize early, that we use 793# the wrong compiler. 794CC = bad-cc ; 795C++ = bad-c++ ; 796LINK = bad-link ; 797 798# Allow compiling unit tests on Zeta. Instead of fixing the PostMessage() 799# issues, they deprecated that nice function. This will enable it again: 800C++FLAGS += -D_ZETA_USING_DEPRECATED_API_=1 ; 801# Same for buggy find_directory threadsafety fixes 802C++FLAGS += -D_ZETA_TS_FIND_DIR_=1 ; 803 # TODO: Doesn't really belong here. 804 805 806# Defaults for warnings, optimization, and debugging. 807# 808WARNINGS ?= 1 ; 809OPTIM ?= -O2 ; 810DEBUG ?= 0 ; 811 812 813# Set the defaults for PLATFORM and SUPPORTED_PLATFORMS. PLATFORM is only 814# overridden for targets to be built for the host platform. SUPPORTED_PLATFORMS 815# can be overridden by the author of a component. 816PLATFORM = $(TARGET_PLATFORM) ; 817SUPPORTED_PLATFORMS = haiku ; 818 819 820# Instructs the Library rule to not make its object files temporary. 821# This is needed as some objects are used in a static library and for an 822# executable. 823KEEPOBJS = true ; 824 825 826# output directories 827# TODO: Review this. 828HAIKU_DOCUMENTATION_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) documentation ] ; 829HAIKU_DOCUMENTATION_OBJECT_DIR ?= [ FDirName $(HAIKU_COMMON_PLATFORM_DIR) 830 documentation ] ; 831 832# TODO: Rethink test stuff. 833HAIKU_TEST_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) tests $(TARGET_PLATFORM) $(HAIKU_ARCH) ] ; 834HAIKU_APP_TEST_DIR ?= [ FDirName $(HAIKU_TEST_DIR) apps ] ; 835HAIKU_APP_TEST_LIB_DIR ?= [ FDirName $(HAIKU_APP_TEST_DIR) lib ] ; 836HAIKU_TMP_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) tmp ] ; 837 838HAIKU_PACKAGE_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) packages ] ; 839HAIKU_PACKAGE_OBJECT_DIR ?= [ FDirName $(HAIKU_OBJECT_DIR) packages ] ; 840 841TARGET_TEST_DIR ?= [ FDirName $(HAIKU_TEST_DIR) 842 $(TARGET_PLATFORM) ] ; 843TARGET_UNIT_TEST_DIR ?= [ FDirName $(TARGET_TEST_DIR) unittests ] ; 844TARGET_UNIT_TEST_LIB_DIR ?= [ FDirName $(TARGET_UNIT_TEST_DIR) lib ] ; 845 846# automatically setup the objects directory per subdirectory 847SUBDIRRULES += SetupObjectsDir ; 848 849# Add the standard (userland) warning flags variables to the ones restored in 850# every subdirectory. Thus we can easily meddle with them in subdirectories 851# with imported sources. 852AUTO_SET_UP_CONFIG_VARIABLES += 853 HOST_WARNING_CCFLAGS HOST_WARNING_C++FLAGS 854 TARGET_WARNING_CCFLAGS TARGET_WARNING_C++FLAGS 855 856 # also add PLATFORM and SUPPORTED_PLATFORMS 857 PLATFORM SUPPORTED_PLATFORMS 858; 859