xref: /haiku/build/jam/BuildSetup (revision 6e927a5fc080cb934e7584454f472cacf4c3e361)
1
2# Variable naming conventions:
3# TARGET_*:	A build system variable specifying a property for building for
4#			the target platform (usually Haiku). E.g. TARGET_CC specifies the
5#			compiler when building a target for the target platform.
6# HOST_*:	A build system variable specifying a property of the platform
7#			hosting the build. E.g. HOST_CC specifies the compiler when
8#			building a target for the host platform (a build tool for
9#			instance).
10# HAIKU_*:	A build system variable specifying a build system property. Usually
11#			directory paths and the like.
12
13
14#pragma mark - container settings
15
16# Haiku image
17HAIKU_IMAGE_CONTAINER_NAME = haiku-image-container ;
18HAIKU_CONTAINER_GRIST on $(HAIKU_IMAGE_CONTAINER_NAME) = HaikuImage ;
19HAIKU_INCLUDE_IN_CONTAINER_VAR on $(HAIKU_IMAGE_CONTAINER_NAME)
20	= HAIKU_INCLUDE_IN_IMAGE ;
21HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_IMAGE_CONTAINER_NAME)
22	= HAIKU_IMAGE_INSTALL_TARGETS ;
23
24# network boot archive
25HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME = haiku-netboot-archive-container ;
26HAIKU_CONTAINER_GRIST on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME)
27	= NetBootArchive ;
28# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported
29HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME)
30	= HAIKU_NET_BOOT_ARCHIVE_INSTALL_TARGETS ;
31
32
33# analyze an optionally replace jam's target parameters
34HAIKU_ORIGINAL_JAM_TARGETS = $(JAM_TARGETS) ;
35if $(JAM_TARGETS) {
36	# If the target to be built is "all" (i.e. the default) and we're in the
37	# output directory, the root directory of the build system, or in "src/", we
38	# change the target to be built to "haiku-image".
39	if $(JAM_TARGETS) = all {
40		if ! $(INVOCATION_SUBDIR) || $(INVOCATION_SUBDIR) = src {
41			JAM_TARGETS = haiku-image ;
42		}
43
44	# The "run" target allows for running arbitrary command lines containing
45	# build system targets, which are built and replaced accordingly.
46	} else if $(JAM_TARGETS[1]) = run && $(JAM_TARGETS[2]) {
47		local run = [ RunCommandLine $(JAM_TARGETS[2-]) ] ;
48		JAM_TARGETS = $(run) ;
49
50	# "update-image", "update-vmware-image", and "update-install" targets allow
51	# for updating only specific targets in the image/installation dir.
52	} else if $(JAM_TARGETS[1]) = update-image
53		|| $(JAM_TARGETS[1]) = update-vmware-image
54		|| $(JAM_TARGETS[1]) = update-install {
55		SetUpdateHaikuImageOnly 1 ;
56		HAIKU_INCLUDE_IN_IMAGE on $(JAM_TARGETS[2-]) = 1 ;
57
58		if $(JAM_TARGETS[1]) = update-image {
59			JAM_TARGETS = haiku-image ;
60		} else if $(JAM_TARGETS[1]) = update-vmware-image {
61			JAM_TARGETS = haiku-vmware-image ;
62		} else {
63			JAM_TARGETS = install-haiku ;
64		}
65	}
66}
67
68
69# Include BuildConfig/Timezones/libgccObjects
70{
71	local buildConfig = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : BuildConfig ] ;
72	local timezones = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : Timezones ] ;
73	local libgccObjects = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : libgccObjects ] ;
74
75	if ! $(buildConfig) {
76		ECHO "No `BuildConfig' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
77		EXIT "Run ./configure in the source tree's root directory first!" ;
78	}
79	if ! ( $(timezones) && $(libgccObjects) ) {
80		ECHO "No `Timezones' or `libgccObjects' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
81		EXIT "Please run ./configure in the source tree's root directory again!" ;
82	}
83
84	LOCATE on BuildConfig = $(HAIKU_BUILD_OUTPUT_DIR) ;
85	LOCATE on Timezones = $(HAIKU_BUILD_OUTPUT_DIR) ;
86	LOCATE on libgccObjects = $(HAIKU_BUILD_OUTPUT_DIR) ;
87
88	include BuildConfig ;
89	include Timezones ;
90	include libgccObjects ;
91}
92
93
94# supported debug levels
95HAIKU_DEBUG_LEVELS = 0 1 2 3 4 5 ;
96
97# BeOS, BONE, Dan0 compatible platforms
98HAIKU_BEOS_COMPATIBLE_PLATFORMS = haiku r5 bone dano haiku_host ;
99HAIKU_BONE_COMPATIBLE_PLATFORMS = haiku bone dano haiku_host ;
100HAIKU_DANO_COMPATIBLE_PLATFORMS = haiku dano haiku_host ;
101HAIKU_HAIKU_COMPATIBLE_PLATFORMS = haiku haiku_host ;
102
103
104#pragma mark -
105
106# haiku target platform settings
107
108# enable GCC -pipe option, if requested
109if $(HAIKU_USE_GCC_PIPE) = 1 {
110	HAIKU_GCC_BASE_FLAGS = -pipe ;
111}
112
113# initial state for flags etc.
114HAIKU_C++ ?= $(HAIKU_CC) ;
115HAIKU_LINK = $(HAIKU_CC) ;
116HAIKU_LINKFLAGS = $(HAIKU_GCC_BASE_FLAGS) ;
117
118HAIKU_HDRS = [ FStandardHeaders ] ;
119HAIKU_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ;
120HAIKU_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ;
121HAIKU_KERNEL_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) ;
122HAIKU_KERNEL_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) ;
123HAIKU_DEFINES = __HAIKU__ ;
124
125# distro compatibility level defines
126HAIKU_DISTRO_COMPATIBILITY ?= "default" ;
127switch $(HAIKU_DISTRO_COMPATIBILITY) {
128	case official	: HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_OFFICIAL ;
129	case compatible	: HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_COMPATIBLE ;
130	case "default"	: HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_DEFAULT ;
131	case *			: Exit "Invalid value for HAIKU_DISTRO_COMPATIBILITY:"
132						$(HAIKU_DISTRO_COMPATIBILITY) ;
133}
134
135# analyze the gcc machine spec to determine HAIKU_CPU
136switch $(HAIKU_GCC_MACHINE) {
137	case i386-*		: HAIKU_CPU = x86 ;
138	case i486-*		: HAIKU_CPU = x86 ;
139	case i586-*		: HAIKU_CPU = x86 ;
140	case i686-*		: HAIKU_CPU = x86 ;
141	case powerpc-*	: HAIKU_CPU = ppc ;
142	case m68k-*	: HAIKU_CPU = m68k ;
143	case * : Exit "Unsupported gcc target machine:" $(HAIKU_GCC_MACHINE) ;
144}
145
146switch $(HAIKU_CPU) {
147	case ppc :
148	{
149		HAIKU_DEFINES += __POWERPC__ ;
150		HAIKU_BOOT_PLATFORM = openfirmware ;
151	}
152	case x86 :
153	{
154		HAIKU_DEFINES += __INTEL__ ;
155		HAIKU_BOOT_PLATFORM = bios_ia32 ;
156	}
157	case m68k :
158	{
159		HAIKU_DEFINES += __M68K__ ;
160		HAIKU_BOOT_PLATFORM = atari ;
161	}
162	case * :
163		Exit "Currently unsupported target CPU:" $(HAIKU_CPU) ;
164}
165HAIKU_ARCH ?= $(HAIKU_CPU) ;
166HAIKU_ARCH_MACRO_DEFINE = ARCH_$(HAIKU_ARCH) ;
167HAIKU_DEFINES += $(HAIKU_ARCH_MACRO_DEFINE) ;
168
169# directories
170HAIKU_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) haiku ] ;
171HAIKU_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) common ] ;
172HAIKU_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) $(HAIKU_ARCH) ] ;
173HAIKU_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) common ] ;
174HAIKU_DEBUG_0_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) release ] ;
175
176local level ;
177for level in $(HAIKU_DEBUG_LEVELS[2-]) {
178	HAIKU_DEBUG_$(level)_OBJECT_DIR
179		= [ FDirName $(HAIKU_ARCH_OBJECT_DIR) debug_$(level) ] ;
180}
181
182# analyze GCC version
183HAIKU_GCC_VERSION = [ FAnalyzeGCCVersion HAIKU_GCC_RAW_VERSION ] ;
184
185# set variables for gcc header options
186SetIncludePropertiesVariables HAIKU ;
187
188# assembler flags
189HAIKU_ASFLAGS = ;
190
191# C/C++ flags
192HAIKU_CCFLAGS += -Wno-multichar ;
193HAIKU_C++FLAGS += -Wno-multichar ;
194
195HAIKU_KERNEL_CCFLAGS += -finline -fno-builtin -Wno-multichar
196	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
197HAIKU_KERNEL_C++FLAGS += -finline -fno-builtin -fno-exceptions -Wno-multichar
198	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
199
200if $(HAIKU_GCC_VERSION[1]) >= 3 {
201	HAIKU_KERNEL_C++FLAGS += -fno-use-cxa-atexit ;
202}
203
204if $(HAIKU_GCC_VERSION[1]) >= 4 {
205	HAIKU_C++FLAGS += -Wno-deprecated ;
206}
207
208HAIKU_KERNEL_PIC_CCFLAGS = -fno-pic ;
209HAIKU_KERNEL_PIC_LINKFLAGS = ;
210if $(HAIKU_ARCH) = ppc {
211	# Build a position independent PPC kernel. We need to be able to relocate
212	# the kernel, since the virtual address space layout at boot time is not
213	# fixed.
214	HAIKU_KERNEL_PIC_CCFLAGS = -fPIE ;
215	HAIKU_KERNEL_PIC_LINKFLAGS = -shared -fPIE ;
216}
217
218# If the environment variable DEBUG_PRINTF is defined we define an equally
219# named macro to the variable value. Some components use the macro to allow
220# another function than printf() to print the debug output. The variable should
221# be set to the name of the alternative function.
222#
223if $(DEBUG_PRINTF) {
224	HAIKU_CCFLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ;
225	HAIKU_C++FLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ;
226}
227
228# warning flags
229HAIKU_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes -Wpointer-arith -Wcast-align
230	-Wsign-compare ;
231HAIKU_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy
232	-Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ;
233
234HAIKU_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes ;
235HAIKU_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs ;
236
237# debug flags
238HAIKU_DEBUG_FLAGS ?= -ggdb ;
239
240# debug 0: suppress asserts
241HAIKU_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
242HAIKU_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
243
244HAIKU_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
245HAIKU_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
246
247local level ;
248for level in $(HAIKU_DEBUG_LEVELS[2-]) {
249	local flags = $(HAIKU_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ;
250	HAIKU_DEBUG_$(level)_CCFLAGS			= $(flags) ;
251	HAIKU_DEBUG_$(level)_C++FLAGS			= $(flags) ;
252	HAIKU_KERNEL_DEBUG_$(level)_CCFLAGS		= $(flags) ;
253	HAIKU_KERNEL_DEBUG_$(level)_C++FLAGS	= $(flags) ;
254}
255
256if $(HAIKU_GCC_VERSION[1]) >= 3 {
257	# TODO: Temporary work-around. Should be defined in the compiler specs
258	HAIKU_LINKFLAGS += -Xlinker --no-undefined ;
259} else {
260	HAIKU_DEFINES += _BEOS_R5_COMPATIBLE_ ;
261}
262
263# private kernel headers do be used when compiling kernel code
264HAIKU_PRIVATE_KERNEL_HEADERS =
265	[ PrivateHeaders $(DOT) kernel libroot
266		kernel/boot/platform/$(HAIKU_BOOT_PLATFORM) ]
267	[ ArchHeaders $(HAIKU_ARCH) ]
268;
269
270# Add some grist to the libgcc objects
271HAIKU_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS:G=libgcc) ;
272
273# the C++ library
274if $(HAIKU_SHARED_LIBSTDC++) {
275	HAIKU_LIBSTDC++ = $(HAIKU_SHARED_LIBSTDC++) ;
276} else if $(HAIKU_STATIC_LIBSTDC++) {
277	HAIKU_LIBSTDC++ = $(HAIKU_STATIC_LIBSTDC++) ;
278} else {
279	HAIKU_LIBSTDC++ = libstdc++.r4.so ;
280}
281
282# the C++ support library
283if $(HAIKU_SHARED_LIBSUPC++) {
284	HAIKU_LIBSUPC++ = $(HAIKU_SHARED_LIBSUPC++) ;
285} else if $(HAIKU_STATIC_LIBSUPC++) {
286	HAIKU_LIBSUPC++ = $(HAIKU_STATIC_LIBSUPC++) ;
287} else {
288	HAIKU_LIBSUPC++ = ;
289}
290
291# network libraries
292HAIKU_NETWORK_LIBS = network ;
293HAIKU_NETAPI_LIB = network ;
294HAIKU_SELECT_UNAME_ETC_LIB = ;	# libroot, against which we link anyway
295
296# library and executable glue code
297local commonGlueCode =
298	<src!system!glue>init_term_dyn.o
299	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
300	<src!system!glue!arch!$(HAIKU_ARCH)>crtn.o
301;
302HAIKU_LIBRARY_BEGIN_GLUE_CODE =
303	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
304	crtbegin.o
305	<src!system!glue>init_term_dyn.o
306;
307HAIKU_LIBRARY_END_GLUE_CODE =
308	# TODO: For the time being always link against libsupc++.a.
309	$(HAIKU_STATIC_LIBSUPC++)
310	crtend.o
311	<src!system!glue!arch!$(HAIKU_ARCH)>crtn.o
312;
313HAIKU_EXECUTABLE_BEGIN_GLUE_CODE =
314	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
315	crtbegin.o
316	<src!system!glue>start_dyn.o
317	<src!system!glue>init_term_dyn.o
318;
319HAIKU_EXECUTABLE_END_GLUE_CODE = $(HAIKU_LIBRARY_END_GLUE_CODE) ;
320HAIKU_KERNEL_ADDON_BEGIN_GLUE_CODE = crtbegin.o ;
321HAIKU_KERNEL_ADDON_END_GLUE_CODE = $(HAIKU_GCC_LIBGCC) crtend.o ;
322
323SEARCH on crtbegin.o crtend.o = $(HAIKU_GCC_LIB_DIR) ;
324
325HAIKU_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
326
327# TODO: The version stuff should probably go into a separate file and be made
328# available as macro, too.
329# Set our version number if not already set and mark it as a developer build
330if ! $(HAIKU_BUILD_VERSION) {
331	HAIKU_BUILD_VERSION ?= "1 0 0 a 1" ;
332	HAIKU_BUILD_DESCRIPTION ?= "Developer Build" ;
333}
334
335# If HAIKU_BUILD_VERSION is set, but HAIKU_BUILD_DESCRIPTION isn't, mark it as
336# an unknown build.
337HAIKU_BUILD_DESCRIPTION ?= "Unknown Build" ;
338
339# init library name map
340{
341	local i ;
342	for i in be game GL mail media midi midi2 network netapi opengl screensaver root z
343			textencoding tracker translation {
344		HAIKU_LIBRARY_NAME_MAP_$(i) = lib$(i).so ;
345	}
346	HAIKU_LIBRARY_NAME_MAP_libstdc++ = $(HAIKU_LIBSTDC++) ;
347	HAIKU_LIBRARY_NAME_MAP_input_server = <nogrist>input_server ;
348}
349
350
351#pragma mark -
352
353# host platform settings
354
355# enable GCC -m32 option, if requested
356if $(HAIKU_HOST_USE_32BIT) = 1 {
357	HOST_GCC_BASE_FLAGS = -m32 ;
358}
359
360
361# save jam's variables for the build platform
362HOST_AR				?= $(AR) ;
363HOST_CC				?= $(CC) ;
364HOST_C++			?= $(C++) ;
365HOST_LINK			?= $(LINK) ;
366HOST_LD				?= ld ;			# TODO: Fix this!
367HOST_OBJCOPY		?= objcopy ;	#
368HOST_RANLIB			?= $(RANLIB) ;
369HOST_CPPFLAGS		?= $(CPPFLAGS) ;
370HOST_CCFLAGS		?= $(HOST_GCC_BASE_FLAGS) $(CCFLAGS) ;
371HOST_C++FLAGS		?= $(HOST_GCC_BASE_FLAGS) $(C++FLAGS) ;
372HOST_LDFLAGS		?= $(HOST_GCC_BASE_FLAGS) $(LDFLAGS) ;
373HOST_LINKFLAGS		?= $(HOST_GCC_BASE_FLAGS) $(LINKFLAGS) ;
374HOST_DEFINES		?= $(DEFINES) ;
375HOST_HDRS			?= $(HDRS) ;
376
377
378# split up HOST_AR into the command name and flags
379HOST_AR				= [ Match "([^ ]*) *(.*)" : $(HOST_AR[1]) ]
380					  $(HOST_AR[2-]) ;
381HOST_ARFLAGS		= $(HOST_AR[2-]) ;
382HOST_AR				= $(HOST_AR[1]) ;
383HOST_UNARFLAGS		?= x ;
384
385# check the host platform compatibility
386SetPlatformCompatibilityFlagVariables HOST_PLATFORM : HOST : host
387	: linux freebsd darwin ;
388
389if $(HOST_PLATFORM) = linux || $(HOST_PLATFORM) = freebsd
390	|| $(HOST_PLATFORM) = darwin {
391	# don't use lex: otherwise rc will not work correctly
392	if $(LEX) = lex {
393		LEX = flex ;
394	}
395}
396
397HOST_CPU	?= $(OSPLAT:L) ;
398
399HOST_ARCH				?= $(HOST_CPU) ;
400HOST_ARCH_MACRO_DEFINE	= ARCH_$(HOST_CPU) ;
401
402# directories
403HOST_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) ] ;
404HOST_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) common ] ;
405HOST_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) $(HOST_ARCH) ] ;
406HOST_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) common ] ;
407HOST_DEBUG_0_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) release ] ;
408
409local level ;
410for level in $(HAIKU_DEBUG_LEVELS[2-]) {
411	HOST_DEBUG_$(level)_OBJECT_DIR
412		= [ FDirName $(HOST_ARCH_OBJECT_DIR) debug_$(level) ] ;
413}
414
415# analyze GCC version
416HOST_GCC_VERSION = [ FAnalyzeGCCVersion HOST_GCC_RAW_VERSION ] ;
417
418# set variables for gcc header options
419SetIncludePropertiesVariables HOST ;
420
421# assembler flags
422HOST_ASFLAGS = ;
423
424# C/C++ flags
425HOST_CCFLAGS += -Wno-multichar ;
426HOST_C++FLAGS += -Wno-multichar ;
427
428HOST_PIC_CCFLAGS += -fPIC ;
429HOST_PIC_C++FLAGS += -fPIC ;
430
431HOST_KERNEL_CCFLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin
432	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
433HOST_KERNEL_C++FLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin
434	-fno-exceptions -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
435
436HOST_KERNEL_PIC_CCFLAGS = -fno-pic ;
437HOST_KERNEL_PIC_LINKFLAGS = ;
438if $(HOST_ARCH) = ppc {
439	# Build a position independent PPC kernel. We need to be able to relocate
440	# the kernel, since the virtual address space layout at boot time is not
441	# fixed.
442	HOST_KERNEL_PIC_CCFLAGS = -fPIE ;
443	HOST_KERNEL_PIC_LINKFLAGS = -shared -fPIE ;
444}
445
446# warning flags
447HOST_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes -Wpointer-arith -Wcast-align
448	-Wsign-compare ;
449HOST_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy
450	-Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ;
451
452HOST_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes ;
453HOST_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs ;
454
455# debug flags
456switch $(HOST_PLATFORM) {
457	case haiku	: HOST_DEBUG_FLAGS ?= -ggdb ;
458	case haiku_host	: HOST_DEBUG_FLAGS ?= -ggdb ;
459	case linux	: HOST_DEBUG_FLAGS ?= -ggdb ;
460	case freebsd    : HOST_DEBUG_FLAGS ?= -ggdb ;
461	case darwin : HOST_DEBUG_FLAGS ?= -ggdb ;
462	case *		: HOST_DEBUG_FLAGS ?= -g ;
463}
464
465# debug 0: suppress asserts
466HOST_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
467HOST_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
468
469HOST_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
470HOST_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
471
472local level ;
473for level in $(HAIKU_DEBUG_LEVELS[2-]) {
474	local flags = $(HOST_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ;
475	HOST_DEBUG_$(level)_CCFLAGS			= $(flags) ;
476	HOST_DEBUG_$(level)_C++FLAGS		= $(flags) ;
477	HOST_KERNEL_DEBUG_$(level)_CCFLAGS	= $(flags) ;
478	HOST_KERNEL_DEBUG_$(level)_C++FLAGS	= $(flags) ;
479}
480
481# ld flags
482if $(HOST_ARCH) = x86 && $(HAIKU_HOST_USE_32BIT) = 1 {
483	HOST_LDFLAGS += -melf_i386 ;
484}
485
486# private kernel headers do be used when compiling kernel code
487HOST_PRIVATE_KERNEL_HEADERS = ;
488
489# under BeOS use copyattr instead of cp
490if $(HOST_PLATFORM_BEOS_COMPATIBLE)
491{
492	CP = copyattr --data ;
493}
494
495HOST_DEFINES += $(HOST_ARCH_MACRO_DEFINE) ;
496HOST_DEFINES += _NO_INLINE_ASM ;
497
498if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
499	# TODO: That's obviously not correct, but in the way the COMPILE_FOR_R5
500	# macro is used, it actually seems to mean r5/bone/dano.
501	# TODO: Deprecated. Remove!
502	HOST_DEFINES += COMPILE_FOR_R5 ;
503}
504
505# for builds of tools in the current environment
506HOST_BUILD_COMPATIBILITY_LIB_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) lib ] ;
507
508if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
509	HOST_LIBSTDC++ = stdc++.r4 ;
510	HOST_LIBROOT = root ;
511	HOST_LIBBE = be ;
512	HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR = ;
513	HOST_LIBRARY_NAME_MAP_input_server = /system/servers/input_server ;
514} else {
515	HOST_LIBSTDC++ = stdc++ ;
516	HOST_LIBROOT = libroot_build.so ;
517	HOST_LIBBE = libbe_build.so ;
518	HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR
519		= "export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ;
520
521	# the C++ support library
522	if $(HOST_GCC_VERSION[1]) < 3 {
523		HOST_LIBSUPC++ = ;
524	} else {
525		HOST_LIBSUPC++ = supc++ ;
526	}
527
528	if $(HOST_PLATFORM) = darwin {
529		# part of the C++ runtime lives in libstdc++ on Darwin
530		HOST_LIBSUPC++ = gcc_s.1 stdc++ ;
531		HOST_LIBSTDC++ = ;
532	}
533
534	# Unlike glibc FreeBSD's libc doesn't have built-in regex support.
535	if $(HOST_PLATFORM) = freebsd {
536		HOST_LIBROOT += /usr/lib/libgnuregex.so ;
537	} else if $(HOST_PLATFORM) = darwin {
538		HOST_LIBROOT += /opt/local/lib/libgnuregex.dylib ;
539	}
540
541
542	# The BeOS compilers define __INTEL__ respectively __POWERPC__. On the
543	# build platform we need to make sure, this is also defined.
544	if $(HOST_CPU) = x86 {
545		HOST_DEFINES += __INTEL__ ;
546	} else if $(HOST_CPU) = ppc {
547		HOST_DEFINES += __POWERPC__ ;
548	} else if $(HOST_CPU) = m68k {
549		HOST_DEFINES += __M68K__ ;
550	}
551
552	# Supposing this is a glibc platform, let's try to get features like large
553	# file support, ISO C 99 definitions, etc. On some platforms we need to
554	# request 64 bit off_t support explicitely.
555	HOST_DEFINES += _GNU_SOURCE _FILE_OFFSET_BITS=64 ;
556
557	# On Linux with xattr support we can use it for our attribute emulation,
558	# which is somewhat more robust.
559	if $(HAIKU_HOST_USE_XATTR) = 1 {
560		HOST_DEFINES += HAIKU_HOST_USE_XATTR ;
561	}
562}
563
564# network libraries
565if $(HOST_PLATFORM_HAIKU_COMPATIBLE) {
566	HOST_NETWORK_LIBS = network ;
567	HOST_NETAPI_LIB = network ;
568	HOST_SELECT_UNAME_ETC_LIB = ;	# libroot
569} else if $(HOST_PLATFORM_BONE_COMPATIBLE) {
570	HOST_NETWORK_LIBS = socket bind ;
571	HOST_NETAPI_LIB = bnetapi ;
572	HOST_SELECT_UNAME_ETC_LIB = ;	# libroot
573} else if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
574	HOST_NETWORK_LIBS = net ;
575	HOST_NETAPI_LIB = netapi ;
576	HOST_SELECT_UNAME_ETC_LIB = net ;
577} else {
578	# Linux,...
579	HOST_NETWORK_LIBS = ;
580	HOST_NETAPI_LIB = ;
581	HOST_SELECT_UNAME_ETC_LIB = ;
582}
583
584# define the executable MIME type
585HOST_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
586
587if $(METROWERKS) {
588	# at least parts of Haiku still can be compiled with
589	# the Metrowerks compiler on BeOS/PPC
590	HOST_EXECUTABLE_MIME_TYPE = "application/x-be-executable" ;
591}
592
593# Be API compatibility
594HOST_BE_API_HEADERS = ;
595HOST_BE_API_CCFLAGS = ;
596HOST_BE_API_C++FLAGS = ;
597
598if ! $(HOST_PLATFORM_BEOS_COMPATIBLE) {
599	HOST_BE_API_HEADERS =
600		[ FDirName $(HAIKU_TOP) headers build ]
601		[ FDirName $(HAIKU_TOP) headers build os ]
602		[ FDirName $(HAIKU_TOP) headers build os app ]
603		[ FDirName $(HAIKU_TOP) headers build os drivers ]
604		[ FDirName $(HAIKU_TOP) headers build os kernel ]
605		[ FDirName $(HAIKU_TOP) headers build os interface ]
606		[ FDirName $(HAIKU_TOP) headers build os storage ]
607		[ FDirName $(HAIKU_TOP) headers build os support ]
608	;
609	HOST_BE_API_CCFLAGS = -include BeOSBuildCompatibility.h ;
610	HOST_BE_API_C++FLAGS = $(HOST_BE_API_CCFLAGS) ;
611}
612
613# Add directory with system headers we need when building something for the host
614# platform, e.g. containing missing POSIX/GNU headers.
615HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host $(HOST_PLATFORM) ] ;
616
617# For all versions of BeOS also add the common beos directory.
618if $(HOST_PLATFORM) in r5 bone dano {
619	HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host beos_common ] ;
620}
621
622
623#pragma mark -
624
625# target platform settings
626
627# check the target platform compatibility
628SetPlatformCompatibilityFlagVariables TARGET_PLATFORM : TARGET : target ;
629
630# check the compatibility between host and target platform
631if $(TARGET_PLATFORM) != haiku {
632	if ! $(HOST_PLATFORM_($(TARGET_PLATFORM))_COMPATIBLE) {
633		Exit ERROR: The host platform is not compatible with target platform
634			$(TARGET_PLATFORM). ;
635	}
636}
637
638# Set TARGET_* variables either from HAIKU_* or HOST_* depending on the
639# specified TARGET_PLATFORM.
640
641local buildVars =
642	ARCH CPU GCC_VERSION
643
644	AR CC C++ LD OBJCOPY RANLIB
645
646	INCLUDES_SEPARATOR LOCAL_INCLUDES_OPTION SYSTEM_INCLUDES_OPTION
647
648	HDRS CPPFLAGS CCFLAGS C++FLAGS LDFLAGS LINK LINKFLAGS DEFINES
649	ARFLAGS UNARFLAGS
650
651	KERNEL_CCFLAGS KERNEL_C++FLAGS
652	KERNEL_PIC_CCFLAGS KERNEL_PIC_LINKFLAGS
653	WARNING_CCFLAGS WARNING_C++FLAGS
654
655	KERNEL_WARNING_CCFLAGS KERNEL_WARNING_C++FLAGS
656
657	DEBUG_FLAGS
658
659	DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
660
661	KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS
662	KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
663
664	PRIVATE_KERNEL_HEADERS
665
666	LIBSTDC++ LIBSUPC++
667
668	NETWORK_LIBS NETAPI_LIB SELECT_UNAME_ETC_LIB
669
670	ARCH_MACRO_DEFINE EXECUTABLE_MIME_TYPE
671
672	OBJECT_BASE_DIR COMMON_ARCH_OBJECT_DIR COMMON_DEBUG_OBJECT_DIR
673	DEBUG_$(HAIKU_DEBUG_LEVELS)_OBJECT_DIR
674;
675
676if $(TARGET_PLATFORM) = haiku {
677	local var ;
678	for var in $(buildVars) {
679		TARGET_$(var) = $(HAIKU_$(var)) ;
680	}
681
682	TARGET_GCC_LIB_DIR			= $(HAIKU_GCC_LIB_DIR) ;
683	TARGET_GCC_HEADERS_DIR		= $(HAIKU_GCC_HEADERS_DIR) ;
684	TARGET_GCC_LIBGCC			= $(HAIKU_GCC_LIBGCC) ;
685	TARGET_GCC_LIBGCC_OBJECTS	= $(HAIKU_GCC_LIBGCC_OBJECTS) ;
686
687	TARGET_BOOT_PLATFORM		?= $(HAIKU_BOOT_PLATFORM) ;
688
689	TARGET_LIBRARY_NAME_MAP		= HAIKU_LIBRARY_NAME_MAP ;
690
691} else {
692	local var ;
693	for var in $(buildVars) {
694		TARGET_$(var) = $(HOST_$(var)) ;
695	}
696
697	TARGET_GCC_LIB_DIR			= ;
698	TARGET_GCC_HEADERS_DIR		= ;
699	TARGET_GCC_LIBGCC			= ;
700	TARGET_GCC_LIBGCC_OBJECTS	= ;
701
702	TARGET_BOOT_PLATFORM		= ;
703
704	TARGET_LIBRARY_NAME_MAP		= HOST_LIBRARY_NAME_MAP ;
705}
706
707# define macro, for identifying the platform
708switch $(TARGET_PLATFORM) {
709	case r5			: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_BEOS ;
710	case bone		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_BONE ;
711	case dano		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_DANO ;
712	case haiku_host	: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_HAIKU ;
713	case haiku		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_HAIKU ;
714	case linux		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_LINUX ;
715	case freebsd	: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_FREEBSD ;
716	case darwin		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_DARWIN ;
717	case libbe_test	: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_LIBBE_TEST ;
718}
719
720# define macro, for identifying the host platform
721switch $(HOST_PLATFORM) {
722	case r5			: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_BEOS ;
723	case bone		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_BONE ;
724	case dano		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_DANO ;
725	case haiku_host	: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_HAIKU ;
726	case linux		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_LINUX ;
727	case freebsd	: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_FREEBSD ;
728	case darwin		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_DARWIN ;
729}
730
731
732#pragma mark -
733
734# In case we build for a BeOS compatible platform, but not for Haiku, we
735# include the HaikuBuildCompatibility.h header and link against
736# libhaikucompat.a.
737
738if ! $(TARGET_PLATFORM_HAIKU_COMPATIBLE) && $(TARGET_PLATFORM_BEOS_COMPATIBLE) {
739	# headers and flags
740	local compatibilityHeader = -include [ FDirName $(HAIKU_TOP) headers build
741		HaikuBuildCompatibility.h ] ;
742	TARGET_CCFLAGS += $(compatibilityHeader) ;
743	TARGET_C++FLAGS += $(compatibilityHeader) ;
744
745	# compatibility library
746	TARGET_HAIKU_COMPATIBILITY_LIBS = libhaikucompat.a ;
747}
748
749# special target libbe_test
750
751if $(TARGET_PLATFORM) = libbe_test {
752	# headers and flags
753	TARGET_HDRS +=
754		[ PublicHeaders $(DOT) app drivers game interface kernel storage
755			support ]
756		[ PrivateHeaders $(DOT) ] ;
757	TARGET_DEFINES += __HAIKU__ ;
758
759	# directories
760	TARGET_OBJECT_BASE_DIR
761		= [ FDirName $(HAIKU_OBJECT_DIR) $(TARGET_PLATFORM) ] ;
762	TARGET_COMMON_ARCH_OBJECT_DIR
763		= [ FDirName $(TARGET_OBJECT_BASE_DIR) common ] ;
764	TARGET_ARCH_OBJECT_DIR
765		= [ FDirName $(TARGET_OBJECT_BASE_DIR) $(TARGET_ARCH) ] ;
766	TARGET_COMMON_DEBUG_OBJECT_DIR
767		= [ FDirName $(TARGET_ARCH_OBJECT_DIR) common ] ;
768	TARGET_DEBUG_0_OBJECT_DIR
769		= [ FDirName $(TARGET_ARCH_OBJECT_DIR) release ] ;
770
771	local level ;
772	for level in $(HAIKU_DEBUG_LEVELS[2-]) {
773		TARGET_DEBUG_$(level)_OBJECT_DIR
774			= [ FDirName $(TARGET_ARCH_OBJECT_DIR) debug_$(level) ] ;
775	}
776
777	# library name map
778	TARGET_LIBRARY_NAME_MAP = LIBBE_LIBRARY_NAME_MAP ;
779	LIBBE_LIBRARY_NAME_MAP_be = libbe_haiku.so ;
780}
781
782
783#pragma mark -
784
785# common stuff
786
787# start with a clean state
788CCFLAGS = ;
789C++FLAGS = ;
790DEFINES = ;
791
792# Set CC, C++, LINK to invalid values, so that we realize early, that we use
793# the wrong compiler.
794CC = bad-cc ;
795C++ = bad-c++ ;
796LINK = bad-link ;
797
798# Allow compiling unit tests on Zeta. Instead of fixing the PostMessage()
799# issues, they deprecated that nice function. This will enable it again:
800C++FLAGS += -D_ZETA_USING_DEPRECATED_API_=1 ;
801# Same for buggy find_directory threadsafety fixes
802C++FLAGS += -D_ZETA_TS_FIND_DIR_=1 ;
803	# TODO: Doesn't really belong here.
804
805
806# Defaults for warnings, optimization, and debugging.
807#
808WARNINGS ?= 1 ;
809OPTIM ?= -O2 ;
810DEBUG ?= 0 ;
811
812
813# Set the defaults for PLATFORM and SUPPORTED_PLATFORMS. PLATFORM is only
814# overridden for targets to be built for the host platform. SUPPORTED_PLATFORMS
815# can be overridden by the author of a component.
816PLATFORM = $(TARGET_PLATFORM) ;
817SUPPORTED_PLATFORMS = haiku ;
818
819
820# Instructs the Library rule to not make its object files temporary.
821# This is needed as some objects are used in a static library and for an
822# executable.
823KEEPOBJS = true ;
824
825
826# output directories
827# TODO: Review this.
828HAIKU_DOCUMENTATION_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) documentation ] ;
829HAIKU_DOCUMENTATION_OBJECT_DIR ?= [ FDirName $(HAIKU_COMMON_PLATFORM_DIR)
830	documentation ] ;
831
832# TODO: Rethink test stuff.
833HAIKU_TEST_DIR			?= [ FDirName $(HAIKU_OUTPUT_DIR) tests $(TARGET_PLATFORM) $(HAIKU_ARCH) ] ;
834HAIKU_APP_TEST_DIR		?= [ FDirName $(HAIKU_TEST_DIR) apps ] ;
835HAIKU_APP_TEST_LIB_DIR 	?= [ FDirName $(HAIKU_APP_TEST_DIR) lib ] ;
836HAIKU_TMP_DIR			?= [ FDirName $(HAIKU_OUTPUT_DIR) tmp ] ;
837
838HAIKU_PACKAGE_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) packages ] ;
839HAIKU_PACKAGE_OBJECT_DIR ?= [ FDirName $(HAIKU_OBJECT_DIR) packages ] ;
840
841TARGET_TEST_DIR				?= [ FDirName $(HAIKU_TEST_DIR)
842									$(TARGET_PLATFORM) ] ;
843TARGET_UNIT_TEST_DIR		?= [ FDirName $(TARGET_TEST_DIR) unittests ] ;
844TARGET_UNIT_TEST_LIB_DIR	?= [ FDirName $(TARGET_UNIT_TEST_DIR) lib ] ;
845
846# automatically setup the objects directory per subdirectory
847SUBDIRRULES += SetupObjectsDir ;
848
849# Add the standard (userland) warning flags variables to the ones restored in
850# every subdirectory. Thus we can easily meddle with them in subdirectories
851# with imported sources.
852AUTO_SET_UP_CONFIG_VARIABLES +=
853	HOST_WARNING_CCFLAGS HOST_WARNING_C++FLAGS
854	TARGET_WARNING_CCFLAGS TARGET_WARNING_C++FLAGS
855
856	# also add PLATFORM and SUPPORTED_PLATFORMS
857	PLATFORM SUPPORTED_PLATFORMS
858;
859