xref: /haiku/build/jam/BuildSetup (revision 582da17386c4a192ca30270d6b0b95f561cf5843)
1
2# Variable naming conventions:
3# TARGET_*:	A build system variable specifying a property for building for
4#			the target platform (usually Haiku). E.g. TARGET_CC specifies the
5#			compiler when building a target for the target platform.
6# HOST_*:	A build system variable specifying a property of the platform
7#			hosting the build. E.g. HOST_CC specifies the compiler when
8#			building a target for the host platform (a build tool for
9#			instance).
10# HAIKU_*:	A build system variable specifying a build system property. Usually
11#			directory paths and the like.
12
13
14#pragma mark - container settings
15
16# Haiku image
17HAIKU_IMAGE_CONTAINER_NAME = haiku-image-container ;
18HAIKU_CONTAINER_GRIST on $(HAIKU_IMAGE_CONTAINER_NAME) = HaikuImage ;
19HAIKU_INCLUDE_IN_CONTAINER_VAR on $(HAIKU_IMAGE_CONTAINER_NAME)
20	= HAIKU_INCLUDE_IN_IMAGE ;
21HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_IMAGE_CONTAINER_NAME)
22	= HAIKU_IMAGE_INSTALL_TARGETS ;
23
24# network boot archive
25HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME = haiku-netboot-archive-container ;
26HAIKU_CONTAINER_GRIST on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME)
27	= NetBootArchive ;
28# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported
29HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME)
30	= HAIKU_NET_BOOT_ARCHIVE_INSTALL_TARGETS ;
31
32
33# analyze an optionally replace jam's target parameters
34HAIKU_ORIGINAL_JAM_TARGETS = $(JAM_TARGETS) ;
35if $(JAM_TARGETS) {
36	# If the target to be built is "all" (i.e. the default) and we're in the
37	# output directory, the root directory of the build system, or in "src/", we
38	# change the target to be built to "haiku-image".
39	if $(JAM_TARGETS) = all {
40		if ! $(INVOCATION_SUBDIR) || $(INVOCATION_SUBDIR) = src {
41			JAM_TARGETS = haiku-image ;
42		}
43
44	# The "run" target allows for running arbitrary command lines containing
45	# build system targets, which are built and replaced accordingly.
46	} else if $(JAM_TARGETS[1]) = run && $(JAM_TARGETS[2]) {
47		local run = [ RunCommandLine $(JAM_TARGETS[2-]) ] ;
48		JAM_TARGETS = $(run) ;
49
50	# "update-image", "update-vmware-image", and "update-install" targets allow
51	# for updating only specific targets in the image/installation dir.
52	} else if $(JAM_TARGETS[1]) = update-image
53		|| $(JAM_TARGETS[1]) = update-vmware-image
54		|| $(JAM_TARGETS[1]) = update-install {
55		SetUpdateHaikuImageOnly 1 ;
56		HAIKU_INCLUDE_IN_IMAGE on $(JAM_TARGETS[2-]) = 1 ;
57
58		if $(JAM_TARGETS[1]) = update-image {
59			JAM_TARGETS = haiku-image ;
60		} else if $(JAM_TARGETS[1]) = update-vmware-image {
61			JAM_TARGETS = haiku-vmware-image ;
62		} else {
63			JAM_TARGETS = install-haiku ;
64		}
65	}
66}
67
68
69# Include BuildConfig/Timezones/libgccObjects
70{
71	local buildConfig = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : BuildConfig ] ;
72	local timezones = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : Timezones ] ;
73	local libgccObjects = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : libgccObjects ] ;
74
75	if ! $(buildConfig) {
76		ECHO "No `BuildConfig' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
77		EXIT "Run ./configure in the source tree's root directory first!" ;
78	}
79	if ! ( $(timezones) && $(libgccObjects) ) {
80		ECHO "No `Timezones' or `libgccObjects' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
81		EXIT "Please run ./configure in the source tree's root directory again!" ;
82	}
83
84	LOCATE on BuildConfig = $(HAIKU_BUILD_OUTPUT_DIR) ;
85	LOCATE on Timezones = $(HAIKU_BUILD_OUTPUT_DIR) ;
86	LOCATE on libgccObjects = $(HAIKU_BUILD_OUTPUT_DIR) ;
87
88	include BuildConfig ;
89	include Timezones ;
90	include libgccObjects ;
91}
92
93
94# supported debug levels
95HAIKU_DEBUG_LEVELS = 0 1 2 3 4 5 ;
96
97# BeOS, BONE, Dan0 compatible platforms
98HAIKU_BEOS_COMPATIBLE_PLATFORMS = haiku r5 bone dano ;
99HAIKU_BONE_COMPATIBLE_PLATFORMS = haiku bone dano ;
100HAIKU_DANO_COMPATIBLE_PLATFORMS = haiku dano ;
101
102
103#pragma mark -
104
105# haiku target platform settings
106
107# enable GCC -pipe option, if requested
108if $(HAIKU_USE_GCC_PIPE) = 1 {
109	HAIKU_GCC_BASE_FLAGS = -pipe ;
110}
111
112# initial state for flags etc.
113HAIKU_C++ ?= $(HAIKU_CC) ;
114HAIKU_LINK = $(HAIKU_CC) ;
115HAIKU_LINKFLAGS = $(HAIKU_GCC_BASE_FLAGS) ;
116
117HAIKU_HDRS = [ FStandardHeaders ] ;
118HAIKU_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ;
119HAIKU_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ;
120HAIKU_KERNEL_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) ;
121HAIKU_KERNEL_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) ;
122HAIKU_DEFINES = __HAIKU__ ;
123
124# distro compatibility level defines
125HAIKU_DISTRO_COMPATIBILITY ?= "default" ;
126switch $(HAIKU_DISTRO_COMPATIBILITY) {
127	case official	: HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_OFFICIAL ;
128	case compatible	: HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_COMPATIBLE ;
129	case "default"	: HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_DEFAULT ;
130	case *			: Exit "Invalid value for HAIKU_DISTRO_COMPATIBILITY:"
131						$(HAIKU_DISTRO_COMPATIBILITY) ;
132}
133
134# analyze the gcc machine spec to determine HAIKU_CPU
135switch $(HAIKU_GCC_MACHINE) {
136	case i386-*		: HAIKU_CPU = x86 ;
137	case i486-*		: HAIKU_CPU = x86 ;
138	case i586-*		: HAIKU_CPU = x86 ;
139	case i686-*		: HAIKU_CPU = x86 ;
140	case powerpc-*	: HAIKU_CPU = ppc ;
141	case * : Exit "Unsupported gcc target machine:" $(HAIKU_GCC_MACHINE) ;
142}
143
144switch $(HAIKU_CPU) {
145	case ppc :
146	{
147		HAIKU_DEFINES += __POWERPC__ ;
148		HAIKU_BOOT_PLATFORM = openfirmware ;
149	}
150	case x86 :
151	{
152		HAIKU_DEFINES += __INTEL__ ;
153		HAIKU_BOOT_PLATFORM = bios_ia32 ;
154	}
155	case * :
156		Exit "Currently unsupported target CPU:" $(HAIKU_CPU) ;
157}
158HAIKU_ARCH ?= $(HAIKU_CPU) ;
159HAIKU_ARCH_MACRO_DEFINE = ARCH_$(HAIKU_ARCH) ;
160HAIKU_DEFINES += $(HAIKU_ARCH_MACRO_DEFINE) ;
161
162# directories
163HAIKU_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) haiku ] ;
164HAIKU_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) common ] ;
165HAIKU_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) $(HAIKU_ARCH) ] ;
166HAIKU_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) common ] ;
167HAIKU_DEBUG_0_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) release ] ;
168
169local level ;
170for level in $(HAIKU_DEBUG_LEVELS[2-]) {
171	HAIKU_DEBUG_$(level)_OBJECT_DIR
172		= [ FDirName $(HAIKU_ARCH_OBJECT_DIR) debug_$(level) ] ;
173}
174
175# analyze GCC version
176HAIKU_GCC_VERSION = [ FAnalyzeGCCVersion HAIKU_GCC_RAW_VERSION ] ;
177
178# set variables for gcc header options
179SetIncludePropertiesVariables HAIKU ;
180
181# assembler flags
182HAIKU_ASFLAGS = ;
183
184# C/C++ flags
185HAIKU_CCFLAGS += -Wno-multichar ;
186HAIKU_C++FLAGS += -Wno-multichar ;
187
188HAIKU_KERNEL_CCFLAGS += -finline -fno-builtin -Wno-multichar
189	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
190HAIKU_KERNEL_C++FLAGS += -finline -fno-builtin -fno-exceptions -Wno-multichar
191	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
192
193if $(HAIKU_GCC_VERSION[1]) >= 3 {
194	HAIKU_KERNEL_C++FLAGS += -fno-use-cxa-atexit ;
195}
196
197if $(HAIKU_GCC_VERSION[1]) >= 4 {
198	HAIKU_C++FLAGS += -Wno-deprecated ;
199}
200
201HAIKU_KERNEL_PIC_CCFLAGS = -fno-pic ;
202HAIKU_KERNEL_PIC_LINKFLAGS = ;
203if $(HAIKU_ARCH) = ppc {
204	# Build a position independent PPC kernel. We need to be able to relocate
205	# the kernel, since the virtual address space layout at boot time is not
206	# fixed.
207	HAIKU_KERNEL_PIC_CCFLAGS = -fPIE ;
208	HAIKU_KERNEL_PIC_LINKFLAGS = -shared -fPIE ;
209}
210
211# If the environment variable DEBUG_PRINTF is defined we define an equally
212# named macro to the variable value. Some components use the macro to allow
213# another function than printf() to print the debug output. The variable should
214# be set to the name of the alternative function.
215#
216if $(DEBUG_PRINTF) {
217	HAIKU_CCFLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ;
218	HAIKU_C++FLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ;
219}
220
221# warning flags
222HAIKU_WARNING_CCFLAGS = -Wall -Wmissing-prototypes -Wpointer-arith -Wcast-align
223	-Wsign-compare ;
224HAIKU_WARNING_C++FLAGS = -Wall -Wno-ctor-dtor-privacy
225	-Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ;
226
227HAIKU_KERNEL_WARNING_CCFLAGS = -Wall -Wmissing-prototypes ;
228HAIKU_KERNEL_WARNING_C++FLAGS = -Wall ;
229
230# debug flags
231HAIKU_DEBUG_FLAGS ?= -ggdb ;
232
233# debug 0: suppress asserts
234HAIKU_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
235HAIKU_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
236
237HAIKU_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
238HAIKU_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
239
240local level ;
241for level in $(HAIKU_DEBUG_LEVELS[2-]) {
242	local flags = $(HAIKU_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ;
243	HAIKU_DEBUG_$(level)_CCFLAGS			= $(flags) ;
244	HAIKU_DEBUG_$(level)_C++FLAGS			= $(flags) ;
245	HAIKU_KERNEL_DEBUG_$(level)_CCFLAGS		= $(flags) ;
246	HAIKU_KERNEL_DEBUG_$(level)_C++FLAGS	= $(flags) ;
247}
248
249if $(HAIKU_GCC_VERSION[1]) >= 3 {
250	# TODO: Temporary work-around. Should be defined in the compiler specs
251	HAIKU_LINKFLAGS += -Xlinker --no-undefined ;
252} else {
253	HAIKU_DEFINES += _BEOS_R5_COMPATIBLE_ ;
254}
255
256# private kernel headers do be used when compiling kernel code
257HAIKU_PRIVATE_KERNEL_HEADERS =
258	[ PrivateHeaders $(DOT) kernel libroot
259		kernel/boot/platform/$(HAIKU_BOOT_PLATFORM) ]
260	[ ArchHeaders $(HAIKU_ARCH) ]
261;
262
263# Add some grist to the libgcc objects
264HAIKU_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS:G=libgcc) ;
265
266# the C++ library
267if $(HAIKU_SHARED_LIBSTDC++) {
268	HAIKU_LIBSTDC++ = $(HAIKU_SHARED_LIBSTDC++) ;
269} else if $(HAIKU_STATIC_LIBSTDC++) {
270	HAIKU_LIBSTDC++ = $(HAIKU_STATIC_LIBSTDC++) ;
271} else {
272	HAIKU_LIBSTDC++ = libstdc++.r4.so ;
273}
274
275# the C++ support library
276if $(HAIKU_SHARED_LIBSUPC++) {
277	HAIKU_LIBSUPC++ = $(HAIKU_SHARED_LIBSUPC++) ;
278} else if $(HAIKU_STATIC_LIBSUPC++) {
279	HAIKU_LIBSUPC++ = $(HAIKU_STATIC_LIBSUPC++) ;
280} else {
281	HAIKU_LIBSUPC++ = ;
282}
283
284# library and executable glue code
285local commonGlueCode =
286	<src!system!glue>init_term_dyn.o
287	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
288	<src!system!glue!arch!$(HAIKU_ARCH)>crtn.o
289;
290HAIKU_LIBRARY_BEGIN_GLUE_CODE =
291	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
292	crtbegin.o
293	<src!system!glue>init_term_dyn.o
294;
295HAIKU_LIBRARY_END_GLUE_CODE =
296	# TODO: For the time being always link against libsupc++.a.
297	$(HAIKU_STATIC_LIBSUPC++)
298	crtend.o
299	<src!system!glue!arch!$(HAIKU_ARCH)>crtn.o
300;
301HAIKU_EXECUTABLE_BEGIN_GLUE_CODE =
302	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
303	crtbegin.o
304	<src!system!glue>start_dyn.o
305	<src!system!glue>init_term_dyn.o
306;
307HAIKU_EXECUTABLE_END_GLUE_CODE = $(HAIKU_LIBRARY_END_GLUE_CODE) ;
308HAIKU_KERNEL_ADDON_BEGIN_GLUE_CODE = crtbegin.o ;
309HAIKU_KERNEL_ADDON_END_GLUE_CODE = crtend.o ;
310
311SEARCH on crtbegin.o crtend.o = $(HAIKU_GCC_LIB_DIR) ;
312
313HAIKU_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
314
315# TODO: The version stuff should probably go into a separate file and be made
316# available as macro, too.
317# Set our version number if not already set and mark it as a developer build
318if ! $(HAIKU_BUILD_VERSION) {
319	HAIKU_BUILD_VERSION ?= "1 0 0 a 1" ;
320	HAIKU_BUILD_DESCRIPTION ?= "Developer Build" ;
321}
322
323# If HAIKU_BUILD_VERSION is set, but HAIKU_BUILD_DESCRIPTION isn't, mark it as
324# an unknown build.
325HAIKU_BUILD_DESCRIPTION ?= "Unknown Build" ;
326
327# init library name map
328{
329	local i ;
330	for i in be game GL mail media midi midi2 network netapi opengl screensaver root z
331			textencoding tracker translation {
332		HAIKU_LIBRARY_NAME_MAP_$(i) = lib$(i).so ;
333	}
334	HAIKU_LIBRARY_NAME_MAP_libstdc++ = $(HAIKU_LIBSTDC++) ;
335	HAIKU_LIBRARY_NAME_MAP_input_server = <nogrist>input_server ;
336}
337
338
339#pragma mark -
340
341# host platform settings
342
343# save jam's variables for the build platform
344HOST_AR				?= $(AR) ;
345HOST_CC				?= $(CC) ;
346HOST_C++			?= $(C++) ;
347HOST_LINK			?= $(LINK) ;
348HOST_LD				?= ld ;			# TODO: Fix this!
349HOST_OBJCOPY		?= objcopy ;	#
350HOST_RANLIB			?= $(RANLIB) ;
351HOST_CPPFLAGS		?= $(CPPFLAGS) ;
352HOST_CCFLAGS		?= $(CCFLAGS) ;
353HOST_C++FLAGS		?= $(C++FLAGS) ;
354HOST_LDFLAGS		?= $(LDFLAGS) ;
355HOST_LINKFLAGS		?= $(LINKFLAGS) ;
356HOST_DEFINES		?= $(DEFINES) ;
357HOST_HDRS			?= $(HDRS) ;
358
359# split up HOST_AR into the command name and flags
360HOST_AR				= [ Match "([^ ]*) *(.*)" : $(HOST_AR[1]) ]
361					  $(HOST_AR[2-]) ;
362HOST_ARFLAGS		= $(HOST_AR[2-]) ;
363HOST_AR				= $(HOST_AR[1]) ;
364HOST_UNARFLAGS		?= x ;
365
366# check the host platform compatibility
367SetPlatformCompatibilityFlagVariables HOST_PLATFORM : HOST : host
368	: linux freebsd darwin ;
369
370if $(HOST_PLATFORM) = linux || $(HOST_PLATFORM) = freebsd
371	|| $(HOST_PLATFORM) = darwin {
372	# don't use lex: otherwise rc will not work correctly
373	if $(LEX) = lex {
374		LEX = flex ;
375	}
376}
377
378HOST_CPU	?= $(OSPLAT:L) ;
379
380HOST_ARCH				?= $(HOST_CPU) ;
381HOST_ARCH_MACRO_DEFINE	= ARCH_$(HOST_CPU) ;
382
383# directories
384HOST_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) ] ;
385HOST_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) common ] ;
386HOST_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) $(HOST_ARCH) ] ;
387HOST_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) common ] ;
388HOST_DEBUG_0_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) release ] ;
389
390local level ;
391for level in $(HAIKU_DEBUG_LEVELS[2-]) {
392	HOST_DEBUG_$(level)_OBJECT_DIR
393		= [ FDirName $(HOST_ARCH_OBJECT_DIR) debug_$(level) ] ;
394}
395
396# analyze GCC version
397HOST_GCC_VERSION = [ FAnalyzeGCCVersion HOST_GCC_RAW_VERSION ] ;
398
399# set variables for gcc header options
400SetIncludePropertiesVariables HOST ;
401
402# assembler flags
403HOST_ASFLAGS = ;
404
405# C/C++ flags
406HOST_CCFLAGS += -Wno-multichar ;
407HOST_C++FLAGS += -Wno-multichar ;
408
409HOST_PIC_CCFLAGS += -fPIC ;
410HOST_PIC_C++FLAGS += -fPIC ;
411
412HOST_KERNEL_CCFLAGS += -finline -fno-builtin
413	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
414HOST_KERNEL_C++FLAGS += -finline -fno-builtin -fno-exceptions
415	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
416
417HOST_KERNEL_PIC_CCFLAGS = -fno-pic ;
418HOST_KERNEL_PIC_LINKFLAGS = ;
419if $(HOST_ARCH) = ppc {
420	# Build a position independent PPC kernel. We need to be able to relocate
421	# the kernel, since the virtual address space layout at boot time is not
422	# fixed.
423	HOST_KERNEL_PIC_CCFLAGS = -fPIE ;
424	HOST_KERNEL_PIC_LINKFLAGS = -shared -fPIE ;
425}
426
427# warning flags
428HOST_WARNING_CCFLAGS = -Wall -Wmissing-prototypes -Wpointer-arith -Wcast-align
429	-Wsign-compare ;
430HOST_WARNING_C++FLAGS = -Wall -Wno-ctor-dtor-privacy
431	-Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ;
432
433HOST_KERNEL_WARNING_CCFLAGS = -Wall -Wmissing-prototypes ;
434HOST_KERNEL_WARNING_C++FLAGS = -Wall ;
435
436# debug flags
437switch $(HOST_PLATFORM) {
438	case haiku	: HOST_DEBUG_FLAGS ?= -ggdb ;
439	case linux	: HOST_DEBUG_FLAGS ?= -ggdb ;
440	case freebsd    : HOST_DEBUG_FLAGS ?= -ggdb ;
441	case darwin : HOST_DEBUG_FLAGS ?= -ggdb ;
442	case *		: HOST_DEBUG_FLAGS ?= -g ;
443}
444
445# debug 0: suppress asserts
446HOST_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
447HOST_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
448
449HOST_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
450HOST_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
451
452local level ;
453for level in $(HAIKU_DEBUG_LEVELS[2-]) {
454	local flags = $(HOST_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ;
455	HOST_DEBUG_$(level)_CCFLAGS			= $(flags) ;
456	HOST_DEBUG_$(level)_C++FLAGS		= $(flags) ;
457	HOST_KERNEL_DEBUG_$(level)_CCFLAGS	= $(flags) ;
458	HOST_KERNEL_DEBUG_$(level)_C++FLAGS	= $(flags) ;
459}
460
461# private kernel headers do be used when compiling kernel code
462HOST_PRIVATE_KERNEL_HEADERS = ;
463
464# under BeOS use copyattr instead of cp
465if $(HOST_PLATFORM_BEOS_COMPATIBLE)
466{
467	CP = copyattr --data ;
468}
469
470HOST_DEFINES += $(HOST_ARCH_MACRO_DEFINE) ;
471HOST_DEFINES += _NO_INLINE_ASM ;
472
473if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
474	# TODO: That's obviously not correct, but in the way the COMPILE_FOR_R5
475	# macro is used, it actually seems to mean r5/bone/dano.
476	# TODO: Deprecated. Remove!
477	HOST_DEFINES += COMPILE_FOR_R5 ;
478}
479
480# for builds of tools in the current environment
481HOST_BUILD_COMPATIBILITY_LIB_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) lib ] ;
482
483if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
484	HOST_LIBSTDC++ = stdc++.r4 ;
485	HOST_LIBROOT = root ;
486	HOST_LIBBE = be ;
487	HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR = ;
488	HOST_LIBRARY_NAME_MAP_input_server = /system/servers/input_server ;
489} else {
490	HOST_LIBSTDC++ = stdc++ ;
491	HOST_LIBROOT = libroot_build.so ;
492	HOST_LIBBE = libbe_build.so ;
493	HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR
494		= "export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ;
495
496	# the C++ support library
497	if $(HOST_GCC_VERSION[1]) < 3 {
498		HOST_LIBSUPC++ = ;
499	} else {
500		HOST_LIBSUPC++ = supc++ ;
501	}
502
503	if $(HOST_PLATFORM) = darwin {
504		HOST_LIBSUPC++ = gcc_s.1 ;
505	}
506
507	# Unlike glibc FreeBSD's libc doesn't have built-in regex support.
508	if $(HOST_PLATFORM) = freebsd {
509		HOST_LIBROOT += /usr/lib/libgnuregex.so ;
510	} else if $(HOST_PLATFORM) = darwin {
511		HOST_LIBROOT += /opt/local/lib/libgnuregex.dylib ;
512	}
513
514
515	# The BeOS compilers define __INTEL__ respectively __POWERPC__. On the
516	# build platform we need to make sure, this is also defined.
517	if $(HOST_CPU) = x86 {
518		HOST_DEFINES += __INTEL__ ;
519	} else if $(HOST_CPU) = ppc {
520		HOST_DEFINES += __POWERPC__ ;
521	}
522
523	# Supposing this is a glibc platform, let's try to get features like large
524	# file support, ISO C 99 definitions, etc. On some platforms we need to
525	# request 64 bit off_t support explicitely.
526	HOST_DEFINES += _GNU_SOURCE _FILE_OFFSET_BITS=64 ;
527
528	# On Linux with xattr support we can use it for our attribute emulation,
529	# which is somewhat more robust.
530	if $(HAIKU_HOST_USE_XATTR) = 1 {
531		HOST_DEFINES += HAIKU_HOST_USE_XATTR ;
532	}
533}
534
535# define the executable MIME type
536HOST_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
537
538if $(METROWERKS) {
539	# at least parts of Haiku still can be compiled with
540	# the Metrowerks compiler on BeOS/PPC
541	HOST_EXECUTABLE_MIME_TYPE = "application/x-be-executable" ;
542}
543
544# Be API compatibility
545HOST_BE_API_HEADERS = ;
546HOST_BE_API_CCFLAGS = ;
547HOST_BE_API_C++FLAGS = ;
548
549if ! $(HOST_PLATFORM_BEOS_COMPATIBLE) {
550	HOST_BE_API_HEADERS =
551		[ FDirName $(HAIKU_TOP) headers build ]
552		[ FDirName $(HAIKU_TOP) headers build os ]
553		[ FDirName $(HAIKU_TOP) headers build os app ]
554		[ FDirName $(HAIKU_TOP) headers build os drivers ]
555		[ FDirName $(HAIKU_TOP) headers build os kernel ]
556		[ FDirName $(HAIKU_TOP) headers build os interface ]
557		[ FDirName $(HAIKU_TOP) headers build os storage ]
558		[ FDirName $(HAIKU_TOP) headers build os support ]
559	;
560	HOST_BE_API_CCFLAGS = -include BeOSBuildCompatibility.h ;
561	HOST_BE_API_C++FLAGS = $(HOST_BE_API_CCFLAGS) ;
562}
563
564# Add directory with system headers we need when building something for the host
565# platform, e.g. containing missing POSIX/GNU headers.
566HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host $(HOST_PLATFORM) ] ;
567
568
569#pragma mark -
570
571# target platform settings
572
573# check the target platform compatibility
574SetPlatformCompatibilityFlagVariables TARGET_PLATFORM : TARGET : target ;
575
576# check the compatibility between host and target platform
577if $(TARGET_PLATFORM) != haiku {
578	if ! $(HOST_PLATFORM_($(TARGET_PLATFORM))_COMPATIBLE) {
579		Exit ERROR: The host platform is not compatible with target platform
580			$(TARGET_PLATFORM). ;
581	}
582}
583
584# TODO: Fix the naming!
585if $(TARGET_PLATFORM) = haiku {
586	NETWORK_LIBS = network ;
587	SELECT_UNAME_ETC_LIB = root ;
588	NETAPI_LIB = network ;
589} else if $(TARGET_PLATFORM_BONE_COMPATIBLE) {
590	NETWORK_LIBS = socket bind ;
591	NETAPI_LIB = bnetapi ;
592	SELECT_UNAME_ETC_LIB = root ;
593} else {
594	NETWORK_LIBS = net ;
595	NETAPI_LIB = netapi ;
596	SELECT_UNAME_ETC_LIB = net ;
597}
598
599# TODO: For compatibility only. Remove when no longer used.
600R5_COMPATIBLE		= $(TARGET_PLATFORM_BEOS_COMPATIBLE) ;
601BONE_COMPATIBLE		= $(TARGET_PLATFORM_BONE_COMPATIBLE) ;
602DANO_COMPATIBLE		= $(TARGET_PLATFORM_DANO_COMPATIBLE) ;
603HAIKU_COMPATIBLE	= $(TARGET_PLATFORM_HAIKU_COMPATIBLE) ;
604
605# Set TARGET_* variables either from HAIKU_* or HOST_* depending on the
606# specified TARGET_PLATFORM.
607
608local buildVars =
609	ARCH CPU GCC_VERSION
610
611	AR CC C++ LD OBJCOPY RANLIB
612
613	INCLUDES_SEPARATOR LOCAL_INCLUDES_OPTION SYSTEM_INCLUDES_OPTION
614
615	HDRS CPPFLAGS CCFLAGS C++FLAGS LDFLAGS LINK LINKFLAGS DEFINES
616	ARFLAGS UNARFLAGS
617
618	KERNEL_CCFLAGS KERNEL_C++FLAGS
619	KERNEL_PIC_CCFLAGS KERNEL_PIC_LINKFLAGS
620	WARNING_CCFLAGS WARNING_C++FLAGS
621
622	KERNEL_WARNING_CCFLAGS KERNEL_WARNING_C++FLAGS
623
624	DEBUG_FLAGS
625
626	DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
627
628	KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS
629	KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
630
631	PRIVATE_KERNEL_HEADERS
632
633	LIBSTDC++ LIBSUPC++
634
635	ARCH_MACRO_DEFINE EXECUTABLE_MIME_TYPE
636
637	OBJECT_BASE_DIR COMMON_ARCH_OBJECT_DIR COMMON_DEBUG_OBJECT_DIR
638	DEBUG_$(HAIKU_DEBUG_LEVELS)_OBJECT_DIR
639;
640
641if $(TARGET_PLATFORM) = haiku {
642	local var ;
643	for var in $(buildVars) {
644		TARGET_$(var) = $(HAIKU_$(var)) ;
645	}
646
647	TARGET_GCC_LIB_DIR			= $(HAIKU_GCC_LIB_DIR) ;
648	TARGET_GCC_HEADERS_DIR		= $(HAIKU_GCC_HEADERS_DIR) ;
649	TARGET_GCC_LIBGCC			= $(HAIKU_GCC_LIBGCC) ;
650	TARGET_GCC_LIBGCC_OBJECTS	= $(HAIKU_GCC_LIBGCC_OBJECTS) ;
651
652	TARGET_BOOT_PLATFORM		?= $(HAIKU_BOOT_PLATFORM) ;
653
654	TARGET_LIBRARY_NAME_MAP		= HAIKU_LIBRARY_NAME_MAP ;
655
656} else {
657	local var ;
658	for var in $(buildVars) {
659		TARGET_$(var) = $(HOST_$(var)) ;
660	}
661
662	TARGET_GCC_LIB_DIR			= ;
663	TARGET_GCC_HEADERS_DIR		= ;
664	TARGET_GCC_LIBGCC			= ;
665	TARGET_GCC_LIBGCC_OBJECTS	= ;
666
667	TARGET_BOOT_PLATFORM		= ;
668
669	TARGET_LIBRARY_NAME_MAP		= HOST_LIBRARY_NAME_MAP ;
670}
671
672# define macro, for identifying the platform
673switch $(TARGET_PLATFORM) {
674	case r5			: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_BEOS ;
675	case bone		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_BONE ;
676	case dano		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_DANO ;
677	case haiku		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_HAIKU ;
678	case linux		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_LINUX ;
679	case freebsd	: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_FREEBSD ;
680	case darwin		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_DARWIN ;
681	case libbe_test	: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_LIBBE_TEST ;
682}
683
684# define macro, for identifying the host platform
685switch $(HOST_PLATFORM) {
686	case r5			: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_BEOS ;
687	case bone		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_BONE ;
688	case dano		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_DANO ;
689	case haiku		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_HAIKU ;
690	case linux		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_LINUX ;
691	case freebsd	: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_FREEBSD ;
692	case darwin		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_DARWIN ;
693}
694
695
696#pragma mark -
697
698# In case we build for a BeOS compatible platform, but not for Haiku, we
699# include the HaikuBuildCompatibility.h header and link against
700# libhaikucompat.a.
701
702if $(TARGET_PLATFORM) != haiku &&  $(TARGET_PLATFORM_BEOS_COMPATIBLE) {
703	# headers and flags
704	local compatibilityHeader = -include [ FDirName $(HAIKU_TOP) headers build
705		HaikuBuildCompatibility.h ] ;
706	TARGET_CCFLAGS += $(compatibilityHeader) ;
707	TARGET_C++FLAGS += $(compatibilityHeader) ;
708
709	# compatibility library
710	TARGET_HAIKU_COMPATIBILITY_LIBS = libhaikucompat.a ;
711}
712
713# special target libbe_test
714
715if $(TARGET_PLATFORM) = libbe_test {
716	# headers and flags
717	TARGET_HDRS +=
718		[ PublicHeaders app drivers game interface kernel storage support ]
719		[ PrivateHeaders $(DOT) ] ;
720	TARGET_DEFINES += __HAIKU__ ;
721
722	# directories
723	TARGET_OBJECT_BASE_DIR
724		= [ FDirName $(HAIKU_OBJECT_DIR) $(TARGET_PLATFORM) ] ;
725	TARGET_COMMON_ARCH_OBJECT_DIR
726		= [ FDirName $(TARGET_OBJECT_BASE_DIR) common ] ;
727	TARGET_ARCH_OBJECT_DIR
728		= [ FDirName $(TARGET_OBJECT_BASE_DIR) $(TARGET_ARCH) ] ;
729	TARGET_COMMON_DEBUG_OBJECT_DIR
730		= [ FDirName $(TARGET_ARCH_OBJECT_DIR) common ] ;
731	TARGET_DEBUG_0_OBJECT_DIR
732		= [ FDirName $(TARGET_ARCH_OBJECT_DIR) release ] ;
733
734	local level ;
735	for level in $(HAIKU_DEBUG_LEVELS[2-]) {
736		TARGET_DEBUG_$(level)_OBJECT_DIR
737			= [ FDirName $(TARGET_ARCH_OBJECT_DIR) debug_$(level) ] ;
738	}
739
740	# library name map
741	TARGET_LIBRARY_NAME_MAP = LIBBE_LIBRARY_NAME_MAP ;
742	LIBBE_LIBRARY_NAME_MAP_be = libbe_haiku.so ;
743}
744
745
746#pragma mark -
747
748# common stuff
749
750# start with a clean slate
751CCFLAGS = ;
752C++FLAGS = ;
753DEFINES = ;
754
755# Set CC, C++, LINK to invalid values, so that we realize early, that we use
756# the wrong compiler.
757CC = bad-cc ;
758C++ = bad-c++ ;
759LINK = bad-link ;
760
761# Allow compiling unit tests on Zeta. Instead of fixing the PostMessage()
762# issues, they deprecated that nice function. This will enable it again:
763C++FLAGS += -D_ZETA_USING_DEPRECATED_API_=1 ;
764# Same for buggy find_directory threadsafety fixes
765C++FLAGS += -D_ZETA_TS_FIND_DIR_=1 ;
766	# TODO: Doesn't really belong here.
767
768
769# Defaults for warnings, optimization, and debugging.
770#
771WARNINGS ?= 1 ;
772OPTIM ?= -O2 ;
773DEBUG ?= 0 ;
774
775
776# Set the defaults for PLATFORM and SUPPORTED_PLATFORMS. PLATFORM is only
777# overridden for targets to be built for the host platform. SUPPORTED_PLATFORMS
778# can be overridden by the author of a component.
779PLATFORM = $(TARGET_PLATFORM) ;
780SUPPORTED_PLATFORMS = haiku ;
781
782
783# Instructs the Library rule to not make its object files temporary.
784# This is needed as some objects are used in a static library and for an
785# executable.
786KEEPOBJS = true ;
787
788
789# output directories
790# TODO: Review this.
791HAIKU_DOCUMENTATION_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) documentation ] ;
792HAIKU_DOCUMENTATION_OBJECT_DIR ?= [ FDirName $(HAIKU_COMMON_PLATFORM_DIR)
793	documentation ] ;
794
795# TODO: Rethink test stuff.
796HAIKU_TEST_DIR			?= [ FDirName $(HAIKU_OUTPUT_DIR) tests $(TARGET_PLATFORM) $(HAIKU_ARCH) ] ;
797HAIKU_APP_TEST_DIR		?= [ FDirName $(HAIKU_TEST_DIR) apps ] ;
798HAIKU_APP_TEST_LIB_DIR 	?= [ FDirName $(HAIKU_APP_TEST_DIR) lib ] ;
799HAIKU_TMP_DIR			?= [ FDirName $(HAIKU_OUTPUT_DIR) tmp ] ;
800
801HAIKU_PACKAGE_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) packages ] ;
802HAIKU_PACKAGE_OBJECT_DIR ?= [ FDirName $(HAIKU_OBJECT_DIR) packages ] ;
803
804TARGET_TEST_DIR				?= [ FDirName $(HAIKU_TEST_DIR)
805									$(TARGET_PLATFORM) ] ;
806TARGET_UNIT_TEST_DIR		?= [ FDirName $(TARGET_TEST_DIR) unittests ] ;
807TARGET_UNIT_TEST_LIB_DIR	?= [ FDirName $(TARGET_UNIT_TEST_DIR) lib ] ;
808
809# automatically setup the objects directory per subdirectory
810SUBDIRRULES += SetupObjectsDir ;
811
812# Add the standard (userland) warning flags variables to the ones restored in
813# every subdirectory. Thus we can easily meddle with them in subdirectories
814# with imported sources.
815AUTO_SET_UP_CONFIG_VARIABLES +=
816	HOST_WARNING_CCFLAGS HOST_WARNING_C++FLAGS
817	TARGET_WARNING_CCFLAGS TARGET_WARNING_C++FLAGS
818
819	# also add PLATFORM and SUPPORTED_PLATFORMS
820	PLATFORM SUPPORTED_PLATFORMS
821;
822