xref: /haiku/build/jam/BuildSetup (revision 5115ca085884f7b604a3d607688f0ca20fb7cf57)
1
2# Variable naming conventions:
3# TARGET_*:	A build system variable specifying a property for building for
4#			the target platform (usually Haiku). E.g. TARGET_CC specifies the
5#			compiler when building a target for the target platform.
6# HOST_*:	A build system variable specifying a property of the platform
7#			hosting the build. E.g. HOST_CC specifies the compiler when
8#			building a target for the host platform (a build tool for
9#			instance).
10# HAIKU_*:	A build system variable specifying a build system property. Usually
11#			directory paths and the like.
12
13
14# analyze an optionally replace jam's target parameters
15HAIKU_ORIGINAL_JAM_TARGETS = $(JAM_TARGETS) ;
16if $(JAM_TARGETS) {
17	# If the target to be built is "all" (i.e. the default) and we're in the
18	# output directory, the root directory of the build system, or in "src/", we
19	# change the target to be built to "haiku-image".
20	if $(JAM_TARGETS) = all {
21		if ! $(INVOCATION_SUBDIR) || $(INVOCATION_SUBDIR) = src {
22			JAM_TARGETS = haiku-image ;
23		}
24
25	# The "run" target allows for running arbitrary command lines containing
26	# build system targets, which are built and replaced accordingly.
27	} else if $(JAM_TARGETS[1]) = run && $(JAM_TARGETS[2]) {
28		local run = [ RunCommandLine $(JAM_TARGETS[2-]) ] ;
29		JAM_TARGETS = $(run) ;
30
31	# "update-image", "update-vmware-image", and "update-install" targets allow
32	# for updating only specific targets in the image/installation dir.
33	} else if $(JAM_TARGETS[1]) = update-image
34		|| $(JAM_TARGETS[1]) = update-vmware-image
35		|| $(JAM_TARGETS[1]) = update-install {
36		HAIKU_IMAGE_UPDATE_ONLY = 1 ;
37		HAIKU_INCLUDE_IN_IMAGE on $(JAM_TARGETS[2-]) = 1 ;
38
39		if $(JAM_TARGETS[1]) = update-image {
40			JAM_TARGETS = haiku-image ;
41		} else if $(JAM_TARGETS[1]) = update-vmware-image {
42			JAM_TARGETS = haiku-vmware-image ;
43		} else {
44			JAM_TARGETS = install-haiku ;
45		}
46	}
47}
48
49
50# Include BuildConfig/Timezones/libgccObjects
51{
52	local buildConfig = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : BuildConfig ] ;
53	local timezones = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : Timezones ] ;
54	local libgccObjects = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : libgccObjects ] ;
55
56	if ! $(buildConfig) {
57		ECHO "No `BuildConfig' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
58		EXIT "Run ./configure in the source tree's root directory first!" ;
59	}
60	if ! ( $(timezones) && $(libgccObjects) ) {
61		ECHO "No `Timezones' or `libgccObjects' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
62		EXIT "Please run ./configure in the source tree's root directory again!" ;
63	}
64
65	LOCATE on BuildConfig = $(HAIKU_BUILD_OUTPUT_DIR) ;
66	LOCATE on Timezones = $(HAIKU_BUILD_OUTPUT_DIR) ;
67	LOCATE on libgccObjects = $(HAIKU_BUILD_OUTPUT_DIR) ;
68
69	include BuildConfig ;
70	include Timezones ;
71	include libgccObjects ;
72}
73
74
75# supported debug levels
76HAIKU_DEBUG_LEVELS = 0 1 2 3 4 5 ;
77
78# BeOS, BONE, Dan0 compatible platforms
79HAIKU_BEOS_COMPATIBLE_PLATFORMS = haiku r5 bone dano ;
80HAIKU_BONE_COMPATIBLE_PLATFORMS = haiku bone dano ;
81HAIKU_DANO_COMPATIBLE_PLATFORMS = haiku dano ;
82
83
84#pragma mark -
85
86# haiku target platform settings
87
88# enable GCC -pipe option, if requested
89if $(HAIKU_USE_GCC_PIPE) = 1 {
90	HAIKU_GCC_BASE_FLAGS = -pipe ;
91}
92
93# initial state for flags etc.
94HAIKU_C++ ?= $(HAIKU_CC) ;
95HAIKU_LINK = $(HAIKU_CC) ;
96HAIKU_LINKFLAGS = $(HAIKU_GCC_BASE_FLAGS) ;
97
98HAIKU_HDRS = [ FStandardHeaders ] ;
99HAIKU_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ;
100HAIKU_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ;
101HAIKU_KERNEL_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) ;
102HAIKU_KERNEL_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) ;
103HAIKU_DEFINES = __HAIKU__ ;
104
105# analyze the gcc machine spec to determine HAIKU_CPU
106switch $(HAIKU_GCC_MACHINE) {
107	case i386-*		: HAIKU_CPU = x86 ;
108	case i486-*		: HAIKU_CPU = x86 ;
109	case i586-*		: HAIKU_CPU = x86 ;
110	case i686-*		: HAIKU_CPU = x86 ;
111	case powerpc-*	: HAIKU_CPU = ppc ;
112	case * : Exit "Unsupported gcc target machine:" $(HAIKU_GCC_MACHINE) ;
113}
114
115switch $(HAIKU_CPU) {
116	case ppc :
117	{
118		HAIKU_DEFINES += __POWERPC__ ;
119		HAIKU_BOOT_PLATFORM = openfirmware ;
120	}
121	case x86 :
122	{
123		HAIKU_DEFINES += __INTEL__ ;
124		HAIKU_BOOT_PLATFORM = bios_ia32 ;
125	}
126	case * :
127		Exit "Currently unsupported target CPU:" $(HAIKU_CPU) ;
128}
129HAIKU_ARCH ?= $(HAIKU_CPU) ;
130HAIKU_ARCH_MACRO_DEFINE = ARCH_$(HAIKU_ARCH) ;
131HAIKU_DEFINES += $(HAIKU_ARCH_MACRO_DEFINE) ;
132
133# directories
134HAIKU_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) haiku ] ;
135HAIKU_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) common ] ;
136HAIKU_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) $(HAIKU_ARCH) ] ;
137HAIKU_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) common ] ;
138HAIKU_DEBUG_0_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) release ] ;
139
140local level ;
141for level in $(HAIKU_DEBUG_LEVELS[2-]) {
142	HAIKU_DEBUG_$(level)_OBJECT_DIR
143		= [ FDirName $(HAIKU_ARCH_OBJECT_DIR) debug_$(level) ] ;
144}
145
146# analyze GCC version
147HAIKU_GCC_VERSION = [ FAnalyzeGCCVersion HAIKU_GCC_RAW_VERSION ] ;
148
149# set variables for gcc header options
150SetIncludePropertiesVariables HAIKU ;
151
152# assembler flags
153HAIKU_ASFLAGS = ;
154
155# C/C++ flags
156HAIKU_CCFLAGS += -Wno-multichar ;
157HAIKU_C++FLAGS += -Wno-multichar ;
158
159HAIKU_KERNEL_CCFLAGS += -finline -fno-builtin -Wno-multichar
160	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
161HAIKU_KERNEL_C++FLAGS += -finline -fno-builtin -fno-exceptions -Wno-multichar
162	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
163
164if $(HAIKU_GCC_VERSION[1]) >= 3 {
165	HAIKU_KERNEL_C++FLAGS += -fno-use-cxa-atexit ;
166}
167
168if $(HAIKU_GCC_VERSION[1]) >= 4 {
169	HAIKU_C++FLAGS += -Wno-deprecated ;
170}
171
172HAIKU_KERNEL_PIC_CCFLAGS = -fno-pic ;
173HAIKU_KERNEL_PIC_LINKFLAGS = ;
174if $(HAIKU_ARCH) = ppc {
175	# Build a position independent PPC kernel. We need to be able to relocate
176	# the kernel, since the virtual address space layout at boot time is not
177	# fixed.
178	HAIKU_KERNEL_PIC_CCFLAGS = -fPIE ;
179	HAIKU_KERNEL_PIC_LINKFLAGS = -shared -fPIE ;
180}
181
182# If the environment variable DEBUG_PRINTF is defined we define an equally
183# named macro to the variable value. Some components use the macro to allow
184# another function than printf() to print the debug output. The variable should
185# be set to the name of the alternative function.
186#
187if $(DEBUG_PRINTF) {
188	HAIKU_CCFLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ;
189	HAIKU_C++FLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ;
190}
191
192# warning flags
193HAIKU_WARNING_CCFLAGS = -Wall -Wmissing-prototypes -Wpointer-arith -Wcast-align
194	-Wsign-compare ;
195HAIKU_WARNING_C++FLAGS = -Wall -Wno-ctor-dtor-privacy
196	-Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ;
197
198HAIKU_KERNEL_WARNING_CCFLAGS = -Wall -Wmissing-prototypes ;
199HAIKU_KERNEL_WARNING_C++FLAGS = -Wall ;
200
201# debug flags
202HAIKU_DEBUG_FLAGS ?= -ggdb ;
203
204# debug 0: suppress asserts
205HAIKU_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
206HAIKU_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
207
208HAIKU_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
209HAIKU_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
210
211local level ;
212for level in $(HAIKU_DEBUG_LEVELS[2-]) {
213	local flags = $(HAIKU_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ;
214	HAIKU_DEBUG_$(level)_CCFLAGS			= $(flags) ;
215	HAIKU_DEBUG_$(level)_C++FLAGS			= $(flags) ;
216	HAIKU_KERNEL_DEBUG_$(level)_CCFLAGS		= $(flags) ;
217	HAIKU_KERNEL_DEBUG_$(level)_C++FLAGS	= $(flags) ;
218}
219
220if $(HAIKU_GCC_VERSION[1]) >= 3 {
221	# TODO: Temporary work-around. Should be defined in the compiler specs
222	HAIKU_LINKFLAGS += -Xlinker --no-undefined ;
223} else {
224	HAIKU_DEFINES += _BEOS_R5_COMPATIBLE_ ;
225}
226
227# private kernel headers do be used when compiling kernel code
228HAIKU_PRIVATE_KERNEL_HEADERS =
229	[ PrivateHeaders $(DOT) kernel libroot
230		kernel/boot/platform/$(HAIKU_BOOT_PLATFORM) ]
231	[ ArchHeaders $(HAIKU_ARCH) ]
232;
233
234# Add some grist to the libgcc objects
235HAIKU_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS:G=libgcc) ;
236
237# the C++ library
238if $(HAIKU_SHARED_LIBSTDC++) {
239	HAIKU_LIBSTDC++ = $(HAIKU_SHARED_LIBSTDC++) ;
240} else if $(HAIKU_STATIC_LIBSTDC++) {
241	HAIKU_LIBSTDC++ = $(HAIKU_STATIC_LIBSTDC++) ;
242} else {
243	HAIKU_LIBSTDC++ = libstdc++.r4.so ;
244}
245
246# the C++ support library
247if $(HAIKU_SHARED_LIBSUPC++) {
248	HAIKU_LIBSUPC++ = $(HAIKU_SHARED_LIBSUPC++) ;
249} else if $(HAIKU_STATIC_LIBSUPC++) {
250	HAIKU_LIBSUPC++ = $(HAIKU_STATIC_LIBSUPC++) ;
251} else {
252	HAIKU_LIBSUPC++ = ;
253}
254
255# library and executable glue code
256local commonGlueCode =
257	<src!system!glue>init_term_dyn.o
258	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
259	<src!system!glue!arch!$(HAIKU_ARCH)>crtn.o
260;
261HAIKU_LIBRARY_BEGIN_GLUE_CODE =
262	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
263	crtbegin.o
264	<src!system!glue>init_term_dyn.o
265;
266HAIKU_LIBRARY_END_GLUE_CODE =
267	# TODO: For the time being always link against libsupc++.a.
268	$(HAIKU_STATIC_LIBSUPC++)
269	crtend.o
270	<src!system!glue!arch!$(HAIKU_ARCH)>crtn.o
271;
272HAIKU_EXECUTABLE_BEGIN_GLUE_CODE =
273	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
274	crtbegin.o
275	<src!system!glue>start_dyn.o
276	<src!system!glue>init_term_dyn.o
277;
278HAIKU_EXECUTABLE_END_GLUE_CODE = $(HAIKU_LIBRARY_END_GLUE_CODE) ;
279HAIKU_KERNEL_ADDON_BEGIN_GLUE_CODE = crtbegin.o ;
280HAIKU_KERNEL_ADDON_END_GLUE_CODE = crtend.o ;
281
282SEARCH on crtbegin.o crtend.o = $(HAIKU_GCC_LIB_DIR) ;
283
284HAIKU_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
285
286# TODO: The version stuff should probably go into a separate file and be made
287# available as macro, too.
288# Set our version number if not already set and mark it as a developer build
289if ! $(HAIKU_BUILD_VERSION) {
290	HAIKU_BUILD_VERSION ?= "1 0 0 a 1" ;
291	HAIKU_BUILD_DESCRIPTION ?= "Developer Build" ;
292}
293
294# If HAIKU_BUILD_VERSION is set, but HAIKU_BUILD_DESCRIPTION isn't, mark it as
295# an unknown build.
296HAIKU_BUILD_DESCRIPTION ?= "Unknown Build" ;
297
298# init library name map
299{
300	local i ;
301	for i in be game GL mail media midi midi2 network netapi opengl screensaver root z
302			textencoding tracker translation {
303		HAIKU_LIBRARY_NAME_MAP_$(i) = lib$(i).so ;
304	}
305	HAIKU_LIBRARY_NAME_MAP_libstdc++ = $(HAIKU_LIBSTDC++) ;
306	HAIKU_LIBRARY_NAME_MAP_input_server = <nogrist>input_server ;
307}
308
309
310#pragma mark -
311
312# host platform settings
313
314# save jam's variables for the build platform
315HOST_AR				?= $(AR) ;
316HOST_CC				?= $(CC) ;
317HOST_C++			?= $(C++) ;
318HOST_LINK			?= $(LINK) ;
319HOST_LD				?= ld ;			# TODO: Fix this!
320HOST_OBJCOPY		?= objcopy ;	#
321HOST_RANLIB			?= $(RANLIB) ;
322HOST_CPPFLAGS		?= $(CPPFLAGS) ;
323HOST_CCFLAGS		?= $(CCFLAGS) ;
324HOST_C++FLAGS		?= $(C++FLAGS) ;
325HOST_LDFLAGS		?= $(LDFLAGS) ;
326HOST_LINKFLAGS		?= $(LINKFLAGS) ;
327HOST_DEFINES		?= $(DEFINES) ;
328HOST_HDRS			?= $(HDRS) ;
329
330# split up HOST_AR into the command name and flags
331HOST_AR				= [ Match "([^ ]*) *(.*)" : $(HOST_AR[1]) ]
332					  $(HOST_AR[2-]) ;
333HOST_ARFLAGS		= $(HOST_AR[2-]) ;
334HOST_AR				= $(HOST_AR[1]) ;
335HOST_UNARFLAGS		?= x ;
336
337# check the host platform compatibility
338SetPlatformCompatibilityFlagVariables HOST_PLATFORM : HOST : host : linux freebsd ;
339
340if $(HOST_PLATFORM) = linux || $(HOST_PLATFORM) = freebsd {
341	# don't use lex: otherwise rc will not work correctly
342	if $(LEX) = lex {
343		LEX = flex ;
344	}
345}
346
347HOST_CPU	?= $(OSPLAT:L) ;
348
349HOST_ARCH				?= $(HOST_CPU) ;
350HOST_ARCH_MACRO_DEFINE	= ARCH_$(HOST_CPU) ;
351
352# directories
353HOST_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) ] ;
354HOST_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) common ] ;
355HOST_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) $(HOST_ARCH) ] ;
356HOST_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) common ] ;
357HOST_DEBUG_0_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) release ] ;
358
359local level ;
360for level in $(HAIKU_DEBUG_LEVELS[2-]) {
361	HOST_DEBUG_$(level)_OBJECT_DIR
362		= [ FDirName $(HOST_ARCH_OBJECT_DIR) debug_$(level) ] ;
363}
364
365# analyze GCC version
366HOST_GCC_VERSION = [ FAnalyzeGCCVersion HOST_GCC_RAW_VERSION ] ;
367
368# set variables for gcc header options
369SetIncludePropertiesVariables HOST ;
370
371# assembler flags
372HOST_ASFLAGS = ;
373
374# C/C++ flags
375HOST_CCFLAGS += -Wno-multichar ;
376HOST_C++FLAGS += -Wno-multichar ;
377
378HOST_KERNEL_CCFLAGS += -finline -fno-builtin
379	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
380HOST_KERNEL_C++FLAGS += -finline -fno-builtin -fno-exceptions
381	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
382
383HOST_KERNEL_PIC_CCFLAGS = -fno-pic ;
384HOST_KERNEL_PIC_LINKFLAGS = ;
385if $(HOST_ARCH) = ppc {
386	# Build a position independent PPC kernel. We need to be able to relocate
387	# the kernel, since the virtual address space layout at boot time is not
388	# fixed.
389	HOST_KERNEL_PIC_CCFLAGS = -fPIE ;
390	HOST_KERNEL_PIC_LINKFLAGS = -shared -fPIE ;
391}
392
393# warning flags
394HOST_WARNING_CCFLAGS = -Wall -Wmissing-prototypes -Wpointer-arith -Wcast-align
395	-Wsign-compare ;
396HOST_WARNING_C++FLAGS = -Wall -Wno-ctor-dtor-privacy
397	-Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ;
398
399HOST_KERNEL_WARNING_CCFLAGS = -Wall -Wmissing-prototypes ;
400HOST_KERNEL_WARNING_C++FLAGS = -Wall ;
401
402# debug flags
403switch $(HOST_PLATFORM) {
404	case haiku	: HOST_DEBUG_FLAGS ?= -ggdb ;
405	case linux	: HOST_DEBUG_FLAGS ?= -ggdb ;
406	case freebsd    : HOST_DEBUG_FLAGS ?= -ggdb ;
407	case *		: HOST_DEBUG_FLAGS ?= -g ;
408}
409
410# debug 0: suppress asserts
411HOST_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
412HOST_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
413
414HOST_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
415HOST_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
416
417local level ;
418for level in $(HAIKU_DEBUG_LEVELS[2-]) {
419	local flags = $(HOST_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ;
420	HOST_DEBUG_$(level)_CCFLAGS			= $(flags) ;
421	HOST_DEBUG_$(level)_C++FLAGS		= $(flags) ;
422	HOST_KERNEL_DEBUG_$(level)_CCFLAGS	= $(flags) ;
423	HOST_KERNEL_DEBUG_$(level)_C++FLAGS	= $(flags) ;
424}
425
426# private kernel headers do be used when compiling kernel code
427HOST_PRIVATE_KERNEL_HEADERS = ;
428
429# under BeOS use copyattr instead of cp
430if $(HOST_PLATFORM_BEOS_COMPATIBLE)
431{
432	CP = copyattr --data ;
433}
434
435HOST_DEFINES += $(HOST_ARCH_MACRO_DEFINE) ;
436HOST_DEFINES += _NO_INLINE_ASM ;
437
438if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
439	# TODO: That's obviously not correct, but in the way the COMPILE_FOR_R5
440	# macro is used, it actually seems to mean r5/bone/dano.
441	# TODO: Deprecated. Remove!
442	HOST_DEFINES += COMPILE_FOR_R5 ;
443}
444
445# for builds of tools in the current environment
446HOST_BUILD_COMPATIBILITY_LIB_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) lib ] ;
447
448if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
449	HOST_LIBSTDC++ = stdc++.r4 ;
450	HOST_LIBROOT = root ;
451	HOST_LIBBE = be ;
452	HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR = ;
453	HOST_LIBRARY_NAME_MAP_input_server = /system/servers/input_server ;
454} else {
455	HOST_LIBSTDC++ = stdc++ ;
456	HOST_LIBROOT = libroot_build.so ;
457	HOST_LIBBE = libbe_build.so ;
458	HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR
459		= "export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ;
460
461	# the C++ support library
462	if $(HOST_GCC_VERSION[1]) < 3 {
463		HOST_LIBSUPC++ = ;
464	} else {
465		HOST_LIBSUPC++ = supc++ ;
466	}
467
468	# Unlike glibc FreeBSD's libc doesn't have built-in regex support.
469	if $(HOST_PLATFORM) = freebsd {
470		HOST_LIBROOT += /usr/lib/libgnuregex.so ;
471	}
472
473	# The BeOS compilers define __INTEL__ respectively __POWERPC__. On the
474	# build platform we need to make sure, this is also defined.
475	if $(HOST_CPU) = x86 {
476		HOST_DEFINES += __INTEL__ ;
477	} else if $(HOST_CPU) = ppc {
478		HOST_DEFINES += __POWERPC__ ;
479	}
480
481	# Supposing this is a glibc platform, let's try to get features like large
482	# file support, ISO C 99 definitions, etc.
483	HOST_DEFINES += _GNU_SOURCE ;
484
485	# On Linux with xattr support we can use it for our attribute emulation,
486	# which is somewhat more robust.
487	if $(HAIKU_HOST_USE_XATTR) = 1 {
488		HOST_DEFINES += HAIKU_HOST_USE_XATTR ;
489	}
490}
491
492# define the executable MIME type
493HOST_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
494
495if $(METROWERKS) {
496	# at least parts of Haiku still can be compiled with
497	# the Metrowerks compiler on BeOS/PPC
498	HOST_EXECUTABLE_MIME_TYPE = "application/x-be-executable" ;
499}
500
501# Be API compatibility
502HOST_BE_API_HEADERS = ;
503HOST_BE_API_CCFLAGS = ;
504HOST_BE_API_C++FLAGS = ;
505
506if ! $(HOST_PLATFORM_BEOS_COMPATIBLE) {
507	HOST_BE_API_HEADERS =
508		[ FDirName $(HAIKU_TOP) headers build ]
509		[ FDirName $(HAIKU_TOP) headers build os ]
510		[ FDirName $(HAIKU_TOP) headers build os app ]
511		[ FDirName $(HAIKU_TOP) headers build os drivers ]
512		[ FDirName $(HAIKU_TOP) headers build os kernel ]
513		[ FDirName $(HAIKU_TOP) headers build os interface ]
514		[ FDirName $(HAIKU_TOP) headers build os storage ]
515		[ FDirName $(HAIKU_TOP) headers build os support ]
516	;
517	HOST_BE_API_CCFLAGS = -include BeOSBuildCompatibility.h ;
518	HOST_BE_API_C++FLAGS = $(HOST_BE_API_CCFLAGS) ;
519}
520
521# Add directory with system headers we need when building something for the host
522# platform, e.g. containing missing POSIX/GNU headers.
523HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host $(HOST_PLATFORM) ] ;
524
525
526#pragma mark -
527
528# target platform settings
529
530# check the target platform compatibility
531SetPlatformCompatibilityFlagVariables TARGET_PLATFORM : TARGET : target ;
532
533# check the compatibility between host and target platform
534if $(TARGET_PLATFORM) != haiku {
535	if ! $(HOST_PLATFORM_($(TARGET_PLATFORM))_COMPATIBLE) {
536		Exit ERROR: The host platform is not compatible with target platform
537			$(TARGET_PLATFORM). ;
538	}
539}
540
541# TODO: Fix the naming!
542if $(TARGET_PLATFORM) = haiku {
543	NETWORK_LIBS = network ;
544	SELECT_UNAME_ETC_LIB = root ;
545	NETAPI_LIB = network ;
546} else if $(TARGET_PLATFORM_BONE_COMPATIBLE) {
547	NETWORK_LIBS = socket bind ;
548	NETAPI_LIB = bnetapi ;
549	SELECT_UNAME_ETC_LIB = root ;
550} else {
551	NETWORK_LIBS = net ;
552	NETAPI_LIB = netapi ;
553	SELECT_UNAME_ETC_LIB = net ;
554}
555
556# TODO: For compatibility only. Remove when no longer used.
557R5_COMPATIBLE		= $(TARGET_PLATFORM_BEOS_COMPATIBLE) ;
558BONE_COMPATIBLE		= $(TARGET_PLATFORM_BONE_COMPATIBLE) ;
559DANO_COMPATIBLE		= $(TARGET_PLATFORM_DANO_COMPATIBLE) ;
560HAIKU_COMPATIBLE	= $(TARGET_PLATFORM_HAIKU_COMPATIBLE) ;
561
562# Set TARGET_* variables either from HAIKU_* or HOST_* depending on the
563# specified TARGET_PLATFORM.
564
565local buildVars =
566	ARCH CPU GCC_VERSION
567
568	AR CC C++ LD OBJCOPY RANLIB
569
570	INCLUDES_SEPARATOR LOCAL_INCLUDES_OPTION SYSTEM_INCLUDES_OPTION
571
572	HDRS CPPFLAGS CCFLAGS C++FLAGS LDFLAGS LINK LINKFLAGS DEFINES
573	ARFLAGS UNARFLAGS
574
575	KERNEL_CCFLAGS KERNEL_C++FLAGS
576	KERNEL_PIC_CCFLAGS KERNEL_PIC_LINKFLAGS
577	WARNING_CCFLAGS WARNING_C++FLAGS
578
579	KERNEL_WARNING_CCFLAGS KERNEL_WARNING_C++FLAGS
580
581	DEBUG_FLAGS
582
583	DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
584
585	KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS
586	KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
587
588	PRIVATE_KERNEL_HEADERS
589
590	LIBSTDC++ LIBSUPC++
591
592	ARCH_MACRO_DEFINE EXECUTABLE_MIME_TYPE
593
594	OBJECT_BASE_DIR COMMON_ARCH_OBJECT_DIR COMMON_DEBUG_OBJECT_DIR
595	DEBUG_$(HAIKU_DEBUG_LEVELS)_OBJECT_DIR
596;
597
598if $(TARGET_PLATFORM) = haiku {
599	local var ;
600	for var in $(buildVars) {
601		TARGET_$(var) = $(HAIKU_$(var)) ;
602	}
603
604	TARGET_GCC_LIB_DIR			= $(HAIKU_GCC_LIB_DIR) ;
605	TARGET_GCC_HEADERS_DIR		= $(HAIKU_GCC_HEADERS_DIR) ;
606	TARGET_GCC_LIBGCC			= $(HAIKU_GCC_LIBGCC) ;
607	TARGET_GCC_LIBGCC_OBJECTS	= $(HAIKU_GCC_LIBGCC_OBJECTS) ;
608
609	TARGET_BOOT_PLATFORM		?= $(HAIKU_BOOT_PLATFORM) ;
610
611	TARGET_LIBRARY_NAME_MAP		= HAIKU_LIBRARY_NAME_MAP ;
612
613} else {
614	local var ;
615	for var in $(buildVars) {
616		TARGET_$(var) = $(HOST_$(var)) ;
617	}
618
619	TARGET_GCC_LIB_DIR			= ;
620	TARGET_GCC_HEADERS_DIR		= ;
621	TARGET_GCC_LIBGCC			= ;
622	TARGET_GCC_LIBGCC_OBJECTS	= ;
623
624	TARGET_BOOT_PLATFORM		= ;
625
626	TARGET_LIBRARY_NAME_MAP		= HOST_LIBRARY_NAME_MAP ;
627}
628
629# define macro, for identifying the platform
630switch $(TARGET_PLATFORM) {
631	case r5			: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_BEOS ;
632	case bone		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_BONE ;
633	case dano		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_DANO ;
634	case haiku		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_HAIKU ;
635	case linux		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_LINUX ;
636	case freebsd	: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_FREEBSD ;
637	case libbe_test	: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_LIBBE_TEST ;
638}
639
640# define macro, for identifying the host platform
641switch $(HOST_PLATFORM) {
642	case r5			: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_BEOS ;
643	case bone		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_BONE ;
644	case dano		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_DANO ;
645	case haiku		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_HAIKU ;
646	case linux		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_LINUX ;
647	case freebsd	: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_FREEBSD ;
648}
649
650
651#pragma mark -
652
653# In case we build for a BeOS compatible platform, but not for Haiku, we
654# include the HaikuBuildCompatibility.h header and link against
655# libhaikucompat.a.
656
657if $(TARGET_PLATFORM) != haiku &&  $(TARGET_PLATFORM_BEOS_COMPATIBLE) {
658	# headers and flags
659	local compatibilityHeader = -include [ FDirName $(HAIKU_TOP) headers build
660		HaikuBuildCompatibility.h ] ;
661	TARGET_CCFLAGS += $(compatibilityHeader) ;
662	TARGET_C++FLAGS += $(compatibilityHeader) ;
663
664	# compatibility library
665	TARGET_HAIKU_COMPATIBILITY_LIBS = libhaikucompat.a ;
666}
667
668# special target libbe_test
669
670if $(TARGET_PLATFORM) = libbe_test {
671	# headers and flags
672	TARGET_HDRS +=
673		[ PublicHeaders app drivers game interface kernel storage support ]
674		[ PrivateHeaders $(DOT) ] ;
675	TARGET_DEFINES += __HAIKU__ ;
676
677	# directories
678	TARGET_OBJECT_BASE_DIR
679		= [ FDirName $(HAIKU_OBJECT_DIR) $(TARGET_PLATFORM) ] ;
680	TARGET_COMMON_ARCH_OBJECT_DIR
681		= [ FDirName $(TARGET_OBJECT_BASE_DIR) common ] ;
682	TARGET_ARCH_OBJECT_DIR
683		= [ FDirName $(TARGET_OBJECT_BASE_DIR) $(TARGET_ARCH) ] ;
684	TARGET_COMMON_DEBUG_OBJECT_DIR
685		= [ FDirName $(TARGET_ARCH_OBJECT_DIR) common ] ;
686	TARGET_DEBUG_0_OBJECT_DIR
687		= [ FDirName $(TARGET_ARCH_OBJECT_DIR) release ] ;
688
689	local level ;
690	for level in $(HAIKU_DEBUG_LEVELS[2-]) {
691		TARGET_DEBUG_$(level)_OBJECT_DIR
692			= [ FDirName $(TARGET_ARCH_OBJECT_DIR) debug_$(level) ] ;
693	}
694
695	# library name map
696	TARGET_LIBRARY_NAME_MAP = LIBBE_LIBRARY_NAME_MAP ;
697	LIBBE_LIBRARY_NAME_MAP_be = libbe_haiku.so ;
698}
699
700
701#pragma mark -
702
703# common stuff
704
705# start with a clean slate
706CCFLAGS = ;
707C++FLAGS = ;
708DEFINES = ;
709
710# Set CC, C++, LINK to invalid values, so that we realize early, that we use
711# the wrong compiler.
712CC = bad-cc ;
713C++ = bad-c++ ;
714LINK = bad-link ;
715
716# Allow compiling unit tests on Zeta. Instead of fixing the PostMessage()
717# issues, they deprecated that nice function. This will enable it again:
718C++FLAGS += -D_ZETA_USING_DEPRECATED_API_=1 ;
719# Same for buggy find_directory threadsafety fixes
720C++FLAGS += -D_ZETA_TS_FIND_DIR_=1 ;
721	# TODO: Doesn't really belong here.
722
723
724# Defaults for warnings, optimization, and debugging.
725#
726WARNINGS ?= 1 ;
727OPTIM ?= -O2 ;
728DEBUG ?= 0 ;
729
730
731# Set the defaults for PLATFORM and SUPPORTED_PLATFORMS. PLATFORM is only
732# overridden for targets to be built for the host platform. SUPPORTED_PLATFORMS
733# can be overridden by the author of a component.
734PLATFORM = $(TARGET_PLATFORM) ;
735SUPPORTED_PLATFORMS = haiku ;
736
737
738# Instructs the Library rule to not make its object files temporary.
739# This is needed as some objects are used in a static library and for an
740# executable.
741KEEPOBJS = true ;
742
743
744# output directories
745# TODO: Review this.
746HAIKU_DOCUMENTATION_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) documentation ] ;
747HAIKU_DOCUMENTATION_OBJECT_DIR ?= [ FDirName $(HAIKU_COMMON_PLATFORM_DIR)
748	documentation ] ;
749
750# TODO: Rethink test stuff.
751HAIKU_TEST_DIR			?= [ FDirName $(HAIKU_OUTPUT_DIR) tests $(TARGET_PLATFORM) $(HAIKU_ARCH) ] ;
752HAIKU_APP_TEST_DIR		?= [ FDirName $(HAIKU_TEST_DIR) apps ] ;
753HAIKU_APP_TEST_LIB_DIR 	?= [ FDirName $(HAIKU_APP_TEST_DIR) lib ] ;
754HAIKU_TMP_DIR			?= [ FDirName $(HAIKU_OUTPUT_DIR) tmp ] ;
755
756HAIKU_PACKAGE_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) packages ] ;
757HAIKU_PACKAGE_OBJECT_DIR ?= [ FDirName $(HAIKU_OBJECT_DIR) packages ] ;
758
759TARGET_TEST_DIR				?= [ FDirName $(HAIKU_TEST_DIR)
760									$(TARGET_PLATFORM) ] ;
761TARGET_UNIT_TEST_DIR		?= [ FDirName $(TARGET_TEST_DIR) unittests ] ;
762TARGET_UNIT_TEST_LIB_DIR	?= [ FDirName $(TARGET_UNIT_TEST_DIR) lib ] ;
763
764# automatically setup the objects directory per subdirectory
765SUBDIRRULES += SetupObjectsDir ;
766
767# Add the standard (userland) warning flags variables to the ones restored in
768# every subdirectory. Thus we can easily meddle with them in subdirectories
769# with imported sources.
770AUTO_SET_UP_CONFIG_VARIABLES +=
771	HOST_WARNING_CCFLAGS HOST_WARNING_C++FLAGS
772	TARGET_WARNING_CCFLAGS TARGET_WARNING_C++FLAGS
773
774	# also add PLATFORM and SUPPORTED_PLATFORMS
775	PLATFORM SUPPORTED_PLATFORMS
776;
777