xref: /haiku/build/jam/BuildSetup (revision 3e216965baa8d58a67bf7372e2bfa13d999f5a9d)
1
2# Variable naming conventions:
3# TARGET_*:	A build system variable specifying a property for building for
4#			the target platform (usually Haiku). E.g. TARGET_CC specifies the
5#			compiler when building a target for the target platform.
6# HOST_*:	A build system variable specifying a property of the platform
7#			hosting the build. E.g. HOST_CC specifies the compiler when
8#			building a target for the host platform (a build tool for
9#			instance).
10# HAIKU_*:	A build system variable specifying a build system property. Usually
11#			directory paths and the like.
12
13
14# Include BuildConfig/Timezones/libgccObjects
15{
16	local buildConfig = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : BuildConfig ] ;
17	local timezones = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : Timezones ] ;
18	local libgccObjects = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : libgccObjects ] ;
19
20	if ! $(buildConfig) {
21		ECHO "No `BuildConfig' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
22		EXIT "Run ./configure in the source tree's root directory first!" ;
23	}
24	if ! ( $(timezones) && $(libgccObjects) ) {
25		ECHO "No `Timezones' or `libgccObjects' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
26		EXIT "Please run ./configure in the source tree's root directory again!" ;
27	}
28
29	LOCATE on BuildConfig = $(HAIKU_BUILD_OUTPUT_DIR) ;
30	LOCATE on Timezones = $(HAIKU_BUILD_OUTPUT_DIR) ;
31	LOCATE on libgccObjects = $(HAIKU_BUILD_OUTPUT_DIR) ;
32
33	include BuildConfig ;
34	include Timezones ;
35	include libgccObjects ;
36}
37
38
39# supported debug levels
40HAIKU_DEBUG_LEVELS = 0 1 2 3 4 5 ;
41
42# BeOS, BONE, Dan0 compatible platforms
43HAIKU_BEOS_COMPATIBLE_PLATFORMS = haiku r5 bone dano ;
44HAIKU_BONE_COMPATIBLE_PLATFORMS = haiku bone dano ;
45HAIKU_DANO_COMPATIBLE_PLATFORMS = haiku dano ;
46
47
48#pragma mark -
49
50# haiku target platform settings
51
52# initial state for flags etc.
53HAIKU_C++ ?= $(HAIKU_CC) ;
54HAIKU_LINK = $(HAIKU_CC) ;
55HAIKU_LINKFLAGS = ;
56
57HAIKU_HDRS = [ FStandardHeaders ] ;
58HAIKU_CCFLAGS = -nostdinc ;
59HAIKU_C++FLAGS = -nostdinc ;
60HAIKU_DEFINES = __HAIKU__ ;
61
62# analyze the gcc machine spec to determine HAIKU_CPU
63switch $(HAIKU_GCC_MACHINE) {
64	case i386-*		: HAIKU_CPU = x86 ;
65	case i486-*		: HAIKU_CPU = x86 ;
66	case i586-*		: HAIKU_CPU = x86 ;
67	case i686-*		: HAIKU_CPU = x86 ;
68	case powerpc-*	: HAIKU_CPU = ppc ;
69	case * : Exit "Unsupported gcc target machine:" $(HAIKU_GCC_MACHINE) ;
70}
71
72switch $(HAIKU_CPU) {
73	case ppc :
74	{
75		HAIKU_DEFINES += __POWERPC__ ;
76		HAIKU_BOOT_PLATFORM = openfirmware ;
77	}
78	case x86 :
79	{
80		HAIKU_DEFINES += __INTEL__ ;
81		HAIKU_BOOT_PLATFORM = bios_ia32 ;
82	}
83	case * :
84		Exit "Currently unsupported target CPU:" $(HAIKU_CPU) ;
85}
86HAIKU_ARCH ?= $(HAIKU_CPU) ;
87HAIKU_ARCH_MACRO_DEFINE = ARCH_$(HAIKU_ARCH) ;
88HAIKU_DEFINES += $(HAIKU_ARCH_MACRO_DEFINE) ;
89
90# directories
91HAIKU_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) haiku ] ;
92HAIKU_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) common ] ;
93HAIKU_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) $(HAIKU_ARCH) ] ;
94HAIKU_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) common ] ;
95HAIKU_DEBUG_0_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) release ] ;
96
97local level ;
98for level in $(HAIKU_DEBUG_LEVELS[2-]) {
99	HAIKU_DEBUG_$(level)_OBJECT_DIR
100		= [ FDirName $(HAIKU_ARCH_OBJECT_DIR) debug_$(level) ] ;
101}
102
103# analyze GCC version
104HAIKU_GCC_VERSION = [ FAnalyzeGCCVersion HAIKU_GCC_RAW_VERSION ] ;
105
106# set variables for gcc header options
107SetIncludePropertiesVariables HAIKU ;
108
109# assembler flags
110HAIKU_ASFLAGS = ;
111
112# C/C++ flags
113HAIKU_CCFLAGS += -Wno-multichar ;
114HAIKU_C++FLAGS += -Wno-multichar ;
115
116HAIKU_KERNEL_CCFLAGS += -finline -fno-builtin -Wno-multichar
117	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
118HAIKU_KERNEL_C++FLAGS += -finline -fno-builtin -fno-exceptions -Wno-multichar
119	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
120
121if $(HAIKU_GCC_VERSION[1]) >= 3 {
122	HAIKU_KERNEL_C++FLAGS += -fno-use-cxa-atexit ;
123}
124
125if $(HAIKU_GCC_VERSION[1]) >= 4 {
126	HAIKU_C++FLAGS += -Wno-deprecated ;
127}
128
129HAIKU_KERNEL_PIC_CCFLAGS = -fno-pic ;
130HAIKU_KERNEL_PIC_LINKFLAGS = ;
131if $(HAIKU_ARCH) = ppc {
132	# Build a position independent PPC kernel. We need to be able to relocate
133	# the kernel, since the virtual address space layout at boot time is not
134	# fixed.
135	HAIKU_KERNEL_PIC_CCFLAGS = -fPIE ;
136	HAIKU_KERNEL_PIC_LINKFLAGS = -shared -fPIE ;
137}
138
139# If the environment variable DEBUG_PRINTF is defined we define an equally
140# named macro to the variable value. Some components use the macro to allow
141# another function than printf() to print the debug output. The variable should
142# be set to the name of the alternative function.
143#
144if $(DEBUG_PRINTF) {
145	HAIKU_CCFLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ;
146	HAIKU_C++FLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ;
147}
148
149# warning flags
150HAIKU_WARNING_CCFLAGS = -Wall -Wmissing-prototypes -Wpointer-arith -Wcast-align
151	-Wsign-compare ;
152HAIKU_WARNING_C++FLAGS = -Wall -Wno-ctor-dtor-privacy
153	-Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ;
154
155HAIKU_KERNEL_WARNING_CCFLAGS = -Wall -Wmissing-prototypes ;
156HAIKU_KERNEL_WARNING_C++FLAGS = -Wall ;
157
158# debug flags
159HAIKU_DEBUG_FLAGS ?= -ggdb ;
160
161# debug 0: suppress asserts
162HAIKU_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
163HAIKU_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
164
165HAIKU_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
166HAIKU_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
167
168local level ;
169for level in $(HAIKU_DEBUG_LEVELS[2-]) {
170	local flags = $(HAIKU_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ;
171	HAIKU_DEBUG_$(level)_CCFLAGS			= $(flags) ;
172	HAIKU_DEBUG_$(level)_C++FLAGS			= $(flags) ;
173	HAIKU_KERNEL_DEBUG_$(level)_CCFLAGS		= $(flags) ;
174	HAIKU_KERNEL_DEBUG_$(level)_C++FLAGS	= $(flags) ;
175}
176
177if $(HAIKU_GCC_VERSION[1]) >= 3 {
178	# TODO: Temporary work-around. Should be defined in the compiler specs
179	HAIKU_LINKFLAGS += -Xlinker --no-undefined ;
180} else {
181	HAIKU_DEFINES += _BEOS_R5_COMPATIBLE_ ;
182}
183
184# private kernel headers do be used when compiling kernel code
185HAIKU_PRIVATE_KERNEL_HEADERS =
186	[ PrivateHeaders $(DOT) kernel libroot
187		kernel/boot/platform/$(HAIKU_BOOT_PLATFORM) ]
188	[ ArchHeaders $(HAIKU_ARCH) ]
189;
190
191# Add some grist to the libgcc objects
192HAIKU_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS:G=libgcc) ;
193
194# the C++ library
195if $(HAIKU_SHARED_LIBSTDC++) {
196	HAIKU_LIBSTDC++ = $(HAIKU_SHARED_LIBSTDC++) ;
197} else if $(HAIKU_STATIC_LIBSTDC++) {
198	HAIKU_LIBSTDC++ = $(HAIKU_STATIC_LIBSTDC++) ;
199} else {
200	HAIKU_LIBSTDC++ = libstdc++.r4.so ;
201}
202
203# the C++ support library
204if $(HAIKU_SHARED_LIBSUPC++) {
205	HAIKU_LIBSUPC++ = $(HAIKU_SHARED_LIBSUPC++) ;
206} else if $(HAIKU_STATIC_LIBSUPC++) {
207	HAIKU_LIBSUPC++ = $(HAIKU_STATIC_LIBSUPC++) ;
208} else {
209	HAIKU_LIBSUPC++ = ;
210}
211
212# library and executable glue code
213local commonGlueCode =
214	<src!system!glue>init_term_dyn.o
215	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
216	<src!system!glue!arch!$(HAIKU_ARCH)>crtn.o
217;
218HAIKU_LIBRARY_BEGIN_GLUE_CODE =
219	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
220	crtbegin.o
221	<src!system!glue>init_term_dyn.o
222;
223HAIKU_LIBRARY_END_GLUE_CODE =
224	# TODO: For the time being always link against libsupc++.a.
225	$(HAIKU_STATIC_LIBSUPC++)
226	crtend.o
227	<src!system!glue!arch!$(HAIKU_ARCH)>crtn.o
228;
229HAIKU_EXECUTABLE_BEGIN_GLUE_CODE =
230	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
231	crtbegin.o
232	<src!system!glue>start_dyn.o
233	<src!system!glue>init_term_dyn.o
234;
235HAIKU_EXECUTABLE_END_GLUE_CODE = $(HAIKU_LIBRARY_END_GLUE_CODE) ;
236HAIKU_KERNEL_ADDON_BEGIN_GLUE_CODE = crtbegin.o ;
237HAIKU_KERNEL_ADDON_END_GLUE_CODE = crtend.o ;
238
239SEARCH on crtbegin.o crtend.o = $(HAIKU_GCC_LIB_DIR) ;
240
241HAIKU_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
242
243# TODO: The version stuff should probably go into a separate file and be made
244# available as macro, too.
245# Set our version number if not already set and mark it as a developer build
246if ! $(HAIKU_BUILD_VERSION) {
247	HAIKU_BUILD_VERSION ?= "1 0 0 a 1" ;
248	HAIKU_BUILD_DESCRIPTION ?= "Developer Build" ;
249}
250
251# If HAIKU_BUILD_VERSION is set, but HAIKU_BUILD_DESCRIPTION isn't, mark it as
252# an unknown build.
253HAIKU_BUILD_DESCRIPTION ?= "Unknown Build" ;
254
255# init library name map
256{
257	local i ;
258	for i in be game GL mail media midi midi2 network netapi opengl screensaver root z
259			textencoding tracker translation {
260		HAIKU_LIBRARY_NAME_MAP_$(i) = lib$(i).so ;
261	}
262	HAIKU_LIBRARY_NAME_MAP_libstdc++ = $(HAIKU_LIBSTDC++) ;
263	HAIKU_LIBRARY_NAME_MAP_input_server = <nogrist>input_server ;
264}
265
266
267#pragma mark -
268
269# host platform settings
270
271# save jam's variables for the build platform
272HOST_AR				?= $(AR) ;
273HOST_CC				?= $(CC) ;
274HOST_C++			?= $(C++) ;
275HOST_LINK			?= $(LINK) ;
276HOST_LD				?= ld ;			# TODO: Fix this!
277HOST_OBJCOPY		?= objcopy ;	#
278HOST_RANLIB			?= $(RANLIB) ;
279HOST_CPPFLAGS		?= $(CPPFLAGS) ;
280HOST_CCFLAGS		?= $(CCFLAGS) ;
281HOST_C++FLAGS		?= $(C++FLAGS) ;
282HOST_LDFLAGS		?= $(LDFLAGS) ;
283HOST_LINKFLAGS		?= $(LINKFLAGS) ;
284HOST_DEFINES		?= $(DEFINES) ;
285HOST_HDRS			?= $(HDRS) ;
286
287# split up HOST_AR into the command name and flags
288HOST_AR				= [ Match "([^ ]*) *(.*)" : $(HOST_AR[1]) ]
289					  $(HOST_AR[2-]) ;
290HOST_ARFLAGS		= $(HOST_AR[2-]) ;
291HOST_AR				= $(HOST_AR[1]) ;
292HOST_UNARFLAGS		?= x ;
293
294# check the host platform compatibility
295SetPlatformCompatibilityFlagVariables HOST_PLATFORM : HOST : host : linux freebsd ;
296
297if $(HOST_PLATFORM) = linux || $(HOST_PLATFORM) = freebsd {
298	# don't use lex: otherwise rc will not work correctly
299	if $(LEX) = lex {
300		LEX = flex ;
301	}
302}
303
304HOST_CPU	?= $(OSPLAT:L) ;
305
306HOST_ARCH				?= $(HOST_CPU) ;
307HOST_ARCH_MACRO_DEFINE	= ARCH_$(HOST_CPU) ;
308
309# directories
310HOST_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) ] ;
311HOST_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) common ] ;
312HOST_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) $(HOST_ARCH) ] ;
313HOST_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) common ] ;
314HOST_DEBUG_0_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) release ] ;
315
316local level ;
317for level in $(HAIKU_DEBUG_LEVELS[2-]) {
318	HOST_DEBUG_$(level)_OBJECT_DIR
319		= [ FDirName $(HOST_ARCH_OBJECT_DIR) debug_$(level) ] ;
320}
321
322# analyze GCC version
323HOST_GCC_VERSION = [ FAnalyzeGCCVersion HOST_GCC_RAW_VERSION ] ;
324
325# set variables for gcc header options
326SetIncludePropertiesVariables HOST ;
327
328# assembler flags
329HOST_ASFLAGS = ;
330
331# C/C++ flags
332HOST_CCFLAGS += -Wno-multichar ;
333HOST_C++FLAGS += -Wno-multichar ;
334
335HOST_KERNEL_CCFLAGS += -finline -fno-builtin
336	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
337HOST_KERNEL_C++FLAGS += -finline -fno-builtin -fno-exceptions
338	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
339
340HOST_KERNEL_PIC_CCFLAGS = -fno-pic ;
341HOST_KERNEL_PIC_LINKFLAGS = ;
342if $(HOST_ARCH) = ppc {
343	# Build a position independent PPC kernel. We need to be able to relocate
344	# the kernel, since the virtual address space layout at boot time is not
345	# fixed.
346	HOST_KERNEL_PIC_CCFLAGS = -fPIE ;
347	HOST_KERNEL_PIC_LINKFLAGS = -shared -fPIE ;
348}
349
350# warning flags
351HOST_WARNING_CCFLAGS = -Wall -Wmissing-prototypes -Wpointer-arith -Wcast-align
352	-Wsign-compare ;
353HOST_WARNING_C++FLAGS = -Wall -Wno-ctor-dtor-privacy
354	-Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ;
355
356HOST_KERNEL_WARNING_CCFLAGS = -Wall -Wmissing-prototypes ;
357HOST_KERNEL_WARNING_C++FLAGS = -Wall ;
358
359# debug flags
360switch $(HOST_PLATFORM) {
361	case haiku	: HOST_DEBUG_FLAGS ?= -ggdb ;
362	case linux	: HOST_DEBUG_FLAGS ?= -ggdb ;
363	case freebsd    : HOST_DEBUG_FLAGS ?= -ggdb ;
364	case *		: HOST_DEBUG_FLAGS ?= -g ;
365}
366
367# debug 0: suppress asserts
368HOST_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
369HOST_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
370
371HOST_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
372HOST_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
373
374local level ;
375for level in $(HAIKU_DEBUG_LEVELS[2-]) {
376	local flags = $(HOST_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ;
377	HOST_DEBUG_$(level)_CCFLAGS			= $(flags) ;
378	HOST_DEBUG_$(level)_C++FLAGS		= $(flags) ;
379	HOST_KERNEL_DEBUG_$(level)_CCFLAGS	= $(flags) ;
380	HOST_KERNEL_DEBUG_$(level)_C++FLAGS	= $(flags) ;
381}
382
383# private kernel headers do be used when compiling kernel code
384HOST_PRIVATE_KERNEL_HEADERS = ;
385
386# under BeOS use copyattr instead of cp
387if $(HOST_PLATFORM_BEOS_COMPATIBLE)
388{
389	CP = copyattr --data ;
390}
391
392HOST_DEFINES += $(HOST_ARCH_MACRO_DEFINE) ;
393HOST_DEFINES += _NO_INLINE_ASM ;
394
395if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
396	# TODO: That's obviously not correct, but in the way the COMPILE_FOR_R5
397	# macro is used, it actually seems to mean r5/bone/dano.
398	# TODO: Deprecated. Remove!
399	HOST_DEFINES += COMPILE_FOR_R5 ;
400}
401
402# for builds of tools in the current environment
403HOST_BUILD_COMPATIBILITY_LIB_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) lib ] ;
404
405if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
406	HOST_LIBSTDC++ = stdc++.r4 ;
407	HOST_LIBROOT = root ;
408	HOST_LIBBE = be ;
409	HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR = ;
410	HOST_LIBRARY_NAME_MAP_input_server = /system/servers/input_server ;
411} else {
412	HOST_LIBSTDC++ = stdc++ ;
413	HOST_LIBROOT = libroot_build.so ;
414	HOST_LIBBE = libbe_build.so ;
415	HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR
416		= "export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ;
417
418	# the C++ support library
419	if $(HOST_GCC_VERSION[1]) < 3 {
420		HOST_LIBSUPC++ = ;
421	} else {
422		HOST_LIBSUPC++ = supc++ ;
423	}
424
425	# Unlike glibc FreeBSD's libc doesn't have built-in regex support.
426	if $(HOST_PLATFORM) = freebsd {
427		HOST_LIBROOT += /usr/lib/libgnuregex.so ;
428	}
429
430	# The BeOS compilers define __INTEL__ respectively __POWERPC__. On the
431	# build platform we need to make sure, this is also defined.
432	if $(HOST_CPU) = x86 {
433		HOST_DEFINES += __INTEL__ ;
434	} else if $(HOST_CPU) = ppc {
435		HOST_DEFINES += __POWERPC__ ;
436	}
437
438	# Supposing this is a glibc platform, let's try to get large file support
439	HOST_DEFINES +=
440		_LARGEFILE_SOURCE _LARGEFILE64_SOURCE _FILE_OFFSET_BITS=64
441	;
442}
443
444# define the executable MIME type
445HOST_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
446
447if $(METROWERKS) {
448	# at least parts of Haiku still can be compiled with
449	# the Metrowerks compiler on BeOS/PPC
450	HOST_EXECUTABLE_MIME_TYPE = "application/x-be-executable" ;
451}
452
453# Be API compatibility
454HOST_BE_API_HEADERS = ;
455HOST_BE_API_CCFLAGS = ;
456HOST_BE_API_C++FLAGS = ;
457
458if ! $(HOST_PLATFORM_BEOS_COMPATIBLE) {
459	HOST_BE_API_HEADERS =
460		[ FDirName $(HAIKU_TOP) headers build ]
461		[ FDirName $(HAIKU_TOP) headers build os ]
462		[ FDirName $(HAIKU_TOP) headers build os app ]
463		[ FDirName $(HAIKU_TOP) headers build os drivers ]
464		[ FDirName $(HAIKU_TOP) headers build os kernel ]
465		[ FDirName $(HAIKU_TOP) headers build os interface ]
466		[ FDirName $(HAIKU_TOP) headers build os storage ]
467		[ FDirName $(HAIKU_TOP) headers build os support ]
468	;
469	HOST_BE_API_CCFLAGS = -include BeOSBuildCompatibility.h ;
470	HOST_BE_API_C++FLAGS = $(HOST_BE_API_CCFLAGS) ;
471}
472
473# Add directory with system headers we need when building something for the host
474# platform, e.g. containing missing POSIX/GNU headers.
475HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host $(HOST_PLATFORM) ] ;
476
477
478#pragma mark -
479
480# target platform settings
481
482# check the target platform compatibility
483SetPlatformCompatibilityFlagVariables TARGET_PLATFORM : TARGET : target ;
484
485# check the compatibility between host and target platform
486if $(TARGET_PLATFORM) != haiku {
487	if ! $(HOST_PLATFORM_($(TARGET_PLATFORM))_COMPATIBLE) {
488		Exit ERROR: The host platform is not compatible with target platform
489			$(TARGET_PLATFORM). ;
490	}
491}
492
493# TODO: Fix the naming!
494if $(TARGET_PLATFORM) = haiku {
495	NETWORK_LIBS = network ;
496	SELECT_UNAME_ETC_LIB = root ;
497	NETAPI_LIB = network ;
498} else if $(TARGET_PLATFORM_BONE_COMPATIBLE) {
499	NETWORK_LIBS = socket bind ;
500	NETAPI_LIB = bnetapi ;
501	SELECT_UNAME_ETC_LIB = root ;
502} else {
503	NETWORK_LIBS = net ;
504	NETAPI_LIB = netapi ;
505	SELECT_UNAME_ETC_LIB = net ;
506}
507
508# TODO: For compatibility only. Remove when no longer used.
509R5_COMPATIBLE		= $(TARGET_PLATFORM_BEOS_COMPATIBLE) ;
510BONE_COMPATIBLE		= $(TARGET_PLATFORM_BONE_COMPATIBLE) ;
511DANO_COMPATIBLE		= $(TARGET_PLATFORM_DANO_COMPATIBLE) ;
512HAIKU_COMPATIBLE	= $(TARGET_PLATFORM_HAIKU_COMPATIBLE) ;
513
514# Set TARGET_* variables either from HAIKU_* or HOST_* depending on the
515# specified TARGET_PLATFORM.
516
517local buildVars =
518	ARCH CPU GCC_VERSION
519
520	AR CC C++ LD OBJCOPY RANLIB
521
522	INCLUDES_SEPARATOR LOCAL_INCLUDES_OPTION SYSTEM_INCLUDES_OPTION
523
524	HDRS CPPFLAGS CCFLAGS C++FLAGS LDFLAGS LINK LINKFLAGS DEFINES
525	ARFLAGS UNARFLAGS
526
527	KERNEL_CCFLAGS KERNEL_C++FLAGS
528	KERNEL_PIC_CCFLAGS KERNEL_PIC_LINKFLAGS
529	WARNING_CCFLAGS WARNING_C++FLAGS
530
531	KERNEL_WARNING_CCFLAGS KERNEL_WARNING_C++FLAGS
532
533	DEBUG_FLAGS
534
535	DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
536
537	KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS
538	KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
539
540	PRIVATE_KERNEL_HEADERS
541
542	LIBSTDC++ LIBSUPC++
543
544	ARCH_MACRO_DEFINE EXECUTABLE_MIME_TYPE
545
546	OBJECT_BASE_DIR COMMON_ARCH_OBJECT_DIR COMMON_DEBUG_OBJECT_DIR
547	DEBUG_$(HAIKU_DEBUG_LEVELS)_OBJECT_DIR
548;
549
550if $(TARGET_PLATFORM) = haiku {
551	local var ;
552	for var in $(buildVars) {
553		TARGET_$(var) = $(HAIKU_$(var)) ;
554	}
555
556	TARGET_GCC_LIB_DIR			= $(HAIKU_GCC_LIB_DIR) ;
557	TARGET_GCC_HEADERS_DIR		= $(HAIKU_GCC_HEADERS_DIR) ;
558	TARGET_GCC_LIBGCC			= $(HAIKU_GCC_LIBGCC) ;
559	TARGET_GCC_LIBGCC_OBJECTS	= $(HAIKU_GCC_LIBGCC_OBJECTS) ;
560
561	TARGET_BOOT_PLATFORM		?= $(HAIKU_BOOT_PLATFORM) ;
562
563	TARGET_LIBRARY_NAME_MAP		= HAIKU_LIBRARY_NAME_MAP ;
564
565} else {
566	local var ;
567	for var in $(buildVars) {
568		TARGET_$(var) = $(HOST_$(var)) ;
569	}
570
571	TARGET_GCC_LIB_DIR			= ;
572	TARGET_GCC_HEADERS_DIR		= ;
573	TARGET_GCC_LIBGCC			= ;
574	TARGET_GCC_LIBGCC_OBJECTS	= ;
575
576	TARGET_BOOT_PLATFORM		= ;
577
578	TARGET_LIBRARY_NAME_MAP		= HOST_LIBRARY_NAME_MAP ;
579}
580
581# define macro, for identifying the platform
582switch $(TARGET_PLATFORM) {
583	case r5			: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_BEOS ;
584	case bone		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_BONE ;
585	case dano		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_DANO ;
586	case haiku		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_HAIKU ;
587	case linux		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_LINUX ;
588	case freebsd	: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_FREEBSD ;
589	case libbe_test	: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_LIBBE_TEST ;
590}
591
592# define macro, for identifying the host platform
593switch $(HOST_PLATFORM) {
594	case r5			: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_BEOS ;
595	case bone		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_BONE ;
596	case dano		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_DANO ;
597	case haiku		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_HAIKU ;
598	case linux		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_LINUX ;
599	case freebsd	: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_FREEBSD ;
600}
601
602
603#pragma mark -
604
605# In case we build for a BeOS compatible platform, but not for Haiku, we
606# include the HaikuBuildCompatibility.h header and link against
607# libhaikucompat.a.
608
609if $(TARGET_PLATFORM) != haiku &&  $(TARGET_PLATFORM_BEOS_COMPATIBLE) {
610	# headers and flags
611	local compatibilityHeader = -include [ FDirName $(HAIKU_TOP) headers build
612		HaikuBuildCompatibility.h ] ;
613	TARGET_CCFLAGS += $(compatibilityHeader) ;
614	TARGET_C++FLAGS += $(compatibilityHeader) ;
615
616	# compatibility library
617	TARGET_HAIKU_COMPATIBILITY_LIBS = libhaikucompat.a ;
618}
619
620# special target libbe_test
621
622if $(TARGET_PLATFORM) = libbe_test {
623	# headers and flags
624	TARGET_HDRS += [ PublicHeaders app game interface storage support ]
625		[ PrivateHeaders $(DOT) ] ;
626	TARGET_DEFINES += __HAIKU__ ;
627
628	# directories
629	TARGET_OBJECT_BASE_DIR
630		= [ FDirName $(HAIKU_OBJECT_DIR) $(TARGET_PLATFORM) ] ;
631	TARGET_COMMON_ARCH_OBJECT_DIR
632		= [ FDirName $(TARGET_OBJECT_BASE_DIR) common ] ;
633	TARGET_ARCH_OBJECT_DIR
634		= [ FDirName $(TARGET_OBJECT_BASE_DIR) $(TARGET_ARCH) ] ;
635	TARGET_COMMON_DEBUG_OBJECT_DIR
636		= [ FDirName $(TARGET_ARCH_OBJECT_DIR) common ] ;
637	TARGET_DEBUG_0_OBJECT_DIR
638		= [ FDirName $(TARGET_ARCH_OBJECT_DIR) release ] ;
639
640	local level ;
641	for level in $(HAIKU_DEBUG_LEVELS[2-]) {
642		TARGET_DEBUG_$(level)_OBJECT_DIR
643			= [ FDirName $(TARGET_ARCH_OBJECT_DIR) debug_$(level) ] ;
644	}
645
646	# library name map
647	TARGET_LIBRARY_NAME_MAP = LIBBE_LIBRARY_NAME_MAP ;
648	LIBBE_LIBRARY_NAME_MAP_be = libbe_haiku.so ;
649}
650
651
652#pragma mark -
653
654# common stuff
655
656# start with a clean slate
657CCFLAGS = ;
658C++FLAGS = ;
659DEFINES = ;
660
661# Set CC, C++, LINK to invalid values, so that we realize early, that we use
662# the wrong compiler.
663CC = bad-cc ;
664C++ = bad-c++ ;
665LINK = bad-link ;
666
667# Allow compiling unit tests on Zeta. Instead of fixing the PostMessage()
668# issues, they deprecated that nice function. This will enable it again:
669C++FLAGS += -D_ZETA_USING_DEPRECATED_API_=1 ;
670# Same for buggy find_directory threadsafety fixes
671C++FLAGS += -D_ZETA_TS_FIND_DIR_=1 ;
672	# TODO: Doesn't really belong here.
673
674
675# Defaults for warnings, optimization, and debugging.
676#
677WARNINGS ?= 1 ;
678OPTIM ?= -O2 ;
679DEBUG ?= 0 ;
680
681
682# Set the defaults for PLATFORM and SUPPORTED_PLATFORMS. PLATFORM is only
683# overridden for targets to be built for the host platform. SUPPORTED_PLATFORMS
684# can be overridden by the author of a component.
685PLATFORM = $(TARGET_PLATFORM) ;
686SUPPORTED_PLATFORMS = haiku ;
687
688
689# Instructs the Library rule to not make its object files temporary.
690# This is needed as some objects are used in a static library and for an
691# executable.
692KEEPOBJS = true ;
693
694
695# output directories
696# TODO: Review this.
697HAIKU_DOCUMENTATION_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) documentation ] ;
698HAIKU_DOCUMENTATION_OBJECT_DIR ?= [ FDirName $(HAIKU_COMMON_PLATFORM_DIR)
699	documentation ] ;
700
701# TODO: Rethink test stuff.
702HAIKU_TEST_DIR			?= [ FDirName $(HAIKU_OUTPUT_DIR) tests $(TARGET_PLATFORM) $(HAIKU_ARCH) ] ;
703HAIKU_APP_TEST_DIR		?= [ FDirName $(HAIKU_TEST_DIR) apps ] ;
704HAIKU_APP_TEST_LIB_DIR 	?= [ FDirName $(HAIKU_APP_TEST_DIR) lib ] ;
705HAIKU_TMP_DIR			?= [ FDirName $(HAIKU_OUTPUT_DIR) tmp ] ;
706
707HAIKU_PACKAGE_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) packages ] ;
708HAIKU_PACKAGE_OBJECT_DIR ?= [ FDirName $(HAIKU_OBJECT_DIR) packages ] ;
709
710TARGET_TEST_DIR				?= [ FDirName $(HAIKU_TEST_DIR)
711									$(TARGET_PLATFORM) ] ;
712TARGET_UNIT_TEST_DIR		?= [ FDirName $(TARGET_TEST_DIR) unittests ] ;
713TARGET_UNIT_TEST_LIB_DIR	?= [ FDirName $(TARGET_UNIT_TEST_DIR) lib ] ;
714
715# automatically setup the objects directory per subdirectory
716SUBDIRRULES += SetupObjectsDir ;
717
718# Add the standard (userland) warning flags variables to the ones restored in
719# every subdirectory. Thus we can easily meddle with them in subdirectories
720# with imported sources.
721AUTO_SET_UP_CONFIG_VARIABLES +=
722	HOST_WARNING_CCFLAGS HOST_WARNING_C++FLAGS
723	TARGET_WARNING_CCFLAGS TARGET_WARNING_C++FLAGS
724
725	# also add PLATFORM and SUPPORTED_PLATFORMS
726	PLATFORM SUPPORTED_PLATFORMS
727;
728