xref: /haiku/build/jam/BuildSetup (revision 2ed64c408dbaaf00502572ff020260e6c379a014)
1
2# Variable naming conventions:
3# TARGET_*:	A build system variable specifying a property for building for
4#			the target platform (usually Haiku). E.g. TARGET_CC specifies the
5#			compiler when building a target for the target platform.
6# HOST_*:	A build system variable specifying a property of the platform
7#			hosting the build. E.g. HOST_CC specifies the compiler when
8#			building a target for the host platform (a build tool for
9#			instance).
10# HAIKU_*:	A build system variable specifying a build system property. Usually
11#			directory paths and the like.
12
13
14#pragma mark - container settings
15
16# Haiku image
17HAIKU_IMAGE_CONTAINER_NAME = haiku-image-container ;
18HAIKU_CONTAINER_GRIST on $(HAIKU_IMAGE_CONTAINER_NAME) = HaikuImage ;
19HAIKU_INCLUDE_IN_CONTAINER_VAR on $(HAIKU_IMAGE_CONTAINER_NAME)
20	= HAIKU_INCLUDE_IN_IMAGE ;
21HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_IMAGE_CONTAINER_NAME)
22	= HAIKU_IMAGE_INSTALL_TARGETS ;
23
24# network boot archive
25HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME = haiku-netboot-archive-container ;
26HAIKU_CONTAINER_GRIST on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME)
27	= NetBootArchive ;
28# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported
29HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME)
30	= HAIKU_NET_BOOT_ARCHIVE_INSTALL_TARGETS ;
31
32# boot floppy
33HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME = haiku-boot-floppy-container ;
34HAIKU_CONTAINER_GRIST on $(HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME) = FloppyBootImage ;
35# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported
36HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME)
37	= HAIKU_FLOPPY_BOOT_IMAGE_INSTALL_TARGETS ;
38
39# boot CD image
40HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME = haiku-boot-cd-container ;
41HAIKU_CONTAINER_GRIST on $(HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME) = CDBootImage ;
42# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported
43HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME)
44	= HAIKU_CD_BOOT_IMAGE_INSTALL_TARGETS ;
45
46# Haiku image/install defaults
47HAIKU_DEFAULT_IMAGE_NAME = haiku.image ;
48HAIKU_DEFAULT_IMAGE_DIR = $(HAIKU_OUTPUT_DIR) ;
49HAIKU_DEFAULT_VMWARE_IMAGE_NAME = haiku.vmdk ;
50HAIKU_DEFAULT_INSTALL_DIR = /Haiku ;
51HAIKU_DEFAULT_IMAGE_SIZE ?= 100 ; # 100 MB
52
53
54# analyze an optionally replace jam's target parameters
55HAIKU_ORIGINAL_JAM_TARGETS = $(JAM_TARGETS) ;
56HAIKU_BUILD_PROFILE = ;
57if $(JAM_TARGETS) {
58	switch $(JAM_TARGETS[1]) {
59		# If the target to be built is "all" (i.e. the default) and we're in
60		# the output directory, the root directory of the build system, or
61		# in "src/", we change the target to be built to "haiku-image".
62		case all : {
63			if ! $(INVOCATION_SUBDIR) || $(INVOCATION_SUBDIR) = src {
64				JAM_TARGETS = haiku-image ;
65			}
66		}
67
68		# The "run" target allows for running arbitrary command lines containing
69		# build system targets, which are built and replaced accordingly.
70		case run : {
71			if $(JAM_TARGETS[2]) {
72				JAM_TARGETS = [ RunCommandLine $(JAM_TARGETS[2-]) ] ;
73			} else {
74				Exit "\"jam run\" requires parameters!" ;
75			}
76		}
77
78		# A target starting with "@" is a build profile.
79		case @* : {
80			HAIKU_BUILD_PROFILE = [ Match "@(.*)" : $(JAM_TARGETS[1]) ] ;
81			HAIKU_BUILD_PROFILE_ACTION = $(JAM_TARGETS[2]:E=build) ;
82			HAIKU_BUILD_PROFILE_PARAMETERS = $(JAM_TARGETS[3-]) ;
83			HAIKU_BUILD_PROFILE_DEFINED = ;
84		}
85
86		case * : {
87			# "update-image", "update-vmware-image", and "update-install"
88			# targets allow for updating only specific targets in the
89			# image/installation dir.
90			if $(JAM_TARGETS[1]) in update-image update-vmware-image
91					update-install {
92				SetUpdateHaikuImageOnly 1 ;
93				HAIKU_INCLUDE_IN_IMAGE on $(JAM_TARGETS[2-]) = 1 ;
94
95				if $(JAM_TARGETS[1]) = update-image {
96					JAM_TARGETS = haiku-image ;
97				} else if $(JAM_TARGETS[1]) = update-vmware-image {
98					JAM_TARGETS = haiku-vmware-image ;
99				} else {
100					JAM_TARGETS = install-haiku ;
101				}
102			}
103		}
104	}
105}
106
107
108# Include BuildConfig/Timezones/libgccObjects
109{
110	local buildConfig = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : BuildConfig ] ;
111	local timezones = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : Timezones ] ;
112	local libgccObjects = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : libgccObjects ] ;
113
114	if ! $(buildConfig) {
115		ECHO "No `BuildConfig' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
116		EXIT "Run ./configure in the source tree's root directory first!" ;
117	}
118	if ! ( $(timezones) && $(libgccObjects) ) {
119		ECHO "No `Timezones' or `libgccObjects' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
120		EXIT "Please run ./configure in the source tree's root directory again!" ;
121	}
122
123	LOCATE on BuildConfig = $(HAIKU_BUILD_OUTPUT_DIR) ;
124	LOCATE on Timezones = $(HAIKU_BUILD_OUTPUT_DIR) ;
125	LOCATE on libgccObjects = $(HAIKU_BUILD_OUTPUT_DIR) ;
126
127	include BuildConfig ;
128	include Timezones ;
129	include libgccObjects ;
130}
131
132
133# supported debug levels
134HAIKU_DEBUG_LEVELS = 0 1 2 3 4 5 ;
135
136# BeOS, BONE, Dan0 compatible platforms
137HAIKU_BEOS_COMPATIBLE_PLATFORMS = haiku r5 bone dano haiku_host ;
138HAIKU_BONE_COMPATIBLE_PLATFORMS = haiku bone dano haiku_host ;
139HAIKU_DANO_COMPATIBLE_PLATFORMS = haiku dano haiku_host ;
140HAIKU_HAIKU_COMPATIBLE_PLATFORMS = haiku haiku_host ;
141
142# configuration header directories
143HAIKU_CONFIG_HEADERS = [ FDirName $(HAIKU_TOP) build user_config_headers ]
144	[ FDirName $(HAIKU_TOP) build config_headers ] ;
145
146
147#pragma mark -
148
149# haiku target platform settings
150
151# analyze GCC version
152HAIKU_GCC_VERSION = [ FAnalyzeGCCVersion HAIKU_GCC_RAW_VERSION ] ;
153
154# enable GCC -pipe option, if requested
155if $(HAIKU_USE_GCC_PIPE) = 1 {
156	HAIKU_GCC_BASE_FLAGS = -pipe ;
157}
158
159# disable strict aliasing on anything newer than gcc 2 as it may lead to
160# unexpected results. also disable the tree-vrp (value range propagation)
161# optimization for now as with the current gcc4 version we are using this
162# results in some broken code.
163# TODO: remove the -fno-strict-aliasing option when all code has been
164#		analyzed/fixed with regard to aliasing.
165# TODO: retest/remove the -fno-tree-vrp option as soon as we have updated our
166#		gcc4 compiler.
167if $(HAIKU_GCC_VERSION[1]) >= 3 {
168	HAIKU_GCC_BASE_FLAGS += -fno-strict-aliasing -fno-tree-vrp ;
169}
170
171# override gcc 2.95.3's header directory -- strictly necessary only when using
172# the BeOS native compiler (since its headers are incompatible), but it doesn't
173# harm for the cross-compiler either.
174if $(HAIKU_GCC_VERSION[1]) = 2 {
175	HAIKU_GCC_HEADERS_DIR = [ FDirName $(HAIKU_TOP) headers build gcc-2.95.3 ] ;
176}
177
178# initial state for flags etc.
179HAIKU_C++ ?= $(HAIKU_CC) ;
180HAIKU_LINK = $(HAIKU_CC) ;
181HAIKU_LINKFLAGS = $(HAIKU_GCC_BASE_FLAGS) ;
182
183HAIKU_HDRS = [ FStandardHeaders ] ;
184HAIKU_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ;
185HAIKU_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ;
186HAIKU_KERNEL_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) ;
187HAIKU_KERNEL_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) ;
188HAIKU_DEFINES = __HAIKU__ ;
189
190# distro compatibility level defines
191HAIKU_DISTRO_COMPATIBILITY ?= "default" ;
192switch $(HAIKU_DISTRO_COMPATIBILITY) {
193	case official	: HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_OFFICIAL ;
194	case compatible	: HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_COMPATIBLE ;
195	case "default"	: HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_DEFAULT ;
196	case *			: Exit "Invalid value for HAIKU_DISTRO_COMPATIBILITY:"
197						$(HAIKU_DISTRO_COMPATIBILITY) ;
198}
199
200# analyze the gcc machine spec to determine HAIKU_CPU
201switch $(HAIKU_GCC_MACHINE) {
202	case i386-*		: HAIKU_CPU = x86 ;
203	case i486-*		: HAIKU_CPU = x86 ;
204	case i586-*		: HAIKU_CPU = x86 ;
205	case i686-*		: HAIKU_CPU = x86 ;
206	case powerpc-*	: HAIKU_CPU = ppc ;
207	case m68k-*	: HAIKU_CPU = m68k ;
208	case * : Exit "Unsupported gcc target machine:" $(HAIKU_GCC_MACHINE) ;
209}
210
211switch $(HAIKU_CPU) {
212	case ppc :
213	{
214		HAIKU_DEFINES += __POWERPC__ ;
215		HAIKU_BOOT_PLATFORM = openfirmware ;
216	}
217	case x86 :
218	{
219		HAIKU_DEFINES += __INTEL__ ;
220		HAIKU_BOOT_PLATFORM = bios_ia32 ;
221	}
222	case m68k :
223	{
224		HAIKU_DEFINES += __M68K__ ;
225		HAIKU_BOOT_PLATFORM = atari_m68k ;
226	}
227	case * :
228		Exit "Currently unsupported target CPU:" $(HAIKU_CPU) ;
229}
230HAIKU_ARCH ?= $(HAIKU_CPU) ;
231HAIKU_ARCH_MACRO_DEFINE = ARCH_$(HAIKU_ARCH) ;
232HAIKU_DEFINES += $(HAIKU_ARCH_MACRO_DEFINE) ;
233
234# directories
235HAIKU_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) haiku ] ;
236HAIKU_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) common ] ;
237HAIKU_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) $(HAIKU_ARCH) ] ;
238HAIKU_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) common ] ;
239HAIKU_DEBUG_0_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) release ] ;
240
241local level ;
242for level in $(HAIKU_DEBUG_LEVELS[2-]) {
243	HAIKU_DEBUG_$(level)_OBJECT_DIR
244		= [ FDirName $(HAIKU_ARCH_OBJECT_DIR) debug_$(level) ] ;
245}
246
247# set variables for gcc header options
248SetIncludePropertiesVariables HAIKU ;
249
250# assembler flags
251HAIKU_ASFLAGS = ;
252
253# C/C++ flags
254HAIKU_CCFLAGS += -Wno-multichar ;
255HAIKU_C++FLAGS += -Wno-multichar ;
256
257HAIKU_KERNEL_CCFLAGS += -finline -fno-builtin -Wno-multichar
258	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) ;
259HAIKU_KERNEL_C++FLAGS += -finline -fno-builtin -fno-exceptions -Wno-multichar
260	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) ;
261HAIKU_KERNEL_DEFINES += _KERNEL_MODE ;
262
263if $(HAIKU_GCC_VERSION[1]) >= 3 {
264	HAIKU_KERNEL_C++FLAGS += -fno-use-cxa-atexit ;
265}
266
267if $(HAIKU_GCC_VERSION[1]) >= 4 {
268	HAIKU_C++FLAGS += -Wno-deprecated ;
269}
270
271HAIKU_KERNEL_PIC_CCFLAGS = -fno-pic ;
272HAIKU_KERNEL_PIC_LINKFLAGS = ;
273if $(HAIKU_ARCH) = ppc {
274	# Build a position independent PPC kernel. We need to be able to relocate
275	# the kernel, since the virtual address space layout at boot time is not
276	# fixed.
277	HAIKU_KERNEL_PIC_CCFLAGS = -fPIE ;
278	HAIKU_KERNEL_PIC_LINKFLAGS = -shared -fPIE ;
279}
280
281# If the environment variable DEBUG_PRINTF is defined we define an equally
282# named macro to the variable value. Some components use the macro to allow
283# another function than printf() to print the debug output. The variable should
284# be set to the name of the alternative function.
285#
286if $(DEBUG_PRINTF) {
287	HAIKU_CCFLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ;
288	HAIKU_C++FLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ;
289}
290
291# warning flags
292HAIKU_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes -Wpointer-arith -Wcast-align
293	-Wsign-compare ;
294HAIKU_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy
295	-Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ;
296
297HAIKU_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes ;
298HAIKU_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs ;
299
300# debug flags
301HAIKU_DEBUG_FLAGS ?= -ggdb ;
302
303# debug 0: suppress asserts
304HAIKU_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
305HAIKU_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
306
307HAIKU_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
308HAIKU_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
309
310local level ;
311for level in $(HAIKU_DEBUG_LEVELS[2-]) {
312	local flags = $(HAIKU_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ;
313	HAIKU_DEBUG_$(level)_CCFLAGS			= $(flags) ;
314	HAIKU_DEBUG_$(level)_C++FLAGS			= $(flags) ;
315	HAIKU_KERNEL_DEBUG_$(level)_CCFLAGS		= $(flags) ;
316	HAIKU_KERNEL_DEBUG_$(level)_C++FLAGS	= $(flags) ;
317}
318
319if $(HAIKU_GCC_VERSION[1]) >= 3 {
320	# TODO: Temporary work-around. Should be defined in the compiler specs
321	HAIKU_LINKFLAGS += -Xlinker --no-undefined ;
322} else {
323	HAIKU_DEFINES += _BEOS_R5_COMPATIBLE_ ;
324}
325
326# private shared kernel/libroot headers
327HAIKU_PRIVATE_SYSTEM_HEADERS =
328	[ PrivateHeaders $(DOT) system system/arch/$(HAIKU_ARCH) ]
329;
330
331# private kernel headers to be used when compiling kernel code
332HAIKU_PRIVATE_KERNEL_HEADERS =
333	[ PrivateHeaders $(DOT) kernel libroot
334		kernel/boot/platform/$(HAIKU_BOOT_PLATFORM) ]
335	[ ArchHeaders $(HAIKU_ARCH) ]
336	$(HAIKU_PRIVATE_SYSTEM_HEADERS)
337;
338
339# Add some grist to the libgcc objects
340HAIKU_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS:G=libgcc) ;
341
342# the C++ library
343if $(HAIKU_SHARED_LIBSTDC++) {
344	HAIKU_LIBSTDC++ = $(HAIKU_SHARED_LIBSTDC++) ;
345} else if $(HAIKU_STATIC_LIBSTDC++) {
346	HAIKU_LIBSTDC++ = $(HAIKU_STATIC_LIBSTDC++) ;
347} else {
348	HAIKU_LIBSTDC++ = libstdc++.r4.so ;
349}
350
351# the C++ support library
352if $(HAIKU_SHARED_LIBSUPC++) {
353	HAIKU_LIBSUPC++ = $(HAIKU_SHARED_LIBSUPC++) ;
354} else if $(HAIKU_STATIC_LIBSUPC++) {
355	HAIKU_LIBSUPC++ = $(HAIKU_STATIC_LIBSUPC++) ;
356} else {
357	HAIKU_LIBSUPC++ = ;
358}
359
360# network libraries
361HAIKU_NETWORK_LIBS = network ;
362HAIKU_NETAPI_LIB = bnetapi ;
363HAIKU_SELECT_UNAME_ETC_LIB = ;	# libroot, against which we link anyway
364
365# library and executable glue code
366local commonGlueCode =
367	<src!system!glue>init_term_dyn.o
368	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
369	<src!system!glue!arch!$(HAIKU_ARCH)>crtn.o
370;
371HAIKU_LIBRARY_BEGIN_GLUE_CODE =
372	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
373	crtbegin.o
374	<src!system!glue>init_term_dyn.o
375;
376HAIKU_LIBRARY_END_GLUE_CODE =
377	# TODO: For the time being always link against libsupc++.a.
378	$(HAIKU_STATIC_LIBSUPC++)
379	crtend.o
380	<src!system!glue!arch!$(HAIKU_ARCH)>crtn.o
381;
382HAIKU_EXECUTABLE_BEGIN_GLUE_CODE =
383	<src!system!glue!arch!$(HAIKU_ARCH)>crti.o
384	crtbegin.o
385	<src!system!glue>start_dyn.o
386	<src!system!glue>init_term_dyn.o
387;
388HAIKU_EXECUTABLE_END_GLUE_CODE = $(HAIKU_LIBRARY_END_GLUE_CODE) ;
389HAIKU_KERNEL_ADDON_BEGIN_GLUE_CODE = crtbegin.o ;
390HAIKU_KERNEL_ADDON_END_GLUE_CODE = $(HAIKU_GCC_LIBGCC) crtend.o ;
391
392SEARCH on crtbegin.o crtend.o = $(HAIKU_GCC_LIB_DIR) ;
393
394HAIKU_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
395
396# TODO: The version stuff should probably go into a separate file and be made
397# available as macro, too.
398# Set our version number if not already set and mark it as a developer build
399if ! $(HAIKU_BUILD_VERSION) {
400	HAIKU_BUILD_VERSION ?= "1 0 0 a 1" ;
401	HAIKU_BUILD_DESCRIPTION ?= "Developer Build" ;
402}
403
404# If HAIKU_BUILD_VERSION is set, but HAIKU_BUILD_DESCRIPTION isn't, mark it as
405# an unknown build.
406HAIKU_BUILD_DESCRIPTION ?= "Unknown Build" ;
407
408# init library name map
409{
410	local i ;
411	for i in be game GL mail media midi midi2 network bnetapi opengl
412			screensaver root z textencoding tracker translation {
413		HAIKU_LIBRARY_NAME_MAP_$(i) = lib$(i).so ;
414	}
415	HAIKU_LIBRARY_NAME_MAP_libstdc++ = $(HAIKU_LIBSTDC++) ;
416	HAIKU_LIBRARY_NAME_MAP_input_server = <nogrist>input_server ;
417}
418
419
420#pragma mark -
421
422# host platform settings
423
424# enable GCC -m32 option, if requested
425if $(HAIKU_HOST_USE_32BIT) = 1 {
426	HOST_GCC_BASE_FLAGS = -m32 ;
427}
428
429
430# save jam's variables for the build platform
431HOST_AR				?= $(AR) ;
432HOST_CC				?= $(CC) ;
433HOST_C++			?= $(C++) ;
434HOST_LINK			?= $(LINK) ;
435HOST_LD				?= ld ;			# TODO: Fix this!
436HOST_OBJCOPY		?= objcopy ;	#
437HOST_RANLIB			?= $(RANLIB) ;
438HOST_CPPFLAGS		?= $(CPPFLAGS) ;
439HOST_CCFLAGS		?= $(HOST_GCC_BASE_FLAGS) $(CCFLAGS) ;
440HOST_C++FLAGS		?= $(HOST_GCC_BASE_FLAGS) $(C++FLAGS) ;
441HOST_LDFLAGS		?= $(HOST_GCC_BASE_FLAGS) $(LDFLAGS) ;
442HOST_LINKFLAGS		?= $(HOST_GCC_BASE_FLAGS) $(LINKFLAGS) ;
443HOST_DEFINES		?= $(DEFINES) ;
444HOST_HDRS			?= $(HDRS) ;
445
446
447# split up HOST_AR into the command name and flags
448HOST_AR				= [ Match "([^ ]*) *(.*)" : $(HOST_AR[1]) ]
449					  $(HOST_AR[2-]) ;
450HOST_ARFLAGS		= $(HOST_AR[2-]) ;
451HOST_AR				= $(HOST_AR[1]) ;
452HOST_UNARFLAGS		?= x ;
453
454# check the host platform compatibility
455SetPlatformCompatibilityFlagVariables HOST_PLATFORM : HOST : host
456	: linux freebsd darwin sunos ;
457
458if $(HOST_PLATFORM) = linux || $(HOST_PLATFORM) = freebsd
459	|| $(HOST_PLATFORM) = darwin {
460	# don't use lex: otherwise rc will not work correctly
461	if $(LEX) = lex {
462		LEX = flex ;
463	}
464}
465
466HOST_CPU	?= $(OSPLAT:L) ;
467
468HOST_ARCH				?= $(HOST_CPU) ;
469HOST_ARCH_MACRO_DEFINE	= ARCH_$(HOST_CPU) ;
470
471# directories
472HOST_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) ] ;
473HOST_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) common ] ;
474HOST_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) $(HOST_ARCH) ] ;
475HOST_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) common ] ;
476HOST_DEBUG_0_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) release ] ;
477
478local level ;
479for level in $(HAIKU_DEBUG_LEVELS[2-]) {
480	HOST_DEBUG_$(level)_OBJECT_DIR
481		= [ FDirName $(HOST_ARCH_OBJECT_DIR) debug_$(level) ] ;
482}
483
484# analyze GCC version
485HOST_GCC_VERSION = [ FAnalyzeGCCVersion HOST_GCC_RAW_VERSION ] ;
486
487# set variables for gcc header options
488SetIncludePropertiesVariables HOST ;
489
490# assembler flags
491HOST_ASFLAGS = ;
492
493# C/C++ flags
494HOST_CCFLAGS += -Wno-multichar ;
495HOST_C++FLAGS += -Wno-multichar ;
496
497HOST_PIC_CCFLAGS += -fPIC ;
498HOST_PIC_C++FLAGS += -fPIC ;
499
500HOST_KERNEL_CCFLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin
501	-DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
502HOST_KERNEL_C++FLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin
503	-fno-exceptions -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ;
504HOST_KERNEL_DEFINES += _KERNEL_MODE ;
505
506HOST_KERNEL_PIC_CCFLAGS = -fno-pic ;
507HOST_KERNEL_PIC_LINKFLAGS = ;
508if $(HOST_ARCH) = ppc {
509	# Build a position independent PPC kernel. We need to be able to relocate
510	# the kernel, since the virtual address space layout at boot time is not
511	# fixed.
512	HOST_KERNEL_PIC_CCFLAGS = -fPIE ;
513	HOST_KERNEL_PIC_LINKFLAGS = -shared -fPIE ;
514}
515
516# warning flags
517HOST_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes -Wpointer-arith -Wcast-align
518	-Wsign-compare ;
519HOST_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy
520	-Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ;
521
522HOST_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes ;
523HOST_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs ;
524
525# debug flags
526switch $(HOST_PLATFORM) {
527	case haiku	: HOST_DEBUG_FLAGS ?= -ggdb ;
528	case haiku_host	: HOST_DEBUG_FLAGS ?= -ggdb ;
529	case linux	: HOST_DEBUG_FLAGS ?= -ggdb ;
530	case freebsd	: HOST_DEBUG_FLAGS ?= -ggdb ;
531	case darwin	: HOST_DEBUG_FLAGS ?= -ggdb ;
532	case *		: HOST_DEBUG_FLAGS ?= -g ;
533}
534
535# debug 0: suppress asserts
536HOST_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
537HOST_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
538
539HOST_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
540HOST_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
541
542local level ;
543for level in $(HAIKU_DEBUG_LEVELS[2-]) {
544	local flags = $(HOST_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ;
545	HOST_DEBUG_$(level)_CCFLAGS			= $(flags) ;
546	HOST_DEBUG_$(level)_C++FLAGS		= $(flags) ;
547	HOST_KERNEL_DEBUG_$(level)_CCFLAGS	= $(flags) ;
548	HOST_KERNEL_DEBUG_$(level)_C++FLAGS	= $(flags) ;
549}
550
551# ld flags
552if $(HOST_ARCH) = x86 && $(HAIKU_HOST_USE_32BIT) = 1 {
553	HOST_LDFLAGS += -melf_i386 ;
554}
555
556# private kernel headers do be used when compiling kernel code
557HOST_PRIVATE_KERNEL_HEADERS = ;
558
559# private shared kernel/libroot headers
560HOST_PRIVATE_SYSTEM_HEADERS = ;
561
562# under BeOS use copyattr instead of cp
563if $(HOST_PLATFORM_BEOS_COMPATIBLE)
564{
565	CP = copyattr --data ;
566}
567
568HOST_DEFINES += $(HOST_ARCH_MACRO_DEFINE) ;
569HOST_DEFINES += _NO_INLINE_ASM ;
570
571if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
572	# TODO: That's obviously not correct, but in the way the COMPILE_FOR_R5
573	# macro is used, it actually seems to mean r5/bone/dano.
574	# TODO: Deprecated. Remove!
575	HOST_DEFINES += COMPILE_FOR_R5 ;
576}
577
578# for builds of tools in the current environment
579HOST_BUILD_COMPATIBILITY_LIB_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) lib ] ;
580
581# For the generic attributes emulation: Target rm_attrs -- rm replacement that
582# also removes the attributes.
583HOST_RM_ATTRS_TARGET = ;
584
585if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
586	HOST_LIBSTDC++ = stdc++.r4 ;
587	HOST_LIBROOT = root ;
588	HOST_STATIC_LIBROOT = $(HOST_LIBROOT) ;
589	HOST_LIBBE = be ;
590	HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR = ;
591	HOST_LIBRARY_NAME_MAP_input_server = /system/servers/input_server ;
592} else {
593	HOST_LIBSTDC++ = stdc++ ;
594	HOST_LIBROOT = libroot_build.so ;
595	HOST_STATIC_LIBROOT = libroot_build.a ;
596	HOST_LIBBE = libbe_build.so ;
597	HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR
598		= "export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ;
599
600	# the C++ support library
601	if $(HOST_GCC_VERSION[1]) < 3 {
602		HOST_LIBSUPC++ = ;
603	} else {
604		HOST_LIBSUPC++ = supc++ ;
605	}
606
607	if $(HOST_PLATFORM) = darwin {
608		# part of the C++ runtime lives in libstdc++ on Darwin
609		HOST_LIBSUPC++ = gcc_s.1 stdc++ ;
610		HOST_LIBSTDC++ = ;
611	}
612
613	# Unlike glibc FreeBSD's libc doesn't have built-in regex support.
614	if $(HOST_PLATFORM) = freebsd {
615		HOST_LIBROOT += /usr/lib/libgnuregex.so ;
616		HOST_STATIC_LIBROOT += /usr/lib/libgnuregex.so ;
617	} else if $(HOST_PLATFORM) = darwin {
618		HOST_LIBROOT += /opt/local/lib/libgnuregex.dylib ;
619		HOST_STATIC_LIBROOT += /opt/local/lib/libgnuregex.dylib ;
620	}
621
622
623	# The BeOS compilers define __INTEL__ respectively __POWERPC__. On the
624	# build platform we need to make sure, this is also defined.
625	if $(HOST_CPU) = x86 {
626		HOST_DEFINES += __INTEL__ ;
627	} else if $(HOST_CPU) = ppc {
628		HOST_DEFINES += __POWERPC__ ;
629	} else if $(HOST_CPU) = m68k {
630		HOST_DEFINES += __M68K__ ;
631	}
632
633	# Supposing this is a glibc platform, let's try to get features like large
634	# file support, ISO C 99 definitions, etc. On some platforms we need to
635	# request 64 bit off_t support explicitely.
636	HOST_DEFINES += _GNU_SOURCE _FILE_OFFSET_BITS=64 ;
637
638	# On Linux with xattr support we can use it for our attribute emulation,
639	# which is somewhat more robust.
640	if $(HAIKU_HOST_USE_XATTR) = 1 {
641		HOST_DEFINES += HAIKU_HOST_USE_XATTR ;
642	} else {
643		# Otherwise the generic attribute emulation is used, which uses a
644		# directory per file to store its attribute. We need to redefine RM so
645		# that the attributes are removed as well. We use a wrapper script, which
646		# invokes a build tool. If the build tool hasn't been built yet, the
647		# normal "rm" is used and the attributes are leaked (likely there aren't
648		# any yet).
649		RM = $(HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR) ";"
650			[ FDirName $(HAIKU_TOP) build scripts rm_attrs ]
651			[ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) $(HOST_ARCH) release
652				tools rm_attrs ] -f ;
653			# assumes that rm_attrs is built with debugging disabled
654		HOST_RM_ATTRS_TARGET = <build>rm_attrs ;
655	}
656}
657
658# network libraries
659if $(HOST_PLATFORM_HAIKU_COMPATIBLE) {
660	HOST_NETWORK_LIBS = network ;
661	HOST_NETAPI_LIB = bnetapi ;
662	HOST_SELECT_UNAME_ETC_LIB = ;	# libroot
663} else if $(HOST_PLATFORM_BONE_COMPATIBLE) {
664	HOST_NETWORK_LIBS = socket bind ;
665	HOST_NETAPI_LIB = bnetapi ;
666	HOST_SELECT_UNAME_ETC_LIB = ;	# libroot
667} else if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
668	HOST_NETWORK_LIBS = net ;
669	HOST_NETAPI_LIB = netapi ;
670	HOST_SELECT_UNAME_ETC_LIB = net ;
671} else {
672	# Linux,...
673	HOST_NETWORK_LIBS = ;
674	HOST_NETAPI_LIB = ;
675	HOST_SELECT_UNAME_ETC_LIB = ;
676}
677
678# define the executable MIME type
679HOST_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
680
681if $(METROWERKS) {
682	# at least parts of Haiku still can be compiled with
683	# the Metrowerks compiler on BeOS/PPC
684	HOST_EXECUTABLE_MIME_TYPE = "application/x-be-executable" ;
685}
686
687# Be API compatibility
688HOST_BE_API_HEADERS = ;
689HOST_BE_API_CCFLAGS = ;
690HOST_BE_API_C++FLAGS = ;
691
692if ! $(HOST_PLATFORM_BEOS_COMPATIBLE) {
693	HOST_BE_API_HEADERS =
694		[ FDirName $(HAIKU_TOP) headers build ]
695		[ FDirName $(HAIKU_TOP) headers build os ]
696		[ FDirName $(HAIKU_TOP) headers build os app ]
697		[ FDirName $(HAIKU_TOP) headers build os drivers ]
698		[ FDirName $(HAIKU_TOP) headers build os kernel ]
699		[ FDirName $(HAIKU_TOP) headers build os interface ]
700		[ FDirName $(HAIKU_TOP) headers build os storage ]
701		[ FDirName $(HAIKU_TOP) headers build os support ]
702	;
703	HOST_BE_API_CCFLAGS = -include BeOSBuildCompatibility.h ;
704	HOST_BE_API_C++FLAGS = $(HOST_BE_API_CCFLAGS) ;
705}
706
707# Add directory with system headers we need when building something for the host
708# platform, e.g. containing missing POSIX/GNU headers.
709HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host $(HOST_PLATFORM) ] ;
710
711# For all versions of BeOS also add the common beos directory.
712if $(HOST_PLATFORM) in r5 bone dano {
713	HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host beos_common ] ;
714}
715
716
717#pragma mark -
718
719# target platform settings
720
721# check the target platform compatibility
722SetPlatformCompatibilityFlagVariables TARGET_PLATFORM : TARGET : target ;
723
724# check the compatibility between host and target platform
725if $(TARGET_PLATFORM) != haiku {
726	if ! $(HOST_PLATFORM_($(TARGET_PLATFORM))_COMPATIBLE) {
727		Exit ERROR: The host platform is not compatible with target platform
728			$(TARGET_PLATFORM). ;
729	}
730}
731
732# Set TARGET_* variables either from HAIKU_* or HOST_* depending on the
733# specified TARGET_PLATFORM.
734
735local buildVars =
736	ARCH CPU GCC_VERSION
737
738	AR CC C++ LD OBJCOPY RANLIB
739
740	INCLUDES_SEPARATOR LOCAL_INCLUDES_OPTION SYSTEM_INCLUDES_OPTION
741
742	HDRS CPPFLAGS CCFLAGS C++FLAGS LDFLAGS LINK LINKFLAGS DEFINES
743	ARFLAGS UNARFLAGS
744	KERNEL_DEFINES
745
746	KERNEL_CCFLAGS KERNEL_C++FLAGS
747	KERNEL_PIC_CCFLAGS KERNEL_PIC_LINKFLAGS
748	WARNING_CCFLAGS WARNING_C++FLAGS
749
750	KERNEL_WARNING_CCFLAGS KERNEL_WARNING_C++FLAGS
751
752	DEBUG_FLAGS
753
754	DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
755
756	KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS
757	KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
758
759	PRIVATE_KERNEL_HEADERS
760	PRIVATE_SYSTEM_HEADERS
761
762	LIBSTDC++ LIBSUPC++
763
764	NETWORK_LIBS NETAPI_LIB SELECT_UNAME_ETC_LIB
765
766	ARCH_MACRO_DEFINE EXECUTABLE_MIME_TYPE
767
768	OBJECT_BASE_DIR COMMON_ARCH_OBJECT_DIR COMMON_DEBUG_OBJECT_DIR
769	DEBUG_$(HAIKU_DEBUG_LEVELS)_OBJECT_DIR
770;
771
772if $(TARGET_PLATFORM) = haiku {
773	local var ;
774	for var in $(buildVars) {
775		TARGET_$(var) = $(HAIKU_$(var)) ;
776	}
777
778	TARGET_GCC_LIB_DIR			= $(HAIKU_GCC_LIB_DIR) ;
779	TARGET_GCC_HEADERS_DIR		= $(HAIKU_GCC_HEADERS_DIR) ;
780	TARGET_GCC_LIBGCC			= $(HAIKU_GCC_LIBGCC) ;
781	TARGET_GCC_LIBGCC_OBJECTS	= $(HAIKU_GCC_LIBGCC_OBJECTS) ;
782
783	TARGET_BOOT_PLATFORM		?= $(HAIKU_BOOT_PLATFORM) ;
784
785	TARGET_LIBRARY_NAME_MAP		= HAIKU_LIBRARY_NAME_MAP ;
786
787} else {
788	local var ;
789	for var in $(buildVars) {
790		TARGET_$(var) = $(HOST_$(var)) ;
791	}
792
793	TARGET_GCC_LIB_DIR			= ;
794	TARGET_GCC_HEADERS_DIR		= ;
795	TARGET_GCC_LIBGCC			= ;
796	TARGET_GCC_LIBGCC_OBJECTS	= ;
797
798	TARGET_BOOT_PLATFORM		= ;
799
800	TARGET_LIBRARY_NAME_MAP		= HOST_LIBRARY_NAME_MAP ;
801}
802
803# define macro, for identifying the platform
804switch $(TARGET_PLATFORM) {
805	case r5			: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_BEOS ;
806	case bone		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_BONE ;
807	case dano		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_DANO ;
808	case haiku_host	: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_HAIKU ;
809	case haiku		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_HAIKU ;
810	case linux		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_LINUX ;
811	case freebsd	: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_FREEBSD ;
812	case darwin		: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_DARWIN ;
813	case libbe_test	: TARGET_DEFINES	+= HAIKU_TARGET_PLATFORM_LIBBE_TEST ;
814}
815
816# define macro, for identifying the host platform
817switch $(HOST_PLATFORM) {
818	case r5			: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_BEOS ;
819	case bone		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_BONE ;
820	case dano		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_DANO ;
821	case haiku_host	: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_HAIKU ;
822	case linux		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_LINUX ;
823	case freebsd	: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_FREEBSD ;
824	case darwin		: HOST_DEFINES	+= HAIKU_HOST_PLATFORM_DARWIN ;
825}
826
827
828#pragma mark -
829
830# In case we build for a BeOS compatible platform, but not for Haiku, we
831# include the HaikuBuildCompatibility.h header and link against
832# libhaikucompat.a.
833
834if ! $(TARGET_PLATFORM_HAIKU_COMPATIBLE) && $(TARGET_PLATFORM_BEOS_COMPATIBLE) {
835	# headers and flags
836	local compatibilityHeader = -include [ FDirName $(HAIKU_TOP) headers build
837		HaikuBuildCompatibility.h ] ;
838	TARGET_CCFLAGS += $(compatibilityHeader) ;
839	TARGET_C++FLAGS += $(compatibilityHeader) ;
840
841	# compatibility library
842	TARGET_HAIKU_COMPATIBILITY_LIBS = libhaikucompat.a ;
843}
844
845# special target libbe_test
846
847if $(TARGET_PLATFORM) = libbe_test {
848	# headers and flags
849	TARGET_HDRS +=
850		[ PublicHeaders $(DOT) app drivers game interface kernel storage
851			support ]
852		[ PrivateHeaders $(DOT) ] ;
853	TARGET_DEFINES += __HAIKU__ ;
854
855	# directories
856	TARGET_OBJECT_BASE_DIR
857		= [ FDirName $(HAIKU_OBJECT_DIR) $(TARGET_PLATFORM) ] ;
858	TARGET_COMMON_ARCH_OBJECT_DIR
859		= [ FDirName $(TARGET_OBJECT_BASE_DIR) common ] ;
860	TARGET_ARCH_OBJECT_DIR
861		= [ FDirName $(TARGET_OBJECT_BASE_DIR) $(TARGET_ARCH) ] ;
862	TARGET_COMMON_DEBUG_OBJECT_DIR
863		= [ FDirName $(TARGET_ARCH_OBJECT_DIR) common ] ;
864	TARGET_DEBUG_0_OBJECT_DIR
865		= [ FDirName $(TARGET_ARCH_OBJECT_DIR) release ] ;
866
867	local level ;
868	for level in $(HAIKU_DEBUG_LEVELS[2-]) {
869		TARGET_DEBUG_$(level)_OBJECT_DIR
870			= [ FDirName $(TARGET_ARCH_OBJECT_DIR) debug_$(level) ] ;
871	}
872
873	# library name map
874	TARGET_LIBRARY_NAME_MAP = LIBBE_LIBRARY_NAME_MAP ;
875	LIBBE_LIBRARY_NAME_MAP_be = libbe_haiku.so ;
876}
877
878
879#pragma mark -
880
881# common stuff
882
883# start with a clean state
884CCFLAGS = ;
885C++FLAGS = ;
886DEFINES = ;
887
888# Set CC, C++, LINK to invalid values, so that we realize early, that we use
889# the wrong compiler.
890CC = bad-cc ;
891C++ = bad-c++ ;
892LINK = bad-link ;
893
894# Allow compiling unit tests on Zeta. Instead of fixing the PostMessage()
895# issues, they deprecated that nice function. This will enable it again:
896C++FLAGS += -D_ZETA_USING_DEPRECATED_API_=1 ;
897# Same for buggy find_directory threadsafety fixes
898C++FLAGS += -D_ZETA_TS_FIND_DIR_=1 ;
899	# TODO: Doesn't really belong here.
900
901
902# Defaults for warnings, optimization, and debugging.
903#
904WARNINGS ?= 1 ;
905OPTIM ?= -O2 ;
906DEBUG ?= 0 ;
907
908
909# Set the defaults for PLATFORM and SUPPORTED_PLATFORMS. PLATFORM is only
910# overridden for targets to be built for the host platform. SUPPORTED_PLATFORMS
911# can be overridden by the author of a component.
912PLATFORM = $(TARGET_PLATFORM) ;
913SUPPORTED_PLATFORMS = haiku ;
914
915
916# Instructs the Library rule to not make its object files temporary.
917# This is needed as some objects are used in a static library and for an
918# executable.
919KEEPOBJS = true ;
920
921
922# Set permissions to how they should be on the image.
923EXEMODE		= 755 ;
924FILEMODE	= 644 ;
925SHELLMODE	= 755 ;
926
927
928# output directories
929# TODO: Review this.
930HAIKU_DOCUMENTATION_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) documentation ] ;
931HAIKU_DOCUMENTATION_OBJECT_DIR ?= [ FDirName $(HAIKU_COMMON_PLATFORM_OBJECT_DIR)
932	documentation ] ;
933
934# TODO: Rethink test stuff.
935HAIKU_TEST_DIR			?= [ FDirName $(HAIKU_OUTPUT_DIR) tests $(TARGET_PLATFORM) $(HAIKU_ARCH) ] ;
936HAIKU_APP_TEST_DIR		?= [ FDirName $(HAIKU_TEST_DIR) apps ] ;
937HAIKU_APP_TEST_LIB_DIR 	?= [ FDirName $(HAIKU_APP_TEST_DIR) lib ] ;
938HAIKU_TMP_DIR			?= [ FDirName $(HAIKU_OUTPUT_DIR) tmp ] ;
939
940HAIKU_PACKAGE_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) packages ] ;
941HAIKU_PACKAGE_OBJECT_DIR ?= [ FDirName $(HAIKU_OBJECT_DIR) packages ] ;
942
943TARGET_TEST_DIR				?= [ FDirName $(HAIKU_TEST_DIR)
944									$(TARGET_PLATFORM) ] ;
945TARGET_UNIT_TEST_DIR		?= [ FDirName $(TARGET_TEST_DIR) unittests ] ;
946TARGET_UNIT_TEST_LIB_DIR	?= [ FDirName $(TARGET_UNIT_TEST_DIR) lib ] ;
947
948# automatically setup the objects directory per subdirectory
949SUBDIRRULES += SetupObjectsDir ;
950
951# Add the standard (userland) warning flags variables to the ones restored in
952# every subdirectory. Thus we can easily meddle with them in subdirectories
953# with imported sources.
954AUTO_SET_UP_CONFIG_VARIABLES +=
955	HOST_WARNING_CCFLAGS HOST_WARNING_C++FLAGS
956	TARGET_WARNING_CCFLAGS TARGET_WARNING_C++FLAGS
957
958	# also add PLATFORM and SUPPORTED_PLATFORMS
959	PLATFORM SUPPORTED_PLATFORMS
960;
961