1 2# Variable naming conventions: 3# TARGET_*: A build system variable specifying a property for building for 4# the target platform (usually Haiku). E.g. TARGET_CC specifies the 5# compiler when building a target for the target platform. 6# HOST_*: A build system variable specifying a property of the platform 7# hosting the build. E.g. HOST_CC specifies the compiler when 8# building a target for the host platform (a build tool for 9# instance). 10# HAIKU_*: A build system variable specifying a build system property. Usually 11# directory paths and the like. 12 13 14#pragma mark - container settings 15 16# Haiku image 17HAIKU_IMAGE_CONTAINER_NAME = haiku-image-container ; 18HAIKU_CONTAINER_GRIST on $(HAIKU_IMAGE_CONTAINER_NAME) = HaikuImage ; 19HAIKU_INCLUDE_IN_CONTAINER_VAR on $(HAIKU_IMAGE_CONTAINER_NAME) 20 = HAIKU_INCLUDE_IN_IMAGE ; 21HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_IMAGE_CONTAINER_NAME) 22 = HAIKU_IMAGE_INSTALL_TARGETS ; 23 24# network boot archive 25HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME = haiku-netboot-archive-container ; 26HAIKU_CONTAINER_GRIST on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME) 27 = NetBootArchive ; 28# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported 29HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME) 30 = HAIKU_NET_BOOT_ARCHIVE_INSTALL_TARGETS ; 31 32# boot floppy 33HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME = haiku-boot-floppy-container ; 34HAIKU_CONTAINER_GRIST on $(HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME) 35 = FloppyBootImage ; 36# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported 37HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME) 38 = HAIKU_FLOPPY_BOOT_IMAGE_INSTALL_TARGETS ; 39 40# boot CD image 41HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME = haiku-boot-cd-container ; 42HAIKU_CONTAINER_GRIST on $(HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME) = CDBootImage ; 43# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported 44HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME) 45 = HAIKU_CD_BOOT_IMAGE_INSTALL_TARGETS ; 46 47# boot CD for PPC image 48HAIKU_CD_BOOT_PPC_IMAGE_CONTAINER_NAME = haiku-boot-cd-ppc-container ; 49HAIKU_CONTAINER_GRIST on $(HAIKU_CD_BOOT_PPC_IMAGE_CONTAINER_NAME) = CDBootPPCImage ; 50# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported 51HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_CD_BOOT_PPC_IMAGE_CONTAINER_NAME) 52 = HAIKU_CD_BOOT_PPC_IMAGE_INSTALL_TARGETS ; 53 54# Haiku image/install defaults 55HAIKU_DEFAULT_IMAGE_NAME = haiku.image ; 56HAIKU_DEFAULT_IMAGE_DIR = $(HAIKU_OUTPUT_DIR) ; 57HAIKU_DEFAULT_VMWARE_IMAGE_NAME = haiku.vmdk ; 58HAIKU_DEFAULT_INSTALL_DIR = /Haiku ; 59HAIKU_DEFAULT_IMAGE_SIZE ?= 128 ; # 128 MB 60HAIKU_DEFAULT_IMAGE_LABEL ?= Haiku ; 61 62# Haiku CD defaults 63HAIKU_DEFAULT_CD_NAME = haiku-cd.iso ; 64HAIKU_DEFAULT_CD_DIR = $(HAIKU_OUTPUT_DIR) ; 65HAIKU_DEFAULT_CD_LABEL = Haiku ; 66 67# analyze and optionally replace jam's target parameters 68ProcessCommandLineArguments ; 69 70 71# include Timezones/libgccObjects 72{ 73 local timezones = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : Timezones ] ; 74 local libgccObjects = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : libgccObjects ] ; 75 76 if ! ( $(timezones) && $(libgccObjects) ) { 77 ECHO "No `Timezones' or `libgccObjects' found in" 78 "$(HAIKU_BUILD_OUTPUT_DIR)!" ; 79 EXIT "Please run ./configure in the source tree's root directory" 80 "again!" ; 81 } 82 83 LOCATE on Timezones = $(HAIKU_BUILD_OUTPUT_DIR) ; 84 LOCATE on libgccObjects = $(HAIKU_BUILD_OUTPUT_DIR) ; 85 86 include Timezones ; 87 include libgccObjects ; 88} 89 90 91# supported debug levels 92HAIKU_DEBUG_LEVELS = 0 1 2 3 4 5 ; 93 94# BeOS, BONE, Dan0 compatible platforms 95HAIKU_BEOS_COMPATIBLE_PLATFORMS = haiku r5 bone dano haiku_host ; 96HAIKU_BONE_COMPATIBLE_PLATFORMS = haiku bone dano haiku_host ; 97HAIKU_DANO_COMPATIBLE_PLATFORMS = haiku dano haiku_host ; 98HAIKU_HAIKU_COMPATIBLE_PLATFORMS = haiku haiku_host ; 99 100# configuration header directories 101HAIKU_CONFIG_HEADERS = [ FDirName $(HAIKU_TOP) build user_config_headers ] 102 [ FDirName $(HAIKU_TOP) build config_headers ] ; 103 104 105#pragma mark - 106 107# haiku target platform settings 108 109# analyze GCC version 110HAIKU_GCC_VERSION = [ FAnalyzeGCCVersion HAIKU_GCC_RAW_VERSION ] ; 111 112# enable GCC -pipe option, if requested 113if $(HAIKU_USE_GCC_PIPE) = 1 { 114 HAIKU_GCC_BASE_FLAGS = -pipe ; 115} 116 117# disable strict aliasing on anything newer than gcc 2 as it may lead to 118# unexpected results. also disable the tree-vrp (value range propagation) 119# optimization for now as with the current gcc4 version we are using this 120# results in some broken code. 121# TODO: remove the -fno-strict-aliasing option when all code has been 122# analyzed/fixed with regard to aliasing. 123# TODO: retest/remove the -fno-tree-vrp option as soon as we have updated our 124# gcc4 compiler. 125if $(HAIKU_GCC_VERSION[1]) >= 3 { 126 HAIKU_GCC_BASE_FLAGS += -fno-strict-aliasing -fno-tree-vrp ; 127} 128 129# override gcc 2.95.3's header directory -- strictly necessary only when using 130# the BeOS native compiler (since its headers are incompatible), but it doesn't 131# harm for the cross-compiler either. 132if $(HAIKU_GCC_VERSION[1]) = 2 { 133 HAIKU_GCC_HEADERS_DIR = [ FDirName $(HAIKU_TOP) headers build gcc-2.95.3 ] ; 134} 135 136# initial state for flags etc. 137HAIKU_C++ ?= $(HAIKU_CC) ; 138HAIKU_LINK = $(HAIKU_CC) ; 139HAIKU_LINKFLAGS = $(HAIKU_GCC_BASE_FLAGS) ; 140 141HAIKU_HDRS = [ FStandardHeaders ] ; 142HAIKU_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ; 143HAIKU_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ; 144HAIKU_KERNEL_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) ; 145HAIKU_KERNEL_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) ; 146HAIKU_DEFINES = __HAIKU__ ; 147 148# distro compatibility level defines 149HAIKU_DISTRO_COMPATIBILITY ?= "default" ; 150switch $(HAIKU_DISTRO_COMPATIBILITY) { 151 case official : HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_OFFICIAL ; 152 case compatible : HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_COMPATIBLE ; 153 case "default" : HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_DEFAULT ; 154 case * : Exit "Invalid value for HAIKU_DISTRO_COMPATIBILITY:" 155 $(HAIKU_DISTRO_COMPATIBILITY) ; 156} 157 158# analyze the gcc machine spec to determine HAIKU_CPU 159switch $(HAIKU_GCC_MACHINE) { 160 case i386-* : HAIKU_CPU = x86 ; 161 case i486-* : HAIKU_CPU = x86 ; 162 case i586-* : HAIKU_CPU = x86 ; 163 case i686-* : HAIKU_CPU = x86 ; 164 case powerpc-* : HAIKU_CPU = ppc ; 165 case m68k-* : HAIKU_CPU = m68k ; 166 case * : Exit "Unsupported gcc target machine:" $(HAIKU_GCC_MACHINE) ; 167} 168 169switch $(HAIKU_CPU) { 170 case ppc : 171 { 172 HAIKU_DEFINES += __POWERPC__ ; 173 HAIKU_BOOT_PLATFORM = openfirmware ; 174 # offset in floppy image (>= sizeof(haiku_loader)) 175 HAIKU_BOOT_ARCHIVE_IMAGE_OFFSET = 192 ; # in kB - unused yet 176 } 177 case x86 : 178 { 179 HAIKU_DEFINES += __INTEL__ ; 180 HAIKU_BOOT_PLATFORM = bios_ia32 ; 181 # offset in floppy image (>= sizeof(haiku_loader)) 182 HAIKU_BOOT_ARCHIVE_IMAGE_OFFSET = 300 ; # in kB 183 184 # yasm is required for target arch x86 185 if ! $(HAIKU_YASM) { 186 Exit "HAIKU_YASM not set. Please re-run configure." ; 187 } 188 } 189 case m68k : 190 { 191 HAIKU_DEFINES += __M68K__ ; 192 HAIKU_BOOT_PLATFORM = atari_m68k ; 193 # offset in floppy image (>= sizeof(haiku_loader)) 194 HAIKU_BOOT_ARCHIVE_IMAGE_OFFSET = 130 ; # in kB 195 } 196 case * : 197 Exit "Currently unsupported target CPU:" $(HAIKU_CPU) ; 198} 199HAIKU_ARCH ?= $(HAIKU_CPU) ; 200HAIKU_ARCH_MACRO_DEFINE = ARCH_$(HAIKU_ARCH) ; 201HAIKU_DEFINES += $(HAIKU_ARCH_MACRO_DEFINE) ; 202HAIKU_DEFINES += BOOT_ARCHIVE_IMAGE_OFFSET=$(HAIKU_BOOT_ARCHIVE_IMAGE_OFFSET) ; 203 204# directories 205HAIKU_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) haiku ] ; 206HAIKU_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) common ] ; 207HAIKU_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) $(HAIKU_ARCH) ] ; 208HAIKU_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) common ] ; 209HAIKU_DEBUG_0_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) release ] ; 210 211local level ; 212for level in $(HAIKU_DEBUG_LEVELS[2-]) { 213 HAIKU_DEBUG_$(level)_OBJECT_DIR 214 = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) debug_$(level) ] ; 215} 216 217# set variables for gcc header options 218SetIncludePropertiesVariables HAIKU ; 219 220# assembler flags 221HAIKU_ASFLAGS = ; 222 223# C/C++ flags 224HAIKU_KERNEL_CCFLAGS += -finline -fno-builtin 225 -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) ; 226HAIKU_KERNEL_C++FLAGS += -finline -fno-builtin -fno-exceptions 227 -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) ; 228HAIKU_KERNEL_DEFINES += _KERNEL_MODE ; 229 230if $(HAIKU_GCC_VERSION[1]) >= 3 { 231 HAIKU_KERNEL_C++FLAGS += -fno-use-cxa-atexit ; 232} 233 234if $(HAIKU_GCC_VERSION[1]) >= 4 { 235 HAIKU_C++FLAGS += -Wno-deprecated ; 236 237 if $(HAIKU_GCC_VERSION[2]) >= 3 { 238 HAIKU_KERNEL_CCFLAGS += -ffreestanding ; 239 HAIKU_KERNEL_C++FLAGS += -ffreestanding ; 240 } 241} 242 243HAIKU_KERNEL_PIC_CCFLAGS = -fno-pic ; 244HAIKU_KERNEL_PIC_LINKFLAGS = ; 245if $(HAIKU_ARCH) = ppc { 246 # Build a position independent PPC kernel. We need to be able to relocate 247 # the kernel, since the virtual address space layout at boot time is not 248 # fixed. 249 HAIKU_KERNEL_PIC_CCFLAGS = -fPIE ; 250 HAIKU_KERNEL_PIC_LINKFLAGS = -shared -fPIE ; 251} 252if $(HAIKU_ARCH) = m68k { 253 # We don't need a PIC kernel as it's always at the same place. 254 # it's actually needed to not use pic, else linking fails due to too large 255 # pc refs. 256 HAIKU_KERNEL_PIC_CCFLAGS = -fno-pic ; 257 HAIKU_KERNEL_PIC_LINKFLAGS = ; 258 # we don't want to have to handle emulating missing FPU opcodes for 040 and 259 # 060 in the kernel 260 HAIKU_KERNEL_CCFLAGS += -m68020-60 ; 261 HAIKU_KERNEL_C++FLAGS += -m68020-60 ; 262} 263 264# If the environment variable DEBUG_PRINTF is defined we define an equally 265# named macro to the variable value. Some components use the macro to allow 266# another function than printf() to print the debug output. The variable should 267# be set to the name of the alternative function. 268# 269if $(DEBUG_PRINTF) { 270 HAIKU_CCFLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ; 271 HAIKU_C++FLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ; 272} 273 274# warning flags 275HAIKU_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes 276 -Wpointer-arith -Wcast-align -Wsign-compare -Wno-multichar ; 277HAIKU_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy 278 -Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare 279 -Wno-multichar ; 280 281HAIKU_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes 282 -Wno-multichar ; 283HAIKU_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-multichar ; 284 285# debug flags 286HAIKU_DEBUG_FLAGS ?= -ggdb ; 287 288# debug 0: suppress asserts 289HAIKU_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 290HAIKU_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 291 292HAIKU_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 293HAIKU_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 294 295local level ; 296for level in $(HAIKU_DEBUG_LEVELS[2-]) { 297 local flags = $(HAIKU_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ; 298 HAIKU_DEBUG_$(level)_CCFLAGS = $(flags) ; 299 HAIKU_DEBUG_$(level)_C++FLAGS = $(flags) ; 300 HAIKU_KERNEL_DEBUG_$(level)_CCFLAGS = $(flags) ; 301 HAIKU_KERNEL_DEBUG_$(level)_C++FLAGS = $(flags) ; 302} 303 304if $(HAIKU_GCC_VERSION[1]) >= 3 { 305 # TODO: Temporary work-around. Should be defined in the compiler specs 306 HAIKU_LINKFLAGS += -Xlinker --no-undefined ; 307} else { 308 HAIKU_DEFINES += _BEOS_R5_COMPATIBLE_ ; 309} 310 311# private shared kernel/libroot headers 312HAIKU_PRIVATE_SYSTEM_HEADERS = 313 [ PrivateHeaders $(DOT) system system/arch/$(HAIKU_ARCH) ] 314; 315 316# private kernel headers to be used when compiling kernel code 317HAIKU_PRIVATE_KERNEL_HEADERS = 318 [ PrivateHeaders $(DOT) kernel libroot 319 kernel/boot/platform/$(HAIKU_BOOT_PLATFORM) ] 320 [ ArchHeaders $(HAIKU_ARCH) ] 321 $(HAIKU_PRIVATE_SYSTEM_HEADERS) 322; 323 324# Add some grist to the libgcc objects 325HAIKU_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS:G=libgcc) ; 326 327# the C++ library 328if $(HAIKU_SHARED_LIBSTDC++) { 329 HAIKU_LIBSTDC++ = $(HAIKU_SHARED_LIBSTDC++) ; 330} else if $(HAIKU_STATIC_LIBSTDC++) { 331 HAIKU_LIBSTDC++ = $(HAIKU_STATIC_LIBSTDC++) ; 332} else { 333 HAIKU_LIBSTDC++ = libstdc++.r4.so ; 334} 335 336# the C++ support library 337if $(HAIKU_SHARED_LIBSUPC++) { 338 HAIKU_LIBSUPC++ = $(HAIKU_SHARED_LIBSUPC++) ; 339} else if $(HAIKU_STATIC_LIBSUPC++) { 340 HAIKU_LIBSUPC++ = $(HAIKU_STATIC_LIBSUPC++) ; 341} else { 342 HAIKU_LIBSUPC++ = ; 343} 344 345# network libraries 346HAIKU_NETWORK_LIBS = network ; 347HAIKU_NETAPI_LIB = bnetapi ; 348HAIKU_SELECT_UNAME_ETC_LIB = ; # libroot, against which we link anyway 349 350# library and executable glue code 351local commonGlueCode = 352 <src!system!glue>init_term_dyn.o 353 <src!system!glue!arch!$(HAIKU_ARCH)>crti.o 354 <src!system!glue!arch!$(HAIKU_ARCH)>crtn.o 355; 356HAIKU_LIBRARY_BEGIN_GLUE_CODE = 357 <src!system!glue!arch!$(HAIKU_ARCH)>crti.o 358 crtbegin.o 359 <src!system!glue>init_term_dyn.o 360; 361HAIKU_LIBRARY_END_GLUE_CODE = 362 # TODO: For the time being always link against libsupc++.a. 363 $(HAIKU_STATIC_LIBSUPC++) 364 crtend.o 365 <src!system!glue!arch!$(HAIKU_ARCH)>crtn.o 366; 367HAIKU_EXECUTABLE_BEGIN_GLUE_CODE = 368 <src!system!glue!arch!$(HAIKU_ARCH)>crti.o 369 crtbegin.o 370 <src!system!glue>start_dyn.o 371 <src!system!glue>init_term_dyn.o 372; 373HAIKU_EXECUTABLE_END_GLUE_CODE = $(HAIKU_LIBRARY_END_GLUE_CODE) ; 374HAIKU_KERNEL_ADDON_BEGIN_GLUE_CODE = crtbegin.o ; 375HAIKU_KERNEL_ADDON_END_GLUE_CODE = $(HAIKU_GCC_LIBGCC) crtend.o ; 376 377SEARCH on crtbegin.o crtend.o = $(HAIKU_GCC_LIB_DIR) ; 378 379HAIKU_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ; 380 381# TODO: The version stuff should probably go into a separate file and be made 382# available as macro, too. 383# Set our version number if not already set and mark it as a developer build 384if ! $(HAIKU_BUILD_VERSION) { 385 HAIKU_BUILD_VERSION ?= "1 0 0 a 1" ; 386 HAIKU_BUILD_DESCRIPTION ?= "Developer Build" ; 387} 388 389# If HAIKU_BUILD_VERSION is set, but HAIKU_BUILD_DESCRIPTION isn't, mark it as 390# an unknown build. 391HAIKU_BUILD_DESCRIPTION ?= "Unknown Build" ; 392 393# init library name map 394{ 395 local i ; 396 for i in be game GL mail media midi midi2 network bnetapi opengl 397 screensaver root z textencoding tracker translation { 398 HAIKU_LIBRARY_NAME_MAP_$(i) = lib$(i).so ; 399 } 400 HAIKU_LIBRARY_NAME_MAP_libstdc++ = $(HAIKU_LIBSTDC++) ; 401 HAIKU_LIBRARY_NAME_MAP_input_server = <nogrist>input_server ; 402} 403 404 405#pragma mark - 406 407# host platform settings 408 409# enable GCC -m32 option, if requested 410if $(HAIKU_HOST_USE_32BIT) = 1 { 411 HOST_GCC_BASE_FLAGS = -m32 ; 412} 413 414 415# save jam's variables for the build platform 416HOST_AR ?= $(AR) ; 417HOST_CC ?= $(CC) ; 418HOST_C++ ?= $(C++) ; 419HOST_LINK ?= $(LINK) ; 420HOST_LD ?= ld ; # TODO: Fix this! 421HOST_OBJCOPY ?= objcopy ; # 422HOST_RANLIB ?= $(RANLIB) ; 423HOST_CPPFLAGS ?= $(CPPFLAGS) ; 424HOST_CCFLAGS ?= $(HOST_GCC_BASE_FLAGS) $(CCFLAGS) ; 425HOST_C++FLAGS ?= $(HOST_GCC_BASE_FLAGS) $(C++FLAGS) ; 426HOST_LDFLAGS ?= $(HOST_GCC_BASE_FLAGS) $(LDFLAGS) ; 427HOST_LINKFLAGS ?= $(HOST_GCC_BASE_FLAGS) $(LINKFLAGS) ; 428HOST_DEFINES ?= $(DEFINES) ; 429HOST_HDRS ?= $(HDRS) ; 430 431 432# split up HOST_AR into the command name and flags 433HOST_AR = [ Match "([^ ]*) *(.*)" : $(HOST_AR[1]) ] 434 $(HOST_AR[2-]) ; 435HOST_ARFLAGS = $(HOST_AR[2-]) ; 436HOST_AR = $(HOST_AR[1]) ; 437HOST_UNARFLAGS ?= x ; 438 439# check the host platform compatibility 440SetPlatformCompatibilityFlagVariables HOST_PLATFORM : HOST : host 441 : linux openbsd freebsd darwin sunos cygwin ; 442 443if $(HOST_PLATFORM) = linux || $(HOST_PLATFORM) = freebsd 444 || $(HOST_PLATFORM) = darwin || $(HOST_PLATFORM) = cygwin 445 || $(HOST_PLATFORM) = sunos || $(HOST_PLATFORM) = openbsd { 446 # don't use lex: otherwise rc will not work correctly 447 if $(LEX) = lex { 448 LEX = flex ; 449 } 450} 451 452if $(HOST_PLATFORM) = cygwin { 453 HOST_LINKFLAGS += -Xlinker --allow-multiple-definition -Xlinker 454 --enable-auto-import ; 455} 456 457HOST_CPU ?= $(OSPLAT:L) ; 458 459HOST_ARCH ?= $(HOST_CPU) ; 460HOST_ARCH_MACRO_DEFINE = ARCH_$(HOST_CPU) ; 461 462# directories 463HOST_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) ] ; 464HOST_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) common ] ; 465HOST_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) $(HOST_ARCH) ] ; 466HOST_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) common ] ; 467HOST_DEBUG_0_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) release ] ; 468 469local level ; 470for level in $(HAIKU_DEBUG_LEVELS[2-]) { 471 HOST_DEBUG_$(level)_OBJECT_DIR 472 = [ FDirName $(HOST_ARCH_OBJECT_DIR) debug_$(level) ] ; 473} 474 475# analyze GCC version 476HOST_GCC_VERSION = [ FAnalyzeGCCVersion HOST_GCC_RAW_VERSION ] ; 477 478# set variables for gcc header options 479SetIncludePropertiesVariables HOST ; 480 481# assembler flags 482HOST_ASFLAGS = ; 483 484# C/C++ flags 485HOST_CCFLAGS += -Wno-multichar ; 486HOST_C++FLAGS += -Wno-multichar ; 487 488if $(HOST_PLATFORM) != cygwin { 489 HOST_PIC_CCFLAGS += -fPIC ; 490 HOST_PIC_C++FLAGS += -fPIC ; 491} 492 493HOST_KERNEL_CCFLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin 494 -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ; 495HOST_KERNEL_C++FLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin 496 -fno-exceptions -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ; 497HOST_KERNEL_DEFINES += _KERNEL_MODE ; 498 499HOST_KERNEL_PIC_CCFLAGS = -fno-pic ; 500HOST_KERNEL_PIC_LINKFLAGS = ; 501if $(HOST_ARCH) = ppc { 502 # Build a position independent PPC kernel. We need to be able to relocate 503 # the kernel, since the virtual address space layout at boot time is not 504 # fixed. 505 HOST_KERNEL_PIC_CCFLAGS = -fPIE ; 506 HOST_KERNEL_PIC_LINKFLAGS = -shared -fPIE ; 507} 508if $(HOST_ARCH) = m68k { 509 # Build a position independent M68K kernel. We need to be able to relocate 510 # the kernel, since the virtual address space layout at boot time is not 511 # fixed. 512 HOST_KERNEL_PIC_CCFLAGS = $(HAIKU_KERNEL_PIC_CCFLAGS) ; 513 HOST_KERNEL_PIC_LINKFLAGS = $(HAIKU_KERNEL_PIC_LINKFLAGS) ; 514} 515 516# warning flags 517HOST_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes -Wpointer-arith 518 -Wcast-align -Wsign-compare ; 519HOST_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy 520 -Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ; 521 522HOST_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes ; 523HOST_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs ; 524 525# debug flags 526switch $(HOST_PLATFORM) { 527 case haiku : HOST_DEBUG_FLAGS ?= -ggdb ; 528 case haiku_host : HOST_DEBUG_FLAGS ?= -ggdb ; 529 case linux : HOST_DEBUG_FLAGS ?= -ggdb ; 530 case freebsd : HOST_DEBUG_FLAGS ?= -ggdb ; 531 case darwin : HOST_DEBUG_FLAGS ?= -ggdb ; 532 case * : HOST_DEBUG_FLAGS ?= -g ; 533} 534 535# debug 0: suppress asserts 536HOST_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 537HOST_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 538 539HOST_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 540HOST_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 541 542local level ; 543for level in $(HAIKU_DEBUG_LEVELS[2-]) { 544 local flags = $(HOST_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ; 545 HOST_DEBUG_$(level)_CCFLAGS = $(flags) ; 546 HOST_DEBUG_$(level)_C++FLAGS = $(flags) ; 547 HOST_KERNEL_DEBUG_$(level)_CCFLAGS = $(flags) ; 548 HOST_KERNEL_DEBUG_$(level)_C++FLAGS = $(flags) ; 549} 550 551# ld flags 552if $(HOST_ARCH) = x86 && $(HAIKU_HOST_USE_32BIT) = 1 { 553 HOST_LDFLAGS += -melf_i386 ; 554} 555 556# private kernel headers do be used when compiling kernel code 557HOST_PRIVATE_KERNEL_HEADERS = ; 558 559# private shared kernel/libroot headers 560HOST_PRIVATE_SYSTEM_HEADERS = ; 561 562# under BeOS use copyattr instead of cp 563if $(HOST_PLATFORM_BEOS_COMPATIBLE) 564{ 565 CP = copyattr --data ; 566} 567 568HOST_DEFINES += $(HOST_ARCH_MACRO_DEFINE) ; 569HOST_DEFINES += _NO_INLINE_ASM ; 570 571if $(HOST_PLATFORM_BEOS_COMPATIBLE) { 572 # TODO: That's obviously not correct, but in the way the COMPILE_FOR_R5 573 # macro is used, it actually seems to mean r5/bone/dano. 574 # TODO: Deprecated. Remove! 575 HOST_DEFINES += COMPILE_FOR_R5 ; 576} 577 578# for builds of tools in the current environment 579HOST_BUILD_COMPATIBILITY_LIB_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) lib ] ; 580 581# For the generic attributes emulation: Target rm_attrs -- rm replacement that 582# also removes the attributes. 583HOST_RM_ATTRS_TARGET = ; 584 585if $(HOST_PLATFORM_BEOS_COMPATIBLE) { 586 if $(HOST_GCC_VERSION[1]) < 3 { 587 HOST_LIBSTDC++ = stdc++.r4 ; 588 } else { 589 HOST_LIBSTDC++ = stdc++ ; 590 } 591 592 HOST_LIBROOT = root ; 593 HOST_STATIC_LIBROOT = $(HOST_LIBROOT) ; 594 HOST_LIBBE = be ; 595 HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR = ; 596 HOST_LIBRARY_NAME_MAP_input_server = /system/servers/input_server ; 597} else { 598 HOST_LIBSTDC++ = stdc++ ; 599 HOST_LIBROOT = libroot_build.so ; 600 HOST_STATIC_LIBROOT = libroot_build.a ; 601 HOST_LIBBE = libbe_build.so ; 602 if $(HOST_PLATFORM) = cygwin { 603 HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR 604 = "export PATH=$PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ; 605 } else { 606 HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR 607 = "export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ; 608 } 609 610 # the C++ support library 611 if $(HOST_GCC_VERSION[1]) < 3 { 612 HOST_LIBSUPC++ = ; 613 } else { 614 HOST_LIBSUPC++ = supc++ ; 615 } 616 617 if $(HOST_PLATFORM) = darwin { 618 # part of the C++ runtime lives in libstdc++ on Darwin 619 HOST_LIBSUPC++ = gcc_s.1 stdc++ ; 620 HOST_LIBSTDC++ = ; 621 } 622 623 # Unlike glibc FreeBSD's libc doesn't have built-in regex support. 624 if $(HOST_PLATFORM) = freebsd { 625 HOST_LIBROOT += /usr/lib/libgnuregex.so ; 626 HOST_STATIC_LIBROOT += /usr/lib/libgnuregex.so ; 627 } else if $(HOST_PLATFORM) = darwin { 628 HOST_LIBROOT += /opt/local/lib/libgnuregex.dylib ; 629 HOST_STATIC_LIBROOT += /opt/local/lib/libgnuregex.dylib ; 630 } 631 632 633 # The BeOS compilers define __INTEL__ respectively __POWERPC__. On the 634 # build platform we need to make sure, this is also defined. 635 if $(HOST_CPU) = x86 { 636 HOST_DEFINES += __INTEL__ ; 637 } else if $(HOST_CPU) = ppc { 638 HOST_DEFINES += __POWERPC__ ; 639 } else if $(HOST_CPU) = m68k { 640 HOST_DEFINES += __M68K__ ; 641 } 642 643 # Supposing this is a glibc platform, let's try to get features like large 644 # file support, ISO C 99 definitions, etc. On some platforms we need to 645 # request 64 bit off_t support explicitely. 646 HOST_DEFINES += _GNU_SOURCE _FILE_OFFSET_BITS=64 ; 647 648 # On Linux with xattr support we can use it for our attribute emulation, 649 # which is somewhat more robust. 650 if $(HAIKU_HOST_USE_XATTR) = 1 { 651 HOST_DEFINES += HAIKU_HOST_USE_XATTR ; 652 } else { 653 # Otherwise the generic attribute emulation is used, which uses a 654 # directory per file to store its attribute. We need to redefine RM so 655 # that the attributes are removed as well. We use a wrapper script, 656 # which invokes a build tool. If the build tool hasn't been built yet, 657 # the normal "rm" is used and the attributes are leaked (likely there 658 # aren't any yet). 659 RM = $(HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR) ";" 660 [ FDirName $(HAIKU_TOP) build scripts rm_attrs ] 661 [ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) $(HOST_ARCH) release 662 tools rm_attrs ] -f ; 663 # assumes that rm_attrs is built with debugging disabled 664 HOST_RM_ATTRS_TARGET = <build>rm_attrs ; 665 } 666} 667 668# network libraries 669if $(HOST_PLATFORM_HAIKU_COMPATIBLE) { 670 HOST_NETWORK_LIBS = network ; 671 HOST_NETAPI_LIB = bnetapi ; 672 HOST_SELECT_UNAME_ETC_LIB = ; # libroot 673} else if $(HOST_PLATFORM_BONE_COMPATIBLE) { 674 HOST_NETWORK_LIBS = socket bind ; 675 HOST_NETAPI_LIB = bnetapi ; 676 HOST_SELECT_UNAME_ETC_LIB = ; # libroot 677} else if $(HOST_PLATFORM_BEOS_COMPATIBLE) { 678 HOST_NETWORK_LIBS = net ; 679 HOST_NETAPI_LIB = netapi ; 680 HOST_SELECT_UNAME_ETC_LIB = net ; 681} else if $(HOST_PLATFORM) = "sunos" { 682 HOST_NETWORK_LIBS = xnet ; 683 HOST_NETAPI_LIB = ; 684 HOST_SELECT_UNAME_ETC_LIB = ; 685} else { 686 # Linux,... 687 HOST_NETWORK_LIBS = ; 688 HOST_NETAPI_LIB = ; 689 HOST_SELECT_UNAME_ETC_LIB = ; 690} 691 692# define the executable MIME type 693HOST_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ; 694 695if $(METROWERKS) { 696 # at least parts of Haiku still can be compiled with 697 # the Metrowerks compiler on BeOS/PPC 698 HOST_EXECUTABLE_MIME_TYPE = "application/x-be-executable" ; 699} 700 701# Be API compatibility 702HOST_BE_API_HEADERS = ; 703HOST_BE_API_CCFLAGS = ; 704HOST_BE_API_C++FLAGS = ; 705 706if ! $(HOST_PLATFORM_BEOS_COMPATIBLE) { 707 HOST_BE_API_HEADERS = 708 [ FDirName $(HAIKU_TOP) headers build ] 709 [ FDirName $(HAIKU_TOP) headers build os ] 710 [ FDirName $(HAIKU_TOP) headers build os app ] 711 [ FDirName $(HAIKU_TOP) headers build os drivers ] 712 [ FDirName $(HAIKU_TOP) headers build os kernel ] 713 [ FDirName $(HAIKU_TOP) headers build os interface ] 714 [ FDirName $(HAIKU_TOP) headers build os opengl ] 715 [ FDirName $(HAIKU_TOP) headers build os storage ] 716 [ FDirName $(HAIKU_TOP) headers build os support ] 717 ; 718 HOST_BE_API_CCFLAGS = -include BeOSBuildCompatibility.h ; 719 HOST_BE_API_C++FLAGS = $(HOST_BE_API_CCFLAGS) ; 720} 721 722# Add directory with system headers we need when building something for the host 723# platform, e.g. containing missing POSIX/GNU headers. 724HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host $(HOST_PLATFORM) ] ; 725 726# For all versions of BeOS also add the common beos directory. 727if $(HOST_PLATFORM) in r5 bone dano { 728 HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host beos_common ] ; 729} 730 731 732#pragma mark - 733 734# target platform settings 735 736# check the target platform compatibility 737SetPlatformCompatibilityFlagVariables TARGET_PLATFORM : TARGET : target ; 738 739# check the compatibility between host and target platform 740if $(TARGET_PLATFORM) != haiku { 741 if ! $(HOST_PLATFORM_($(TARGET_PLATFORM))_COMPATIBLE) { 742 Exit ERROR: The host platform is not compatible with target platform 743 $(TARGET_PLATFORM). ; 744 } 745} 746 747# Set TARGET_* variables either from HAIKU_* or HOST_* depending on the 748# specified TARGET_PLATFORM. 749 750local buildVars = 751 ARCH CPU GCC_VERSION 752 753 AR CC C++ LD OBJCOPY RANLIB 754 755 INCLUDES_SEPARATOR LOCAL_INCLUDES_OPTION SYSTEM_INCLUDES_OPTION 756 757 HDRS CPPFLAGS CCFLAGS C++FLAGS LDFLAGS LINK LINKFLAGS DEFINES 758 ARFLAGS UNARFLAGS 759 KERNEL_DEFINES 760 761 KERNEL_CCFLAGS KERNEL_C++FLAGS 762 KERNEL_PIC_CCFLAGS KERNEL_PIC_LINKFLAGS 763 WARNING_CCFLAGS WARNING_C++FLAGS 764 765 KERNEL_WARNING_CCFLAGS KERNEL_WARNING_C++FLAGS 766 767 DEBUG_FLAGS 768 769 DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS 770 771 KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS 772 KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS 773 774 PRIVATE_KERNEL_HEADERS 775 PRIVATE_SYSTEM_HEADERS 776 777 LIBSTDC++ LIBSUPC++ 778 779 NETWORK_LIBS NETAPI_LIB SELECT_UNAME_ETC_LIB 780 781 ARCH_MACRO_DEFINE EXECUTABLE_MIME_TYPE 782 783 OBJECT_BASE_DIR COMMON_ARCH_OBJECT_DIR COMMON_DEBUG_OBJECT_DIR 784 DEBUG_$(HAIKU_DEBUG_LEVELS)_OBJECT_DIR 785; 786 787if $(TARGET_PLATFORM) = haiku { 788 local var ; 789 for var in $(buildVars) { 790 TARGET_$(var) = $(HAIKU_$(var)) ; 791 } 792 793 TARGET_GCC_LIB_DIR = $(HAIKU_GCC_LIB_DIR) ; 794 TARGET_GCC_HEADERS_DIR = $(HAIKU_GCC_HEADERS_DIR) ; 795 TARGET_GCC_LIBGCC = $(HAIKU_GCC_LIBGCC) ; 796 TARGET_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS) ; 797 798 TARGET_BOOT_PLATFORM ?= $(HAIKU_BOOT_PLATFORM) ; 799 800 TARGET_LIBRARY_NAME_MAP = HAIKU_LIBRARY_NAME_MAP ; 801 802} else { 803 local var ; 804 for var in $(buildVars) { 805 TARGET_$(var) = $(HOST_$(var)) ; 806 } 807 808 TARGET_GCC_LIB_DIR = ; 809 TARGET_GCC_HEADERS_DIR = ; 810 TARGET_GCC_LIBGCC = ; 811 TARGET_GCC_LIBGCC_OBJECTS = ; 812 813 TARGET_BOOT_PLATFORM = ; 814 815 TARGET_LIBRARY_NAME_MAP = HOST_LIBRARY_NAME_MAP ; 816} 817 818# define macro, for identifying the platform 819switch $(TARGET_PLATFORM) { 820 case r5 : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_BEOS ; 821 case bone : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_BONE ; 822 case dano : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_DANO ; 823 case haiku_host : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_HAIKU ; 824 case haiku : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_HAIKU ; 825 case linux : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_LINUX ; 826 case freebsd : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_FREEBSD ; 827 case darwin : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_DARWIN ; 828 case cygwin : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_CYGWIN ; 829 case sunos : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_SUNOS ; 830 case libbe_test : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_LIBBE_TEST ; 831} 832 833# define macro, for identifying the host platform 834switch $(HOST_PLATFORM) { 835 case r5 : HOST_DEFINES += HAIKU_HOST_PLATFORM_BEOS ; 836 case bone : HOST_DEFINES += HAIKU_HOST_PLATFORM_BONE ; 837 case dano : HOST_DEFINES += HAIKU_HOST_PLATFORM_DANO ; 838 case haiku_host : HOST_DEFINES += HAIKU_HOST_PLATFORM_HAIKU ; 839 case linux : HOST_DEFINES += HAIKU_HOST_PLATFORM_LINUX ; 840 case freebsd : HOST_DEFINES += HAIKU_HOST_PLATFORM_FREEBSD ; 841 case darwin : HOST_DEFINES += HAIKU_HOST_PLATFORM_DARWIN ; 842 case cygwin : HOST_DEFINES += HAIKU_HOST_PLATFORM_CYGWIN ; 843 case sunos : HOST_DEFINES += HAIKU_HOST_PLATFORM_SUNOS ; 844} 845 846 847#pragma mark - 848 849# In case we build for a BeOS compatible platform, but not for Haiku, we 850# include the HaikuBuildCompatibility.h header and link against 851# libhaikucompat.a. 852 853if ! $(TARGET_PLATFORM_HAIKU_COMPATIBLE) && $(TARGET_PLATFORM_BEOS_COMPATIBLE) { 854 # headers and flags 855 local compatibilityHeader = -include [ FDirName $(HAIKU_TOP) headers build 856 HaikuBuildCompatibility.h ] ; 857 TARGET_CCFLAGS += $(compatibilityHeader) ; 858 TARGET_C++FLAGS += $(compatibilityHeader) ; 859 860 # compatibility library 861 TARGET_HAIKU_COMPATIBILITY_LIBS = libhaikucompat.a ; 862} 863 864# special target libbe_test 865 866if $(TARGET_PLATFORM) = libbe_test { 867 # headers and flags 868 TARGET_HDRS += 869 [ PublicHeaders $(DOT) app drivers game interface kernel storage 870 support ] 871 [ PrivateHeaders $(DOT) ] ; 872 TARGET_DEFINES += __HAIKU__ ; 873 874 TARGET_PRIVATE_SYSTEM_HEADERS = 875 [ PrivateHeaders $(DOT) system system/arch/$(TARGET_ARCH) ] ; 876 877 # directories 878 TARGET_OBJECT_BASE_DIR 879 = [ FDirName $(HAIKU_OBJECT_DIR) $(TARGET_PLATFORM) ] ; 880 TARGET_COMMON_ARCH_OBJECT_DIR 881 = [ FDirName $(TARGET_OBJECT_BASE_DIR) common ] ; 882 TARGET_ARCH_OBJECT_DIR 883 = [ FDirName $(TARGET_OBJECT_BASE_DIR) $(TARGET_ARCH) ] ; 884 TARGET_COMMON_DEBUG_OBJECT_DIR 885 = [ FDirName $(TARGET_ARCH_OBJECT_DIR) common ] ; 886 TARGET_DEBUG_0_OBJECT_DIR 887 = [ FDirName $(TARGET_ARCH_OBJECT_DIR) release ] ; 888 889 local level ; 890 for level in $(HAIKU_DEBUG_LEVELS[2-]) { 891 TARGET_DEBUG_$(level)_OBJECT_DIR 892 = [ FDirName $(TARGET_ARCH_OBJECT_DIR) debug_$(level) ] ; 893 } 894 895 # library name map 896 TARGET_LIBRARY_NAME_MAP = LIBBE_LIBRARY_NAME_MAP ; 897 LIBBE_LIBRARY_NAME_MAP_be = libbe_haiku.so ; 898} 899 900 901#pragma mark - 902 903# common stuff 904 905# start with a clean state 906CCFLAGS = ; 907C++FLAGS = ; 908DEFINES = ; 909 910# Set CC, C++, LINK to invalid values, so that we realize early, that we use 911# the wrong compiler. 912CC = bad-cc ; 913C++ = bad-c++ ; 914LINK = bad-link ; 915 916# Allow compiling unit tests on Zeta. Instead of fixing the PostMessage() 917# issues, they deprecated that nice function. This will enable it again: 918C++FLAGS += -D_ZETA_USING_DEPRECATED_API_=1 ; 919# Same for buggy find_directory threadsafety fixes 920C++FLAGS += -D_ZETA_TS_FIND_DIR_=1 ; 921 # TODO: Doesn't really belong here. 922 923 924# Defaults for warnings, optimization, and debugging. 925# 926WARNINGS ?= 1 ; 927OPTIM ?= -O2 ; 928DEBUG ?= 0 ; 929 930 931# Set the defaults for PLATFORM and SUPPORTED_PLATFORMS. PLATFORM is only 932# overridden for targets to be built for the host platform. SUPPORTED_PLATFORMS 933# can be overridden by the author of a component. 934PLATFORM = $(TARGET_PLATFORM) ; 935SUPPORTED_PLATFORMS = haiku ; 936 937 938# Instructs the Library rule to not make its object files temporary. 939# This is needed as some objects are used in a static library and for an 940# executable. 941KEEPOBJS = true ; 942 943 944# Set permissions to how they should be on the image. 945EXEMODE = 755 ; 946FILEMODE = 644 ; 947SHELLMODE = 755 ; 948 949 950# output directories 951# TODO: Review this. 952HAIKU_DOCUMENTATION_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) documentation ] ; 953HAIKU_DOCUMENTATION_OBJECT_DIR ?= [ FDirName $(HAIKU_COMMON_PLATFORM_OBJECT_DIR) 954 documentation ] ; 955 956# TODO: Rethink test stuff. 957HAIKU_TEST_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) tests 958 $(TARGET_PLATFORM) $(HAIKU_ARCH) ] ; 959HAIKU_APP_TEST_DIR ?= [ FDirName $(HAIKU_TEST_DIR) apps ] ; 960HAIKU_APP_TEST_LIB_DIR ?= [ FDirName $(HAIKU_APP_TEST_DIR) lib ] ; 961HAIKU_TMP_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) tmp ] ; 962 963HAIKU_PACKAGE_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) packages ] ; 964HAIKU_PACKAGE_OBJECT_DIR ?= [ FDirName $(HAIKU_OBJECT_DIR) packages ] ; 965 966TARGET_TEST_DIR ?= [ FDirName $(HAIKU_TEST_DIR) 967 $(TARGET_PLATFORM) ] ; 968TARGET_UNIT_TEST_DIR ?= [ FDirName $(TARGET_TEST_DIR) unittests ] ; 969TARGET_UNIT_TEST_LIB_DIR ?= [ FDirName $(TARGET_UNIT_TEST_DIR) lib ] ; 970 971# automatically setup the objects directory per subdirectory 972SUBDIRRULES += SetupObjectsDir ; 973 974# Add the standard (userland) warning flags variables to the ones restored in 975# every subdirectory. Thus we can easily meddle with them in subdirectories 976# with imported sources. 977AUTO_SET_UP_CONFIG_VARIABLES += 978 HOST_WARNING_CCFLAGS HOST_WARNING_C++FLAGS 979 TARGET_WARNING_CCFLAGS TARGET_WARNING_C++FLAGS 980 981 # also add PLATFORM and SUPPORTED_PLATFORMS 982 PLATFORM SUPPORTED_PLATFORMS 983; 984 985 986# enable -Werror for certain parts of the source tree 987 988if $(HAIKU_GCC_VERSION[1]) = 2 { 989 rule EnableWerror dirTokens : scope { 990 AppendToConfigVar CCFLAGS : HAIKU_TOP $(dirTokens) : -Werror 991 : $(scope) ; 992 AppendToConfigVar C++FLAGS : HAIKU_TOP $(dirTokens) : -Werror 993 : $(scope) ; 994 } 995} else { 996 # -Wuninitialized gives too many false positives. 997 rule EnableWerror dirTokens : scope { 998 AppendToConfigVar CCFLAGS : HAIKU_TOP $(dirTokens) 999 : -Werror -Wno-error=uninitialized : $(scope) ; 1000 AppendToConfigVar C++FLAGS : HAIKU_TOP $(dirTokens) 1001 : -Werror -Wno-error=uninitialized : $(scope) ; 1002 } 1003} 1004 1005# Work-around for GCC 2 problem -- despite -Wno-multichar it reports 1006# multichar warnings in headers/private/kernel/debugger_keymaps.h included by 1007# src/system/kernel/arch/x86/arch_debug_console.c. 1008if $(HAIKU_GCC_VERSION[1]) = 2 { 1009 local file = <src!system!kernel!arch!x86>arch_debug_console.o ; 1010 CCFLAGS on $(file) = [ on $(file) return $(CCFLAGS) ] ; 1011} 1012 1013EnableWerror src kits app ; 1014EnableWerror src kits interface ; 1015EnableWerror src kits storage ; 1016EnableWerror src kits support ; 1017EnableWerror src system kernel ; 1018EnableWerror src add-ons kernel file_systems bfs ; 1019EnableWerror src add-ons kernel file_systems userlandfs ; 1020