1 2# Variable naming conventions: 3# TARGET_*: A build system variable specifying a property for building for 4# the target platform (usually Haiku). E.g. TARGET_CC specifies the 5# compiler when building a target for the target platform. 6# HOST_*: A build system variable specifying a property of the platform 7# hosting the build. E.g. HOST_CC specifies the compiler when 8# building a target for the host platform (a build tool for 9# instance). 10# HAIKU_*: A build system variable specifying a build system property. Usually 11# directory paths and the like. 12 13 14# analyze an optionally replace jam's target parameters 15HAIKU_ORIGINAL_JAM_TARGETS = $(JAM_TARGETS) ; 16if $(JAM_TARGETS) { 17 # If the target to be built is "all" (i.e. the default) and we're in the 18 # output directory, the root directory of the build system, or in "src/", we 19 # change the target to be built to "haiku-image". 20 if $(JAM_TARGETS) = all { 21 if ! $(INVOCATION_SUBDIR) || $(INVOCATION_SUBDIR) = src { 22 JAM_TARGETS = haiku-image ; 23 } 24 25 # The "run" target allows for running arbitrary command lines containing 26 # build system targets, which are built and replaced accordingly. 27 } else if $(JAM_TARGETS[1]) = run && $(JAM_TARGETS[2]) { 28 local run = [ RunCommandLine $(JAM_TARGETS[2-]) ] ; 29 JAM_TARGETS = $(run) ; 30 31 # "update-image", "update-vmware-image", and "update-install" targets allow 32 # for updating only specific targets in the image/installation dir. 33 } else if $(JAM_TARGETS[1]) = update-image 34 || $(JAM_TARGETS[1]) = update-vmware-image 35 || $(JAM_TARGETS[1]) = update-install { 36 HAIKU_IMAGE_UPDATE_ONLY = 1 ; 37 HAIKU_INCLUDE_IN_IMAGE on $(JAM_TARGETS[2-]) = 1 ; 38 39 if $(JAM_TARGETS[1]) = update-image { 40 JAM_TARGETS = haiku-image ; 41 } else if $(JAM_TARGETS[1]) = update-vmware-image { 42 JAM_TARGETS = haiku-vmware-image ; 43 } else { 44 JAM_TARGETS = install-haiku ; 45 } 46 } 47} 48 49 50# Include BuildConfig/Timezones/libgccObjects 51{ 52 local buildConfig = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : BuildConfig ] ; 53 local timezones = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : Timezones ] ; 54 local libgccObjects = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : libgccObjects ] ; 55 56 if ! $(buildConfig) { 57 ECHO "No `BuildConfig' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ; 58 EXIT "Run ./configure in the source tree's root directory first!" ; 59 } 60 if ! ( $(timezones) && $(libgccObjects) ) { 61 ECHO "No `Timezones' or `libgccObjects' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ; 62 EXIT "Please run ./configure in the source tree's root directory again!" ; 63 } 64 65 LOCATE on BuildConfig = $(HAIKU_BUILD_OUTPUT_DIR) ; 66 LOCATE on Timezones = $(HAIKU_BUILD_OUTPUT_DIR) ; 67 LOCATE on libgccObjects = $(HAIKU_BUILD_OUTPUT_DIR) ; 68 69 include BuildConfig ; 70 include Timezones ; 71 include libgccObjects ; 72} 73 74 75# supported debug levels 76HAIKU_DEBUG_LEVELS = 0 1 2 3 4 5 ; 77 78# BeOS, BONE, Dan0 compatible platforms 79HAIKU_BEOS_COMPATIBLE_PLATFORMS = haiku r5 bone dano ; 80HAIKU_BONE_COMPATIBLE_PLATFORMS = haiku bone dano ; 81HAIKU_DANO_COMPATIBLE_PLATFORMS = haiku dano ; 82 83 84#pragma mark - 85 86# haiku target platform settings 87 88# enable GCC -pipe option, if requested 89if $(HAIKU_USE_GCC_PIPE) = 1 { 90 HAIKU_GCC_BASE_FLAGS = -pipe ; 91} 92 93# initial state for flags etc. 94HAIKU_C++ ?= $(HAIKU_CC) ; 95HAIKU_LINK = $(HAIKU_CC) ; 96HAIKU_LINKFLAGS = $(HAIKU_GCC_BASE_FLAGS) ; 97 98HAIKU_HDRS = [ FStandardHeaders ] ; 99HAIKU_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ; 100HAIKU_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) -nostdinc ; 101HAIKU_KERNEL_CCFLAGS = $(HAIKU_GCC_BASE_FLAGS) ; 102HAIKU_KERNEL_C++FLAGS = $(HAIKU_GCC_BASE_FLAGS) ; 103HAIKU_DEFINES = __HAIKU__ ; 104 105# analyze the gcc machine spec to determine HAIKU_CPU 106switch $(HAIKU_GCC_MACHINE) { 107 case i386-* : HAIKU_CPU = x86 ; 108 case i486-* : HAIKU_CPU = x86 ; 109 case i586-* : HAIKU_CPU = x86 ; 110 case i686-* : HAIKU_CPU = x86 ; 111 case powerpc-* : HAIKU_CPU = ppc ; 112 case * : Exit "Unsupported gcc target machine:" $(HAIKU_GCC_MACHINE) ; 113} 114 115switch $(HAIKU_CPU) { 116 case ppc : 117 { 118 HAIKU_DEFINES += __POWERPC__ ; 119 HAIKU_BOOT_PLATFORM = openfirmware ; 120 } 121 case x86 : 122 { 123 HAIKU_DEFINES += __INTEL__ ; 124 HAIKU_BOOT_PLATFORM = bios_ia32 ; 125 } 126 case * : 127 Exit "Currently unsupported target CPU:" $(HAIKU_CPU) ; 128} 129HAIKU_ARCH ?= $(HAIKU_CPU) ; 130HAIKU_ARCH_MACRO_DEFINE = ARCH_$(HAIKU_ARCH) ; 131HAIKU_DEFINES += $(HAIKU_ARCH_MACRO_DEFINE) ; 132 133# directories 134HAIKU_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) haiku ] ; 135HAIKU_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) common ] ; 136HAIKU_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) $(HAIKU_ARCH) ] ; 137HAIKU_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) common ] ; 138HAIKU_DEBUG_0_OBJECT_DIR = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) release ] ; 139 140local level ; 141for level in $(HAIKU_DEBUG_LEVELS[2-]) { 142 HAIKU_DEBUG_$(level)_OBJECT_DIR 143 = [ FDirName $(HAIKU_ARCH_OBJECT_DIR) debug_$(level) ] ; 144} 145 146# analyze GCC version 147HAIKU_GCC_VERSION = [ FAnalyzeGCCVersion HAIKU_GCC_RAW_VERSION ] ; 148 149# set variables for gcc header options 150SetIncludePropertiesVariables HAIKU ; 151 152# assembler flags 153HAIKU_ASFLAGS = ; 154 155# C/C++ flags 156HAIKU_CCFLAGS += -Wno-multichar ; 157HAIKU_C++FLAGS += -Wno-multichar ; 158 159HAIKU_KERNEL_CCFLAGS += -finline -fno-builtin -Wno-multichar 160 -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ; 161HAIKU_KERNEL_C++FLAGS += -finline -fno-builtin -fno-exceptions -Wno-multichar 162 -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ; 163 164if $(HAIKU_GCC_VERSION[1]) >= 3 { 165 HAIKU_KERNEL_C++FLAGS += -fno-use-cxa-atexit ; 166} 167 168if $(HAIKU_GCC_VERSION[1]) >= 4 { 169 HAIKU_C++FLAGS += -Wno-deprecated ; 170} 171 172HAIKU_KERNEL_PIC_CCFLAGS = -fno-pic ; 173HAIKU_KERNEL_PIC_LINKFLAGS = ; 174if $(HAIKU_ARCH) = ppc { 175 # Build a position independent PPC kernel. We need to be able to relocate 176 # the kernel, since the virtual address space layout at boot time is not 177 # fixed. 178 HAIKU_KERNEL_PIC_CCFLAGS = -fPIE ; 179 HAIKU_KERNEL_PIC_LINKFLAGS = -shared -fPIE ; 180} 181 182# If the environment variable DEBUG_PRINTF is defined we define an equally 183# named macro to the variable value. Some components use the macro to allow 184# another function than printf() to print the debug output. The variable should 185# be set to the name of the alternative function. 186# 187if $(DEBUG_PRINTF) { 188 HAIKU_CCFLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ; 189 HAIKU_C++FLAGS += [ FDefines DEBUG_PRINTF=$(DEBUG_PRINTF) ] ; 190} 191 192# warning flags 193HAIKU_WARNING_CCFLAGS = -Wall -Wmissing-prototypes -Wpointer-arith -Wcast-align 194 -Wsign-compare ; 195HAIKU_WARNING_C++FLAGS = -Wall -Wno-ctor-dtor-privacy 196 -Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ; 197 198HAIKU_KERNEL_WARNING_CCFLAGS = -Wall -Wmissing-prototypes ; 199HAIKU_KERNEL_WARNING_C++FLAGS = -Wall ; 200 201# debug flags 202HAIKU_DEBUG_FLAGS ?= -ggdb ; 203 204# debug 0: suppress asserts 205HAIKU_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 206HAIKU_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 207 208HAIKU_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 209HAIKU_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 210 211local level ; 212for level in $(HAIKU_DEBUG_LEVELS[2-]) { 213 local flags = $(HAIKU_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ; 214 HAIKU_DEBUG_$(level)_CCFLAGS = $(flags) ; 215 HAIKU_DEBUG_$(level)_C++FLAGS = $(flags) ; 216 HAIKU_KERNEL_DEBUG_$(level)_CCFLAGS = $(flags) ; 217 HAIKU_KERNEL_DEBUG_$(level)_C++FLAGS = $(flags) ; 218} 219 220if $(HAIKU_GCC_VERSION[1]) >= 3 { 221 # TODO: Temporary work-around. Should be defined in the compiler specs 222 HAIKU_LINKFLAGS += -Xlinker --no-undefined ; 223} else { 224 HAIKU_DEFINES += _BEOS_R5_COMPATIBLE_ ; 225} 226 227# private kernel headers do be used when compiling kernel code 228HAIKU_PRIVATE_KERNEL_HEADERS = 229 [ PrivateHeaders $(DOT) kernel libroot 230 kernel/boot/platform/$(HAIKU_BOOT_PLATFORM) ] 231 [ ArchHeaders $(HAIKU_ARCH) ] 232; 233 234# Add some grist to the libgcc objects 235HAIKU_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS:G=libgcc) ; 236 237# the C++ library 238if $(HAIKU_SHARED_LIBSTDC++) { 239 HAIKU_LIBSTDC++ = $(HAIKU_SHARED_LIBSTDC++) ; 240} else if $(HAIKU_STATIC_LIBSTDC++) { 241 HAIKU_LIBSTDC++ = $(HAIKU_STATIC_LIBSTDC++) ; 242} else { 243 HAIKU_LIBSTDC++ = libstdc++.r4.so ; 244} 245 246# the C++ support library 247if $(HAIKU_SHARED_LIBSUPC++) { 248 HAIKU_LIBSUPC++ = $(HAIKU_SHARED_LIBSUPC++) ; 249} else if $(HAIKU_STATIC_LIBSUPC++) { 250 HAIKU_LIBSUPC++ = $(HAIKU_STATIC_LIBSUPC++) ; 251} else { 252 HAIKU_LIBSUPC++ = ; 253} 254 255# library and executable glue code 256local commonGlueCode = 257 <src!system!glue>init_term_dyn.o 258 <src!system!glue!arch!$(HAIKU_ARCH)>crti.o 259 <src!system!glue!arch!$(HAIKU_ARCH)>crtn.o 260; 261HAIKU_LIBRARY_BEGIN_GLUE_CODE = 262 <src!system!glue!arch!$(HAIKU_ARCH)>crti.o 263 crtbegin.o 264 <src!system!glue>init_term_dyn.o 265; 266HAIKU_LIBRARY_END_GLUE_CODE = 267 # TODO: For the time being always link against libsupc++.a. 268 $(HAIKU_STATIC_LIBSUPC++) 269 crtend.o 270 <src!system!glue!arch!$(HAIKU_ARCH)>crtn.o 271; 272HAIKU_EXECUTABLE_BEGIN_GLUE_CODE = 273 <src!system!glue!arch!$(HAIKU_ARCH)>crti.o 274 crtbegin.o 275 <src!system!glue>start_dyn.o 276 <src!system!glue>init_term_dyn.o 277; 278HAIKU_EXECUTABLE_END_GLUE_CODE = $(HAIKU_LIBRARY_END_GLUE_CODE) ; 279HAIKU_KERNEL_ADDON_BEGIN_GLUE_CODE = crtbegin.o ; 280HAIKU_KERNEL_ADDON_END_GLUE_CODE = crtend.o ; 281 282SEARCH on crtbegin.o crtend.o = $(HAIKU_GCC_LIB_DIR) ; 283 284HAIKU_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ; 285 286# TODO: The version stuff should probably go into a separate file and be made 287# available as macro, too. 288# Set our version number if not already set and mark it as a developer build 289if ! $(HAIKU_BUILD_VERSION) { 290 HAIKU_BUILD_VERSION ?= "1 0 0 a 1" ; 291 HAIKU_BUILD_DESCRIPTION ?= "Developer Build" ; 292} 293 294# If HAIKU_BUILD_VERSION is set, but HAIKU_BUILD_DESCRIPTION isn't, mark it as 295# an unknown build. 296HAIKU_BUILD_DESCRIPTION ?= "Unknown Build" ; 297 298# init library name map 299{ 300 local i ; 301 for i in be game GL mail media midi midi2 network netapi opengl screensaver root z 302 textencoding tracker translation { 303 HAIKU_LIBRARY_NAME_MAP_$(i) = lib$(i).so ; 304 } 305 HAIKU_LIBRARY_NAME_MAP_libstdc++ = $(HAIKU_LIBSTDC++) ; 306 HAIKU_LIBRARY_NAME_MAP_input_server = <nogrist>input_server ; 307} 308 309 310#pragma mark - 311 312# host platform settings 313 314# save jam's variables for the build platform 315HOST_AR ?= $(AR) ; 316HOST_CC ?= $(CC) ; 317HOST_C++ ?= $(C++) ; 318HOST_LINK ?= $(LINK) ; 319HOST_LD ?= ld ; # TODO: Fix this! 320HOST_OBJCOPY ?= objcopy ; # 321HOST_RANLIB ?= $(RANLIB) ; 322HOST_CPPFLAGS ?= $(CPPFLAGS) ; 323HOST_CCFLAGS ?= $(CCFLAGS) ; 324HOST_C++FLAGS ?= $(C++FLAGS) ; 325HOST_LDFLAGS ?= $(LDFLAGS) ; 326HOST_LINKFLAGS ?= $(LINKFLAGS) ; 327HOST_DEFINES ?= $(DEFINES) ; 328HOST_HDRS ?= $(HDRS) ; 329 330# split up HOST_AR into the command name and flags 331HOST_AR = [ Match "([^ ]*) *(.*)" : $(HOST_AR[1]) ] 332 $(HOST_AR[2-]) ; 333HOST_ARFLAGS = $(HOST_AR[2-]) ; 334HOST_AR = $(HOST_AR[1]) ; 335HOST_UNARFLAGS ?= x ; 336 337# check the host platform compatibility 338SetPlatformCompatibilityFlagVariables HOST_PLATFORM : HOST : host : linux freebsd ; 339 340if $(HOST_PLATFORM) = linux || $(HOST_PLATFORM) = freebsd { 341 # don't use lex: otherwise rc will not work correctly 342 if $(LEX) = lex { 343 LEX = flex ; 344 } 345} 346 347HOST_CPU ?= $(OSPLAT:L) ; 348 349HOST_ARCH ?= $(HOST_CPU) ; 350HOST_ARCH_MACRO_DEFINE = ARCH_$(HOST_CPU) ; 351 352# directories 353HOST_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) ] ; 354HOST_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) common ] ; 355HOST_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) $(HOST_ARCH) ] ; 356HOST_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) common ] ; 357HOST_DEBUG_0_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) release ] ; 358 359local level ; 360for level in $(HAIKU_DEBUG_LEVELS[2-]) { 361 HOST_DEBUG_$(level)_OBJECT_DIR 362 = [ FDirName $(HOST_ARCH_OBJECT_DIR) debug_$(level) ] ; 363} 364 365# analyze GCC version 366HOST_GCC_VERSION = [ FAnalyzeGCCVersion HOST_GCC_RAW_VERSION ] ; 367 368# set variables for gcc header options 369SetIncludePropertiesVariables HOST ; 370 371# assembler flags 372HOST_ASFLAGS = ; 373 374# C/C++ flags 375HOST_CCFLAGS += -Wno-multichar ; 376HOST_C++FLAGS += -Wno-multichar ; 377 378HOST_KERNEL_CCFLAGS += -finline -fno-builtin 379 -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ; 380HOST_KERNEL_C++FLAGS += -finline -fno-builtin -fno-exceptions 381 -DBOCHS_DEBUG_HACK=$(BOCHS_DEBUG_HACK) -D_KERNEL_MODE ; 382 383HOST_KERNEL_PIC_CCFLAGS = -fno-pic ; 384HOST_KERNEL_PIC_LINKFLAGS = ; 385if $(HOST_ARCH) = ppc { 386 # Build a position independent PPC kernel. We need to be able to relocate 387 # the kernel, since the virtual address space layout at boot time is not 388 # fixed. 389 HOST_KERNEL_PIC_CCFLAGS = -fPIE ; 390 HOST_KERNEL_PIC_LINKFLAGS = -shared -fPIE ; 391} 392 393# warning flags 394HOST_WARNING_CCFLAGS = -Wall -Wmissing-prototypes -Wpointer-arith -Wcast-align 395 -Wsign-compare ; 396HOST_WARNING_C++FLAGS = -Wall -Wno-ctor-dtor-privacy 397 -Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ; 398 399HOST_KERNEL_WARNING_CCFLAGS = -Wall -Wmissing-prototypes ; 400HOST_KERNEL_WARNING_C++FLAGS = -Wall ; 401 402# debug flags 403switch $(HOST_PLATFORM) { 404 case haiku : HOST_DEBUG_FLAGS ?= -ggdb ; 405 case linux : HOST_DEBUG_FLAGS ?= -ggdb ; 406 case freebsd : HOST_DEBUG_FLAGS ?= -ggdb ; 407 case * : HOST_DEBUG_FLAGS ?= -g ; 408} 409 410# debug 0: suppress asserts 411HOST_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 412HOST_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 413 414HOST_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 415HOST_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ; 416 417local level ; 418for level in $(HAIKU_DEBUG_LEVELS[2-]) { 419 local flags = $(HOST_DEBUG_FLAGS) [ FDefines DEBUG=$(level) ] ; 420 HOST_DEBUG_$(level)_CCFLAGS = $(flags) ; 421 HOST_DEBUG_$(level)_C++FLAGS = $(flags) ; 422 HOST_KERNEL_DEBUG_$(level)_CCFLAGS = $(flags) ; 423 HOST_KERNEL_DEBUG_$(level)_C++FLAGS = $(flags) ; 424} 425 426# private kernel headers do be used when compiling kernel code 427HOST_PRIVATE_KERNEL_HEADERS = ; 428 429# under BeOS use copyattr instead of cp 430if $(HOST_PLATFORM_BEOS_COMPATIBLE) 431{ 432 CP = copyattr --data ; 433} 434 435HOST_DEFINES += $(HOST_ARCH_MACRO_DEFINE) ; 436HOST_DEFINES += _NO_INLINE_ASM ; 437 438if $(HOST_PLATFORM_BEOS_COMPATIBLE) { 439 # TODO: That's obviously not correct, but in the way the COMPILE_FOR_R5 440 # macro is used, it actually seems to mean r5/bone/dano. 441 # TODO: Deprecated. Remove! 442 HOST_DEFINES += COMPILE_FOR_R5 ; 443} 444 445# for builds of tools in the current environment 446HOST_BUILD_COMPATIBILITY_LIB_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) lib ] ; 447 448if $(HOST_PLATFORM_BEOS_COMPATIBLE) { 449 HOST_LIBSTDC++ = stdc++.r4 ; 450 HOST_LIBROOT = root ; 451 HOST_LIBBE = be ; 452 HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR = ; 453 HOST_LIBRARY_NAME_MAP_input_server = /system/servers/input_server ; 454} else { 455 HOST_LIBSTDC++ = stdc++ ; 456 HOST_LIBROOT = libroot_build.so ; 457 HOST_LIBBE = libbe_build.so ; 458 HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR 459 = "export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ; 460 461 # the C++ support library 462 if $(HOST_GCC_VERSION[1]) < 3 { 463 HOST_LIBSUPC++ = ; 464 } else { 465 HOST_LIBSUPC++ = supc++ ; 466 } 467 468 # Unlike glibc FreeBSD's libc doesn't have built-in regex support. 469 if $(HOST_PLATFORM) = freebsd { 470 HOST_LIBROOT += /usr/lib/libgnuregex.so ; 471 } 472 473 # The BeOS compilers define __INTEL__ respectively __POWERPC__. On the 474 # build platform we need to make sure, this is also defined. 475 if $(HOST_CPU) = x86 { 476 HOST_DEFINES += __INTEL__ ; 477 } else if $(HOST_CPU) = ppc { 478 HOST_DEFINES += __POWERPC__ ; 479 } 480 481 # Supposing this is a glibc platform, let's try to get large file support 482 HOST_DEFINES += 483 _LARGEFILE_SOURCE _LARGEFILE64_SOURCE _FILE_OFFSET_BITS=64 484 ; 485} 486 487# define the executable MIME type 488HOST_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ; 489 490if $(METROWERKS) { 491 # at least parts of Haiku still can be compiled with 492 # the Metrowerks compiler on BeOS/PPC 493 HOST_EXECUTABLE_MIME_TYPE = "application/x-be-executable" ; 494} 495 496# Be API compatibility 497HOST_BE_API_HEADERS = ; 498HOST_BE_API_CCFLAGS = ; 499HOST_BE_API_C++FLAGS = ; 500 501if ! $(HOST_PLATFORM_BEOS_COMPATIBLE) { 502 HOST_BE_API_HEADERS = 503 [ FDirName $(HAIKU_TOP) headers build ] 504 [ FDirName $(HAIKU_TOP) headers build os ] 505 [ FDirName $(HAIKU_TOP) headers build os app ] 506 [ FDirName $(HAIKU_TOP) headers build os drivers ] 507 [ FDirName $(HAIKU_TOP) headers build os kernel ] 508 [ FDirName $(HAIKU_TOP) headers build os interface ] 509 [ FDirName $(HAIKU_TOP) headers build os storage ] 510 [ FDirName $(HAIKU_TOP) headers build os support ] 511 ; 512 HOST_BE_API_CCFLAGS = -include BeOSBuildCompatibility.h ; 513 HOST_BE_API_C++FLAGS = $(HOST_BE_API_CCFLAGS) ; 514} 515 516# Add directory with system headers we need when building something for the host 517# platform, e.g. containing missing POSIX/GNU headers. 518HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host $(HOST_PLATFORM) ] ; 519 520 521#pragma mark - 522 523# target platform settings 524 525# check the target platform compatibility 526SetPlatformCompatibilityFlagVariables TARGET_PLATFORM : TARGET : target ; 527 528# check the compatibility between host and target platform 529if $(TARGET_PLATFORM) != haiku { 530 if ! $(HOST_PLATFORM_($(TARGET_PLATFORM))_COMPATIBLE) { 531 Exit ERROR: The host platform is not compatible with target platform 532 $(TARGET_PLATFORM). ; 533 } 534} 535 536# TODO: Fix the naming! 537if $(TARGET_PLATFORM) = haiku { 538 NETWORK_LIBS = network ; 539 SELECT_UNAME_ETC_LIB = root ; 540 NETAPI_LIB = network ; 541} else if $(TARGET_PLATFORM_BONE_COMPATIBLE) { 542 NETWORK_LIBS = socket bind ; 543 NETAPI_LIB = bnetapi ; 544 SELECT_UNAME_ETC_LIB = root ; 545} else { 546 NETWORK_LIBS = net ; 547 NETAPI_LIB = netapi ; 548 SELECT_UNAME_ETC_LIB = net ; 549} 550 551# TODO: For compatibility only. Remove when no longer used. 552R5_COMPATIBLE = $(TARGET_PLATFORM_BEOS_COMPATIBLE) ; 553BONE_COMPATIBLE = $(TARGET_PLATFORM_BONE_COMPATIBLE) ; 554DANO_COMPATIBLE = $(TARGET_PLATFORM_DANO_COMPATIBLE) ; 555HAIKU_COMPATIBLE = $(TARGET_PLATFORM_HAIKU_COMPATIBLE) ; 556 557# Set TARGET_* variables either from HAIKU_* or HOST_* depending on the 558# specified TARGET_PLATFORM. 559 560local buildVars = 561 ARCH CPU GCC_VERSION 562 563 AR CC C++ LD OBJCOPY RANLIB 564 565 INCLUDES_SEPARATOR LOCAL_INCLUDES_OPTION SYSTEM_INCLUDES_OPTION 566 567 HDRS CPPFLAGS CCFLAGS C++FLAGS LDFLAGS LINK LINKFLAGS DEFINES 568 ARFLAGS UNARFLAGS 569 570 KERNEL_CCFLAGS KERNEL_C++FLAGS 571 KERNEL_PIC_CCFLAGS KERNEL_PIC_LINKFLAGS 572 WARNING_CCFLAGS WARNING_C++FLAGS 573 574 KERNEL_WARNING_CCFLAGS KERNEL_WARNING_C++FLAGS 575 576 DEBUG_FLAGS 577 578 DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS 579 580 KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS 581 KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS 582 583 PRIVATE_KERNEL_HEADERS 584 585 LIBSTDC++ LIBSUPC++ 586 587 ARCH_MACRO_DEFINE EXECUTABLE_MIME_TYPE 588 589 OBJECT_BASE_DIR COMMON_ARCH_OBJECT_DIR COMMON_DEBUG_OBJECT_DIR 590 DEBUG_$(HAIKU_DEBUG_LEVELS)_OBJECT_DIR 591; 592 593if $(TARGET_PLATFORM) = haiku { 594 local var ; 595 for var in $(buildVars) { 596 TARGET_$(var) = $(HAIKU_$(var)) ; 597 } 598 599 TARGET_GCC_LIB_DIR = $(HAIKU_GCC_LIB_DIR) ; 600 TARGET_GCC_HEADERS_DIR = $(HAIKU_GCC_HEADERS_DIR) ; 601 TARGET_GCC_LIBGCC = $(HAIKU_GCC_LIBGCC) ; 602 TARGET_GCC_LIBGCC_OBJECTS = $(HAIKU_GCC_LIBGCC_OBJECTS) ; 603 604 TARGET_BOOT_PLATFORM ?= $(HAIKU_BOOT_PLATFORM) ; 605 606 TARGET_LIBRARY_NAME_MAP = HAIKU_LIBRARY_NAME_MAP ; 607 608} else { 609 local var ; 610 for var in $(buildVars) { 611 TARGET_$(var) = $(HOST_$(var)) ; 612 } 613 614 TARGET_GCC_LIB_DIR = ; 615 TARGET_GCC_HEADERS_DIR = ; 616 TARGET_GCC_LIBGCC = ; 617 TARGET_GCC_LIBGCC_OBJECTS = ; 618 619 TARGET_BOOT_PLATFORM = ; 620 621 TARGET_LIBRARY_NAME_MAP = HOST_LIBRARY_NAME_MAP ; 622} 623 624# define macro, for identifying the platform 625switch $(TARGET_PLATFORM) { 626 case r5 : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_BEOS ; 627 case bone : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_BONE ; 628 case dano : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_DANO ; 629 case haiku : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_HAIKU ; 630 case linux : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_LINUX ; 631 case freebsd : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_FREEBSD ; 632 case libbe_test : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_LIBBE_TEST ; 633} 634 635# define macro, for identifying the host platform 636switch $(HOST_PLATFORM) { 637 case r5 : HOST_DEFINES += HAIKU_HOST_PLATFORM_BEOS ; 638 case bone : HOST_DEFINES += HAIKU_HOST_PLATFORM_BONE ; 639 case dano : HOST_DEFINES += HAIKU_HOST_PLATFORM_DANO ; 640 case haiku : HOST_DEFINES += HAIKU_HOST_PLATFORM_HAIKU ; 641 case linux : HOST_DEFINES += HAIKU_HOST_PLATFORM_LINUX ; 642 case freebsd : HOST_DEFINES += HAIKU_HOST_PLATFORM_FREEBSD ; 643} 644 645 646#pragma mark - 647 648# In case we build for a BeOS compatible platform, but not for Haiku, we 649# include the HaikuBuildCompatibility.h header and link against 650# libhaikucompat.a. 651 652if $(TARGET_PLATFORM) != haiku && $(TARGET_PLATFORM_BEOS_COMPATIBLE) { 653 # headers and flags 654 local compatibilityHeader = -include [ FDirName $(HAIKU_TOP) headers build 655 HaikuBuildCompatibility.h ] ; 656 TARGET_CCFLAGS += $(compatibilityHeader) ; 657 TARGET_C++FLAGS += $(compatibilityHeader) ; 658 659 # compatibility library 660 TARGET_HAIKU_COMPATIBILITY_LIBS = libhaikucompat.a ; 661} 662 663# special target libbe_test 664 665if $(TARGET_PLATFORM) = libbe_test { 666 # headers and flags 667 TARGET_HDRS += 668 [ PublicHeaders app drivers game interface kernel storage support ] 669 [ PrivateHeaders $(DOT) ] ; 670 TARGET_DEFINES += __HAIKU__ ; 671 672 # directories 673 TARGET_OBJECT_BASE_DIR 674 = [ FDirName $(HAIKU_OBJECT_DIR) $(TARGET_PLATFORM) ] ; 675 TARGET_COMMON_ARCH_OBJECT_DIR 676 = [ FDirName $(TARGET_OBJECT_BASE_DIR) common ] ; 677 TARGET_ARCH_OBJECT_DIR 678 = [ FDirName $(TARGET_OBJECT_BASE_DIR) $(TARGET_ARCH) ] ; 679 TARGET_COMMON_DEBUG_OBJECT_DIR 680 = [ FDirName $(TARGET_ARCH_OBJECT_DIR) common ] ; 681 TARGET_DEBUG_0_OBJECT_DIR 682 = [ FDirName $(TARGET_ARCH_OBJECT_DIR) release ] ; 683 684 local level ; 685 for level in $(HAIKU_DEBUG_LEVELS[2-]) { 686 TARGET_DEBUG_$(level)_OBJECT_DIR 687 = [ FDirName $(TARGET_ARCH_OBJECT_DIR) debug_$(level) ] ; 688 } 689 690 # library name map 691 TARGET_LIBRARY_NAME_MAP = LIBBE_LIBRARY_NAME_MAP ; 692 LIBBE_LIBRARY_NAME_MAP_be = libbe_haiku.so ; 693} 694 695 696#pragma mark - 697 698# common stuff 699 700# start with a clean slate 701CCFLAGS = ; 702C++FLAGS = ; 703DEFINES = ; 704 705# Set CC, C++, LINK to invalid values, so that we realize early, that we use 706# the wrong compiler. 707CC = bad-cc ; 708C++ = bad-c++ ; 709LINK = bad-link ; 710 711# Allow compiling unit tests on Zeta. Instead of fixing the PostMessage() 712# issues, they deprecated that nice function. This will enable it again: 713C++FLAGS += -D_ZETA_USING_DEPRECATED_API_=1 ; 714# Same for buggy find_directory threadsafety fixes 715C++FLAGS += -D_ZETA_TS_FIND_DIR_=1 ; 716 # TODO: Doesn't really belong here. 717 718 719# Defaults for warnings, optimization, and debugging. 720# 721WARNINGS ?= 1 ; 722OPTIM ?= -O2 ; 723DEBUG ?= 0 ; 724 725 726# Set the defaults for PLATFORM and SUPPORTED_PLATFORMS. PLATFORM is only 727# overridden for targets to be built for the host platform. SUPPORTED_PLATFORMS 728# can be overridden by the author of a component. 729PLATFORM = $(TARGET_PLATFORM) ; 730SUPPORTED_PLATFORMS = haiku ; 731 732 733# Instructs the Library rule to not make its object files temporary. 734# This is needed as some objects are used in a static library and for an 735# executable. 736KEEPOBJS = true ; 737 738 739# output directories 740# TODO: Review this. 741HAIKU_DOCUMENTATION_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) documentation ] ; 742HAIKU_DOCUMENTATION_OBJECT_DIR ?= [ FDirName $(HAIKU_COMMON_PLATFORM_DIR) 743 documentation ] ; 744 745# TODO: Rethink test stuff. 746HAIKU_TEST_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) tests $(TARGET_PLATFORM) $(HAIKU_ARCH) ] ; 747HAIKU_APP_TEST_DIR ?= [ FDirName $(HAIKU_TEST_DIR) apps ] ; 748HAIKU_APP_TEST_LIB_DIR ?= [ FDirName $(HAIKU_APP_TEST_DIR) lib ] ; 749HAIKU_TMP_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) tmp ] ; 750 751HAIKU_PACKAGE_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) packages ] ; 752HAIKU_PACKAGE_OBJECT_DIR ?= [ FDirName $(HAIKU_OBJECT_DIR) packages ] ; 753 754TARGET_TEST_DIR ?= [ FDirName $(HAIKU_TEST_DIR) 755 $(TARGET_PLATFORM) ] ; 756TARGET_UNIT_TEST_DIR ?= [ FDirName $(TARGET_TEST_DIR) unittests ] ; 757TARGET_UNIT_TEST_LIB_DIR ?= [ FDirName $(TARGET_UNIT_TEST_DIR) lib ] ; 758 759# automatically setup the objects directory per subdirectory 760SUBDIRRULES += SetupObjectsDir ; 761 762# Add the standard (userland) warning flags variables to the ones restored in 763# every subdirectory. Thus we can easily meddle with them in subdirectories 764# with imported sources. 765AUTO_SET_UP_CONFIG_VARIABLES += 766 HOST_WARNING_CCFLAGS HOST_WARNING_C++FLAGS 767 TARGET_WARNING_CCFLAGS TARGET_WARNING_C++FLAGS 768 769 # also add PLATFORM and SUPPORTED_PLATFORMS 770 PLATFORM SUPPORTED_PLATFORMS 771; 772