1# Haiku Jamrules 2 3# Main directories used by the build. 4HAIKU_OUTPUT_DIR ?= [ FDirName $(HAIKU_TOP) generated ] ; 5HAIKU_BUILD_OUTPUT_DIR = [ FDirName $(HAIKU_OUTPUT_DIR) build ] ; 6HAIKU_BUILD_DIR = [ FDirName $(HAIKU_TOP) build ] ; 7HAIKU_BUILD_RULES_DIR = [ FDirName $(HAIKU_BUILD_DIR) jam ] ; 8HAIKU_OBJECT_DIR = [ FDirName $(HAIKU_OUTPUT_DIR) objects ] ; 9HAIKU_COMMON_PLATFORM_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_DIR) common ] ; 10HAIKU_DOWNLOAD_DIR = [ FDirName $(HAIKU_OUTPUT_DIR) 11 download ] ; 12HAIKU_OPTIONAL_BUILD_PACKAGES_DIR = [ FDirName $(HAIKU_OUTPUT_DIR) 13 build_packages ] ; 14 15# Cache files for header scanning and jamfile caching 16HCACHEFILE = header_cache ; 17JCACHEFILE = jamfile_cache ; 18LOCATE on $(HCACHEFILE) $(JCACHEFILE) = $(HAIKU_BUILD_OUTPUT_DIR) ; 19 20# include BuildConfig 21local buildConfig = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : BuildConfig ] ; 22if ! $(buildConfig) { 23 ECHO "No `BuildConfig' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ; 24 EXIT "Run ./configure in the source tree's root directory first!" ; 25} 26LOCATE on BuildConfig = $(HAIKU_BUILD_OUTPUT_DIR) ; 27include BuildConfig ; 28 29# The build setup and rules are neatly organized in several files. Include 30# them now. Start with the side-effect-less rules, since they are the most 31# likely to be used in the top level context (i.e. not only in rules). 32# At the end include BuildSetup that sets up global variables etc. The 33# optional user-defined UserBuildConfig is included thereafter. 34include [ FDirName $(HAIKU_BUILD_RULES_DIR) HelperRules ] ; 35include [ FDirName $(HAIKU_BUILD_RULES_DIR) MathRules ] ; 36include [ FDirName $(HAIKU_BUILD_RULES_DIR) BeOSRules ] ; 37include [ FDirName $(HAIKU_BUILD_RULES_DIR) LocaleRules ] ; 38include [ FDirName $(HAIKU_BUILD_RULES_DIR) CommandLineArguments ] ; 39include [ FDirName $(HAIKU_BUILD_RULES_DIR) ConfigRules ] ; 40include [ FDirName $(HAIKU_BUILD_RULES_DIR) DocumentationRules ] ; 41include [ FDirName $(HAIKU_BUILD_RULES_DIR) FileRules ] ; 42include [ FDirName $(HAIKU_BUILD_RULES_DIR) FreetypeRules ] ; 43include [ FDirName $(HAIKU_BUILD_RULES_DIR) HeadersRules ] ; 44include [ FDirName $(HAIKU_BUILD_RULES_DIR) KernelRules ] ; 45include [ FDirName $(HAIKU_BUILD_RULES_DIR) ImageRules ] ; 46include [ FDirName $(HAIKU_BUILD_RULES_DIR) CDRules ] ; 47include [ FDirName $(HAIKU_BUILD_RULES_DIR) MainBuildRules ] ; 48include [ FDirName $(HAIKU_BUILD_RULES_DIR) MiscRules ] ; 49include [ FDirName $(HAIKU_BUILD_RULES_DIR) OverriddenJamRules ] ; 50include [ FDirName $(HAIKU_BUILD_RULES_DIR) PackageRules ] ; 51include [ FDirName $(HAIKU_BUILD_RULES_DIR) TestsRules ] ; 52include [ FDirName $(HAIKU_BUILD_RULES_DIR) BuildSetup ] ; 53 54# Declare no-op user-overridable build rules. 55rule UserBuildConfigRulePostBuildTargets { } 56rule UserBuildConfigRulePreImage { } 57rule UserBuildConfigRulePostImage { } 58 59# Include UserBuildConfig. 60if ! $(HAIKU_IGNORE_USER_BUILD_CONFIG) { 61 local userBuildConfig 62 = [ GLOB $(HAIKU_BUILD_RULES_DIR) : UserBuildConfig ] ; 63 if $(userBuildConfig) { 64 include $(userBuildConfig) ; 65 } 66 67 # allow for a separate UserBuildConfig per output directory 68 local userBuildConfig 69 = [ GLOB $(HAIKU_OUTPUT_DIR) : UserBuildConfig ] ; 70 if $(userBuildConfig) { 71 include $(userBuildConfig) ; 72 } 73} 74 75include [ FDirName $(HAIKU_BUILD_RULES_DIR) ReleaseBuildProfiles ] ; 76 77# If a build profile was specified on the command line, now is the time to 78# check whether it is unknown or one of the default profiles. 79if $(HAIKU_BUILD_PROFILE) && ! $(HAIKU_BUILD_PROFILE_DEFINED) { 80 # define the obvious default profiles 81 if $(HAIKU_BUILD_PROFILE) in anyboot-image cd-image image install 82 vmware-image { 83 DefineBuildProfile $(HAIKU_BUILD_PROFILE) : $(HAIKU_BUILD_PROFILE) ; 84 } else { 85 Exit "Build profile" $(HAIKU_BUILD_PROFILE) "not defined." ; 86 } 87} 88 89# Include embedded board-specific file. 90# UserBuildConfig can override HAIKU_BOOT_BOARD. 91if $(HAIKU_BOOT_BOARD) { 92 include [ FDirName $(HAIKU_BUILD_RULES_DIR) board $(HAIKU_BOOT_BOARD) 93 BoardSetup ] ; 94} 95 96PrepareConfigVariables ; 97