1*338b8dc3SIngo Weinhold# Haiku Jamrules 2979afc6fSAxel Dörfler 3*338b8dc3SIngo Weinhold# Main directories used by the build. 4*338b8dc3SIngo WeinholdHAIKU_OUTPUT_DIR ?= [ FDirName $(HAIKU_TOP) generated ] ; 5*338b8dc3SIngo WeinholdHAIKU_BUILD_OUTPUT_DIR = [ FDirName $(HAIKU_OUTPUT_DIR) build ] ; 6*338b8dc3SIngo WeinholdHAIKU_BUILD_DIR = [ FDirName $(HAIKU_TOP) build ] ; 7*338b8dc3SIngo WeinholdHAIKU_BUILD_RULES_DIR = [ FDirName $(HAIKU_BUILD_DIR) jam ] ; 8*338b8dc3SIngo WeinholdHAIKU_OBJECT_DIR = [ FDirName $(HAIKU_OUTPUT_DIR) objects ] ; 9*338b8dc3SIngo WeinholdHAIKU_COMMON_PLATFORM_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_DIR) common ] ; 104ff6d49fSIngo Weinhold 114ff6d49fSIngo Weinhold# Cache files for header scanning and jamfile caching 124ff6d49fSIngo WeinholdHCACHEFILE = header_cache ; 134ff6d49fSIngo WeinholdJCACHEFILE = jamfile_cache ; 14*338b8dc3SIngo WeinholdLOCATE on $(HCACHEFILE) $(JCACHEFILE) = $(HAIKU_BUILD_OUTPUT_DIR) ; 159eea4522SIngo Weinhold 16*338b8dc3SIngo Weinhold# The build setup and rules are neatly organized in several files. Include 17*338b8dc3SIngo Weinhold# them now. Start with the side-effect-less rules, since they are the most 18*338b8dc3SIngo Weinhold# likely to be used in the top level context (i.e. not only in rules). 19*338b8dc3SIngo Weinhold# At the end include BuildSetup that sets up global variables etc. The 20*338b8dc3SIngo Weinhold# optional user-defined UserBuildConfig is included thereafter. 21*338b8dc3SIngo Weinholdinclude [ FDirName $(HAIKU_BUILD_RULES_DIR) HelperRules ] ; 22*338b8dc3SIngo Weinholdinclude [ FDirName $(HAIKU_BUILD_RULES_DIR) BeOSRules ] ; 23*338b8dc3SIngo Weinholdinclude [ FDirName $(HAIKU_BUILD_RULES_DIR) ConfigRules ] ; 24*338b8dc3SIngo Weinholdinclude [ FDirName $(HAIKU_BUILD_RULES_DIR) DocumentationRules ] ; 25*338b8dc3SIngo Weinholdinclude [ FDirName $(HAIKU_BUILD_RULES_DIR) FileRules ] ; 26*338b8dc3SIngo Weinholdinclude [ FDirName $(HAIKU_BUILD_RULES_DIR) FreetypeRules ] ; 27*338b8dc3SIngo Weinholdinclude [ FDirName $(HAIKU_BUILD_RULES_DIR) HeadersRules ] ; 28*338b8dc3SIngo Weinholdinclude [ FDirName $(HAIKU_BUILD_RULES_DIR) KernelRules ] ; 29*338b8dc3SIngo Weinholdinclude [ FDirName $(HAIKU_BUILD_RULES_DIR) ImageRules ] ; 30*338b8dc3SIngo Weinholdinclude [ FDirName $(HAIKU_BUILD_RULES_DIR) MainBuildRules ] ; 31*338b8dc3SIngo Weinholdinclude [ FDirName $(HAIKU_BUILD_RULES_DIR) MiscRules ] ; 32*338b8dc3SIngo Weinholdinclude [ FDirName $(HAIKU_BUILD_RULES_DIR) OverriddenJamRules ] ; 33*338b8dc3SIngo Weinholdinclude [ FDirName $(HAIKU_BUILD_RULES_DIR) PackageRules ] ; 34*338b8dc3SIngo Weinholdinclude [ FDirName $(HAIKU_BUILD_RULES_DIR) TestsRules ] ; 35*338b8dc3SIngo Weinholdinclude [ FDirName $(HAIKU_BUILD_RULES_DIR) BuildSetup ] ; 36b1e5b60cSAxel Dörfler 37*338b8dc3SIngo Weinhold# Include UserBuildConfig. 388c17a26bSIngo Weinhold{ 39*338b8dc3SIngo Weinhold local userBuildConfig 40*338b8dc3SIngo Weinhold = [ GLOB $(HAIKU_BUILD_RULES_DIR) : UserBuildConfig ] ; 41*338b8dc3SIngo Weinhold if $(userBuildConfig) { 42*338b8dc3SIngo Weinhold include $(userBuildConfig) ; 438c17a26bSIngo Weinhold } 448c17a26bSIngo Weinhold} 458c17a26bSIngo Weinhold 46*338b8dc3SIngo WeinholdPrepareConfigVariables ; 475dc4e1efSIngo Weinhold 48*338b8dc3SIngo Weinhold# specify the Haiku image contents 49*338b8dc3SIngo Weinholdinclude [ FDirName $(HAIKU_BUILD_RULES_DIR) HaikuImage ] ; 50