Searched refs:z0 (Results 1 – 2 of 2) sorted by relevance
/haiku/src/tests/kits/game/chart/ |
H A D | ChartRender.cpp | 192 float x0, y0, z0, x, y, z, inv_z; in ProjectStar() local 204 z0 = s->z; in ProjectStar() 205 if (z0 < geo->cutz) in ProjectStar() 206 z0 += 1.0; in ProjectStar() 210 z0 -= geo->z; in ProjectStar() 213 z = geo->m[0][2]*x0 + geo->m[1][2]*y0 + geo->m[2][2]*z0; in ProjectStar() 220 x = geo->m[0][0]*x0 + geo->m[1][0]*y0 + geo->m[2][0]*z0; in ProjectStar() 227 y = geo->m[0][1]*x0 + geo->m[1][1]*y0 + geo->m[2][1]*z0; in ProjectStar()
|
/haiku/src/libs/compat/openbsd_wlan/crypto/ |
H A D | aes.c | 111 uint32_t z0, z1, z2, z3, z4, z5, z6, z7, z8, z9; in aes_ct_bitslice_Sbox() local 207 z0 = t44 & y15; in aes_ct_bitslice_Sbox() 236 t53 = z0 ^ z3; in aes_ct_bitslice_Sbox()
|