Searched refs:sys_glHeight (Results 1 – 4 of 4) sorted by relevance
95 float sys_glHeight; member
220 fFlurryInfo->sys_glHeight = fHeight; in FrameResized()252 fFlurryInfo->sys_glHeight = fHeight; in _SetupFlurryBaseInfo()
264 float hslash2 = info->sys_glHeight * 0.5f; in DrawSmoke_Scalar()288 || sy > info->sys_glHeight + 50.0f || sy < -50.0f || z < 25.0f in DrawSmoke_Scalar()
71 sy = s->position[1] * info->sys_glWidth / z + info->sys_glHeight * 0.5f; in DrawSpark()