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Searched refs:sourceText (Results 1 – 2 of 2) sorted by relevance

/haiku/src/kits/interface/textview_support/
H A DWidthBuffer.cpp111 const char* sourceText = inText + fromOffset; in StringWidth() local
116 sourceText += charLen, length -= charLen) { in StringWidth()
117 charLen = UTF8NextCharLen(sourceText, length); in StringWidth()
124 const uint32 value = CharToCode(sourceText, charLen); in StringWidth()
143 memcpy(&text[offset], sourceText, charLen); in StringWidth()
/haiku/src/apps/debugger/user_interface/gui/team_window/
H A DTeamWindow.cpp1718 BString sourceText = "Source file unavailable."; in _UpdateSourcePathState() local
1724 if (sourceFile != NULL && !sourceFile->GetLocatedPath(sourceText)) in _UpdateSourcePathState()
1725 sourceFile->GetPath(sourceText); in _UpdateSourcePathState()
1730 sourceText.Prepend("Disassembly for: "); in _UpdateSourcePathState()
1734 sourceText.Prepend("Click to locate source file '"); in _UpdateSourcePathState()
1735 sourceText += "'"; in _UpdateSourcePathState()
1736 truncatedText = sourceText; in _UpdateSourcePathState()
1740 sourceText.Prepend("File: "); in _UpdateSourcePathState()
1743 if (!truncatedText.IsEmpty() && truncatedText != sourceText) { in _UpdateSourcePathState()
1744 fSourcePathView->SetToolTip(sourceText); in _UpdateSourcePathState()
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