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Searched refs:is_quitting (Results 1 – 2 of 2) sorted by relevance

/haiku/src/tests/kits/game/page_flipper/
H A Dpage_flip.cpp17 bool is_quitting; // So that the WindowScreen knows what member in NApplication
64 is_quitting = false; in ReadyToRun()
75 is_quitting = true; in QuitRequested()
178 if ((((NApplication*)be_app)->is_quitting)) { in ScreenConnected()
/haiku/src/tests/kits/game/ParticlesII/
H A DparticlesII.cpp23 bool is_quitting; // So that the WindowScreen knows what member in NApplication
94 is_quitting = false; in ReadyToRun()
111 is_quitting = true; in QuitRequested()
246 if((((NApplication*)be_app)->is_quitting)) in ScreenConnected()
306 while (!(((NApplication*)be_app)->is_quitting)) { in MyCode()