Searched refs:glRenderer (Results 1 – 1 of 1) sorted by relevance
40 const char* glRenderer = (const char*)glGetString(GL_RENDERER); in InfoView() local41 if (glRenderer == NULL) in InfoView()42 glRenderer = B_TRANSLATE("Unknown or missing OpenGL renderer."); in InfoView()43 BStringView* rendererView = new BStringView(NULL, glRenderer); in InfoView()