Searched refs:fWeights (Results 1 – 2 of 2) sorted by relevance
167 fWeights(new(nothrow) float[elementCount]), in ComplexLayouter()178 if (fWeights) { in ComplexLayouter()180 fWeights[i] = 1.0f; in ComplexLayouter()199 delete[] fWeights; in ~ComplexLayouter()210 if (!fConstraints || !fWeights || !fSums || !fSumBackups || !fOptimizer) in InitCheck()265 fWeights[element] = max_c(weight, 0); in SetWeight()388 memcpy(layouter->fWeights, fWeights, fElementCount * sizeof(float)); in CloneLayouter()405 SimpleLayouter::DistributeSize(size, fWeights, sizes, fElementCount); in _Layout()
70 float* fWeights; variable