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Searched refs:fTextCharsPerLine (Results 1 – 2 of 2) sorted by relevance

/haiku/src/apps/debugger/user_interface/gui/inspector_window/
H A DMemoryView.cpp53 fTextCharsPerLine(0), in MemoryView()
196 int32 currentCharsPerLine = fTextCharsPerLine; in Draw()
269 textbuffer[fTextCharsPerLine] = '\0'; in Draw()
294 currentAddress += fTextCharsPerLine; in Draw()
295 lineAddress += fTextCharsPerLine; in Draw()
646 } else if (fTextCharsPerLine > 0) in ScrollToSelection()
647 lineNumber = offset / fTextCharsPerLine; in ScrollToSelection()
707 fTextCharsPerLine = 0; in _RecalcScrollBars()
714 fTextCharsPerLine = fHexBlocksPerLine * hexDigits / 2; in _RecalcScrollBars()
716 fTextCharsPerLine = int32((fTextRight - fTextLeft) / fCharWidth); in _RecalcScrollBars()
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H A DMemoryView.h130 int32 fTextCharsPerLine; variable