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Searched refs:fPriorityHeap (Results 1 – 1 of 1) sorted by relevance

/haiku/src/system/kernel/scheduler/
H A DRunQueue.h110 PriorityHeap fPriorityHeap; variable
238 fPriorityHeap(MaxPriority + 1) in RunQueue()
259 PriorityEntry* maxPriority = fPriorityHeap.PeekRoot(); in PeekMaximum()
300 fPriorityHeap.Insert(&fPriorityEntries[priority], priority); in PushFront()
329 fPriorityHeap.Insert(&fPriorityEntries[priority], priority); in PushBack()
360 fPriorityHeap.ModifyKey(&fPriorityEntries[priority], MaxPriority + 1); in Remove()
361 ASSERT(fPriorityHeap.PeekRoot() == &fPriorityEntries[priority]); in Remove()
362 fPriorityHeap.RemoveRoot(); in Remove()