Searched refs:fPointIn (Results 1 – 10 of 10) sorted by relevance
/haiku/src/apps/icon-o-matic/shape/commands/ |
H A D | SplitPointsCommand.cpp | 36 fPointIn(NULL), in SplitPointsCommand() 44 fPointIn = new (nothrow) BPoint[count]; in SplitPointsCommand() 57 fPointIn[i], in SplitPointsCommand() 71 delete[] fPointIn; in ~SplitPointsCommand() 83 if (!fIndex || !fPoint || !fPointIn || !fPointOut || !fConnected) in InitCheck() 105 fPointIn[i], in Perform() 137 fPointIn[i], in Undo()
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H A D | RemovePointsCommand.cpp | 36 fPointIn(NULL), in RemovePointsCommand() 55 fPointIn(NULL), in RemovePointsCommand() 70 delete[] fPointIn; in ~RemovePointsCommand() 83 if (!fIndex || !fPoint || !fPointIn || !fPointOut || !fConnected) in InitCheck() 111 fPointIn[i], in Undo() 178 fPointIn = new (nothrow) BPoint[count]; in _Init() 191 fPointIn[i], in _Init()
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H A D | ChangePointCommand.cpp | 36 if (fPath && !fPath->GetPointsAt(fIndex, fPoint, fPointIn, fPointOut, &fConnected)) in ChangePointCommand() 69 if (point != fPoint || pointIn != fPointIn in InitCheck() 99 && fPath->SetPoint(fIndex, fPoint, fPointIn, fPointOut, fConnected)) { in Undo() 102 fPointIn = pointIn; in Undo()
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H A D | InsertPointCommand.cpp | 36 if (fPath && (!fPath->GetPointsAt(fIndex, fPoint, fPointIn, fPointOut) in InsertPointCommand() 63 fPath->GetPointInAt(fIndex, fPointIn); in Perform() 111 fPath->SetPoint(fIndex, fPoint, fPointIn, fPointOut, true); in Redo()
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H A D | AddPointCommand.cpp | 55 if (!fPath->GetPointsAt(fIndex, fPoint, fPointIn, fPointOut)) in Perform() 92 fPath->SetPoint(fIndex, fPoint, fPointIn, fPointOut, true); in Redo()
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H A D | SplitPointsCommand.h | 33 BPoint* fPointIn; variable
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H A D | AddPointCommand.h | 34 BPoint fPointIn; variable
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H A D | ChangePointCommand.h | 36 BPoint fPointIn; variable
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H A D | InsertPointCommand.h | 33 BPoint fPointIn; variable
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H A D | RemovePointsCommand.h | 45 BPoint* fPointIn; variable
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