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Searched refs:fPauseGain (Results 1 – 2 of 2) sorted by relevance

/haiku/src/kits/game/
H A DFileGameSound.cpp68 fPauseGain(1.0) in BFileGameSound()
86 fPauseGain(1.0) in BFileGameSound()
112 fPauseGain(1.0) in BFileGameSound()
280 fPausing = InitRamp(&fPauseGain, 0.0, in SetPaused()
283 fPausing = InitRamp(&fPauseGain, 1.0, in SetPaused()
/haiku/headers/os/game/
H A DFileGameSound.h106 float fPauseGain; variable