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Searched refs:fAudioConnection (Results 1 – 2 of 2) sorted by relevance

/haiku/src/apps/mediaplayer/media_node_framework/
H A DNodeManager.cpp58 fAudioConnection(), in NodeManager()
469 fAudioConnection.producer = fAudioProducer->Node(); in _SetUpAudioNodes()
472 fStatus = fMediaRoster->GetAudioMixer(&fAudioConnection.consumer); in _SetUpAudioNodes()
478 fMediaRoster->SetTimeSourceFor(fAudioConnection.producer.node, in _SetUpAudioNodes()
485 fStatus = fMediaRoster->GetFreeOutputsFor(fAudioConnection.producer, in _SetUpAudioNodes()
493 fStatus = fMediaRoster->GetFreeInputsFor(fAudioConnection.consumer, in _SetUpAudioNodes()
516 fAudioConnection.format = audioFormat; in _SetUpAudioNodes()
517 fAudioConnection.source = soundOutput.source; in _SetUpAudioNodes()
518 fAudioConnection.destination = mixerInput.destination; in _SetUpAudioNodes()
519 fAudioConnection.connected = true; in _SetUpAudioNodes()
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H A DNodeManager.h113 Connection fAudioConnection; variable