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Searched refs:cur_depth (Results 1 – 1 of 1) sorted by relevance

/haiku/src/tests/kits/game/chart/
H A DChartWindow.cpp2856 color_space cur_depth; in CheckBitmap() local
2863 cur_depth = B_NO_COLOR_SPACE; in CheckBitmap()
2865 cur_depth = fBitmapBuffer.depth; in CheckBitmap()
2866 if ((cur_depth != depth) || (width > fMaxWidth) || (height > fMaxHeight)) { in CheckBitmap()