Searched refs:charsPerBlock (Results 1 – 1 of 1) sorted by relevance
825 int32 charsPerBlock = _GetHexDigitsPerBlock() / 2; in _GetOffsetAt() local826 int32 totalHexBlocks = fTargetBlock->Size() / charsPerBlock; in _GetOffsetAt()838 float blockWidth = (charsPerBlock * 2 + 1) * fCharWidth; in _GetOffsetAt()841 return fHexBlocksPerLine * charsPerBlock * lineNumber in _GetOffsetAt()842 + containingBlock * charsPerBlock; in _GetOffsetAt()