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Searched refs:_daemon_thread (Results 1 – 2 of 2) sorted by relevance

/haiku/headers/os/game/
H A DDirectWindow.h133 static int32 _daemon_thread(void* arg);
/haiku/src/kits/game/
H A DDirectWindow.cpp456 BDirectWindow::_daemon_thread(void* arg) in _daemon_thread() function in BDirectWindow
596 fDirectDaemonId = spawn_thread(_daemon_thread, "direct daemon", in _InitData()