Home
last modified time | relevance | path

Searched refs:_ReadResource (Results 1 – 2 of 2) sorted by relevance

/haiku/src/apps/haiku3d/mesh/
H A DStaticMesh.h27 void _ReadResource(const char* resourceName);
H A DStaticMesh.cpp33 _ReadResource(name); in StaticMesh()
122 StaticMesh::_ReadResource(const char* resourceName) in _ReadResource() function in StaticMesh