Home
last modified time | relevance | path

Searched refs:_LockDirect (Results 1 – 2 of 2) sorted by relevance

/haiku/src/kits/game/
H A DDirectWindow.cpp366 if (IsLocked() || !_LockDirect()) in GetClippingRegion()
484 if (_LockDirect()) { in _DirectDaemon()
515 BDirectWindow::_LockDirect() const in _LockDirect() function in BDirectWindow
619 _LockDirect(); in _DisposeData()
/haiku/headers/os/game/
H A DDirectWindow.h135 bool _LockDirect() const;