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Searched refs:SetFullScreen (Results 1 – 7 of 7) sorted by relevance

/haiku/src/libs/glut/
H A DglutWindow.cpp387 win->SetFullScreen(false); in glutPositionWindow()
411 win->SetFullScreen(false); in glutReshapeWindow()
429 win->SetFullScreen(true); in glutFullScreen()
H A DglutGameMode.cpp143 directWindow->SetFullScreen(true); in Enter()
/haiku/headers/os/game/
H A DDirectWindow.h112 status_t SetFullScreen(bool enable);
/haiku/src/tests/kits/game/direct_window_test/
H A DStarWindow.cpp210 SetFullScreen(true); in StarWindow()
251 SetFullScreen(!IsFullScreen()); in MessageReceived()
/haiku/src/bin/screen_blanker/
H A DScreenBlanker.cpp89 fWindow->SetFullScreen(true); in ReadyToRun()
/haiku/src/kits/game/
H A DDirectWindow.cpp413 BDirectWindow::SetFullScreen(bool enable) in SetFullScreen() function in BDirectWindow
/haiku/docs/user/game/
H A DDirectWindow.dox328 \fn status_t BDirectWindow::SetFullScreen(bool enable)