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Searched refs:STATE_READY (Results 1 – 1 of 1) sorted by relevance

/haiku/src/add-ons/kernel/file_systems/netfs/client/
H A DServerManager.cpp36 STATE_READY, enumerator
218 || (serverInfo->GetState() != STATE_READY in GetServerInfo()
271 if (serverInfo->GetState() == STATE_READY) { in RemoveServer()
362 if (oldServerInfo && oldServerInfo->GetState() != STATE_READY) in _BroadcastListener()
386 oldServerInfo->SetState(STATE_READY); in _BroadcastListener()
469 serverInfo->SetState(STATE_READY); in _ServerAdded()
502 serverInfo->SetState(STATE_READY); in _ServerUpdated()
560 oldInfo->SetState(STATE_READY); in _UpdatingServerFailed()