Searched refs:STATE_READY (Results 1 – 1 of 1) sorted by relevance
36 STATE_READY, enumerator218 || (serverInfo->GetState() != STATE_READY in GetServerInfo()271 if (serverInfo->GetState() == STATE_READY) { in RemoveServer()362 if (oldServerInfo && oldServerInfo->GetState() != STATE_READY) in _BroadcastListener()386 oldServerInfo->SetState(STATE_READY); in _BroadcastListener()469 serverInfo->SetState(STATE_READY); in _ServerAdded()502 serverInfo->SetState(STATE_READY); in _ServerUpdated()560 oldInfo->SetState(STATE_READY); in _UpdatingServerFailed()