Searched refs:NODE_RADIX (Results 1 – 2 of 2) sorted by relevance
129 radix /= NODE_RADIX; in radix_bitmap_init()130 uint32 next_skip = skip / NODE_RADIX; in radix_bitmap_init()163 radix *= NODE_RADIX; in radix_bitmap_create()164 skip = (skip + 1) * NODE_RADIX; in radix_bitmap_create()223 uint32 next_skip = skip / NODE_RADIX; in radix_node_alloc()224 radix /= NODE_RADIX; in radix_node_alloc()290 uint32 next_skip = skip / NODE_RADIX; in radix_node_dealloc()291 radix /= NODE_RADIX; in radix_node_dealloc()
63 #define NODE_RADIX 16 macro