Searched refs:NODE_KIND_SHADOW_TIMESOURCE (Results 1 – 4 of 4) sorted by relevance
40 #define NODE_KIND_SHADOW_TIMESOURCE 0x0000000100000000ULL macro
59 AddNodeKind(NODE_KIND_SHADOW_TIMESOURCE); in TimeSourceObject()
538 if (fKinds & NODE_KIND_SHADOW_TIMESOURCE) { in RemoveMe()554 if (fKinds & NODE_KIND_SHADOW_TIMESOURCE) { in AddMe()
140 if ((fKinds & NODE_KIND_SHADOW_TIMESOURCE) == 0) { in ~BMediaNode()873 if ((fKinds & NODE_KIND_SHADOW_TIMESOURCE) == 0) in DeleteHook()