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Searched refs:MAKE_INITIAL_MSG (Results 1 – 4 of 4) sorted by relevance

/haiku/src/preferences/screen/
H A DScreenApplication.cpp53 case MAKE_INITIAL_MSG: in MessageReceived()
H A DConstants.h42 static const uint32 MAKE_INITIAL_MSG = 'mkin'; variable
H A DAlertWindow.cpp70 fHandler.SendMessage(MAKE_INITIAL_MSG); in MessageReceived()
H A DScreenWindow.cpp1222 case MAKE_INITIAL_MSG: in MessageReceived()