Searched refs:B_TRANSPARENT_MAGIC_RGBA32 (Results 1 – 10 of 10) sorted by relevance
39 return B_TRANSPARENT_MAGIC_RGBA32; in ColorForIndex()
102 TEST(uint32, B_TRANSPARENT_MAGIC_RGBA32); in test()
45 const uint32 B_TRANSPARENT_MAGIC_RGBA32 = 0x00777477; variable
33 const uint32 B_TRANSPARENT_MAGIC_RGBA32 = 0x00777477; variable
124 extern const uint32 B_TRANSPARENT_MAGIC_RGBA32;
140 if (*s != B_TRANSPARENT_MAGIC_RGBA32) in BlendRow()
305 fBitmap.stride(), B_TRANSPARENT_MAGIC_RGBA32, in _ConvertColorSpace()
29 static const rgba32_color kMagicTransparentColor = *(rgba32_color *)&B_TRANSPARENT_MAGIC_RGBA32;472 bool transparent = *(uint32 *)&color == B_TRANSPARENT_MAGIC_RGBA32 || color.alpha == 0; in convert_bits_to_data()
335 \var const uint32 B_TRANSPARENT_MAGIC_RGBA32
130 const B_TRANSPARENT_MAGIC_RGBA32 = 0xff777477; constant691 if (!unsetAlpha && output[i] == B_TRANSPARENT_MAGIC_RGBA32)