Searched refs:B_REVERB_DUNGEON (Results 1 – 3 of 3) sorted by relevance
25 B_REVERB_DUNGEON enumerator
132 OnReverb(B_REVERB_DUNGEON); in MessageReceived()310 fReverbDungeon->SetMarked(fReverbMode == B_REVERB_DUNGEON); in InitControls()
293 if (mode < B_REVERB_NONE || mode > B_REVERB_DUNGEON) in SetReverb()