Searched hist:"745450 ade8a43afb540bae9fd1e17fb3ba0e0842" (Results 1 – 7 of 7) sorted by relevance
/haiku/src/add-ons/accelerants/radeon_hd/ |
H A D | ringqueue.h | 745450ade8a43afb540bae9fd1e17fb3ba0e0842 Wed Apr 11 18:33:58 UTC 2012 Alexander von Gluck IV <kallisti5@unixzen.com> radeon_hd: More initial ring queue work
* Rename RenderQueue to RingQueue to be more generic * We will need two Ring Buffer types, one for host -> gpu (render/cp data) and one gpu -> host (irq) * Add header guard to ringqueue.h * Things still may change as I work up to a bigger picture.
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H A D | ringqueue.cpp | 745450ade8a43afb540bae9fd1e17fb3ba0e0842 Wed Apr 11 18:33:58 UTC 2012 Alexander von Gluck IV <kallisti5@unixzen.com> radeon_hd: More initial ring queue work
* Rename RenderQueue to RingQueue to be more generic * We will need two Ring Buffer types, one for host -> gpu (render/cp data) and one gpu -> host (irq) * Add header guard to ringqueue.h * Things still may change as I work up to a bigger picture.
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H A D | gpu.h | 745450ade8a43afb540bae9fd1e17fb3ba0e0842 Wed Apr 11 18:33:58 UTC 2012 Alexander von Gluck IV <kallisti5@unixzen.com> radeon_hd: More initial ring queue work
* Rename RenderQueue to RingQueue to be more generic * We will need two Ring Buffer types, one for host -> gpu (render/cp data) and one gpu -> host (irq) * Add header guard to ringqueue.h * Things still may change as I work up to a bigger picture.
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H A D | Jamfile | 745450ade8a43afb540bae9fd1e17fb3ba0e0842 Wed Apr 11 18:33:58 UTC 2012 Alexander von Gluck IV <kallisti5@unixzen.com> radeon_hd: More initial ring queue work
* Rename RenderQueue to RingQueue to be more generic * We will need two Ring Buffer types, one for host -> gpu (render/cp data) and one gpu -> host (irq) * Add header guard to ringqueue.h * Things still may change as I work up to a bigger picture.
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H A D | gpu.cpp | 745450ade8a43afb540bae9fd1e17fb3ba0e0842 Wed Apr 11 18:33:58 UTC 2012 Alexander von Gluck IV <kallisti5@unixzen.com> radeon_hd: More initial ring queue work
* Rename RenderQueue to RingQueue to be more generic * We will need two Ring Buffer types, one for host -> gpu (render/cp data) and one gpu -> host (irq) * Add header guard to ringqueue.h * Things still may change as I work up to a bigger picture.
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H A D | accelerant.cpp | 745450ade8a43afb540bae9fd1e17fb3ba0e0842 Wed Apr 11 18:33:58 UTC 2012 Alexander von Gluck IV <kallisti5@unixzen.com> radeon_hd: More initial ring queue work
* Rename RenderQueue to RingQueue to be more generic * We will need two Ring Buffer types, one for host -> gpu (render/cp data) and one gpu -> host (irq) * Add header guard to ringqueue.h * Things still may change as I work up to a bigger picture.
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H A D | accelerant.h | 745450ade8a43afb540bae9fd1e17fb3ba0e0842 Wed Apr 11 18:33:58 UTC 2012 Alexander von Gluck IV <kallisti5@unixzen.com> radeon_hd: More initial ring queue work
* Rename RenderQueue to RingQueue to be more generic * We will need two Ring Buffer types, one for host -> gpu (render/cp data) and one gpu -> host (irq) * Add header guard to ringqueue.h * Things still may change as I work up to a bigger picture.
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