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Searched hist:"745450 ade8a43afb540bae9fd1e17fb3ba0e0842" (Results 1 – 7 of 7) sorted by relevance

/haiku/src/add-ons/accelerants/radeon_hd/
H A Dringqueue.h745450ade8a43afb540bae9fd1e17fb3ba0e0842 Wed Apr 11 18:33:58 UTC 2012 Alexander von Gluck IV <kallisti5@unixzen.com> radeon_hd: More initial ring queue work

* Rename RenderQueue to RingQueue to be more generic
* We will need two Ring Buffer types, one for
host -> gpu (render/cp data) and one gpu -> host (irq)
* Add header guard to ringqueue.h
* Things still may change as I work up to a bigger picture.
H A Dringqueue.cpp745450ade8a43afb540bae9fd1e17fb3ba0e0842 Wed Apr 11 18:33:58 UTC 2012 Alexander von Gluck IV <kallisti5@unixzen.com> radeon_hd: More initial ring queue work

* Rename RenderQueue to RingQueue to be more generic
* We will need two Ring Buffer types, one for
host -> gpu (render/cp data) and one gpu -> host (irq)
* Add header guard to ringqueue.h
* Things still may change as I work up to a bigger picture.
H A Dgpu.h745450ade8a43afb540bae9fd1e17fb3ba0e0842 Wed Apr 11 18:33:58 UTC 2012 Alexander von Gluck IV <kallisti5@unixzen.com> radeon_hd: More initial ring queue work

* Rename RenderQueue to RingQueue to be more generic
* We will need two Ring Buffer types, one for
host -> gpu (render/cp data) and one gpu -> host (irq)
* Add header guard to ringqueue.h
* Things still may change as I work up to a bigger picture.
H A DJamfile745450ade8a43afb540bae9fd1e17fb3ba0e0842 Wed Apr 11 18:33:58 UTC 2012 Alexander von Gluck IV <kallisti5@unixzen.com> radeon_hd: More initial ring queue work

* Rename RenderQueue to RingQueue to be more generic
* We will need two Ring Buffer types, one for
host -> gpu (render/cp data) and one gpu -> host (irq)
* Add header guard to ringqueue.h
* Things still may change as I work up to a bigger picture.
H A Dgpu.cpp745450ade8a43afb540bae9fd1e17fb3ba0e0842 Wed Apr 11 18:33:58 UTC 2012 Alexander von Gluck IV <kallisti5@unixzen.com> radeon_hd: More initial ring queue work

* Rename RenderQueue to RingQueue to be more generic
* We will need two Ring Buffer types, one for
host -> gpu (render/cp data) and one gpu -> host (irq)
* Add header guard to ringqueue.h
* Things still may change as I work up to a bigger picture.
H A Daccelerant.cpp745450ade8a43afb540bae9fd1e17fb3ba0e0842 Wed Apr 11 18:33:58 UTC 2012 Alexander von Gluck IV <kallisti5@unixzen.com> radeon_hd: More initial ring queue work

* Rename RenderQueue to RingQueue to be more generic
* We will need two Ring Buffer types, one for
host -> gpu (render/cp data) and one gpu -> host (irq)
* Add header guard to ringqueue.h
* Things still may change as I work up to a bigger picture.
H A Daccelerant.h745450ade8a43afb540bae9fd1e17fb3ba0e0842 Wed Apr 11 18:33:58 UTC 2012 Alexander von Gluck IV <kallisti5@unixzen.com> radeon_hd: More initial ring queue work

* Rename RenderQueue to RingQueue to be more generic
* We will need two Ring Buffer types, one for
host -> gpu (render/cp data) and one gpu -> host (irq)
* Add header guard to ringqueue.h
* Things still may change as I work up to a bigger picture.