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/haiku/src/add-ons/screen_savers/nebula/
H A DNebula.cpp138 float xr2, yr2, zr2; in rotate3d() local
140 xr2 = (*xr * ocos(az) + *yr * osin(az)); in rotate3d()
142 *xr = xr2; in rotate3d()
145 xr2 = (*xr * ocos(ay) + *zr * osin(ay)); in rotate3d()
147 *xr = xr2; in rotate3d()