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Searched refs:windowBounds (Results 1 – 5 of 5) sorted by relevance

/haiku/src/tests/kits/game/file_game_sound_test/
H A DFileSoundTest.cpp23 BRect windowBounds(50,50,400,170); in FileSoundTest() local
24 FileSoundWindow *window = new FileSoundWindow(windowBounds); in FileSoundTest()
H A DFileSoundWindow.h34 FileSoundWindow(BRect windowBounds);
H A DFileSoundWindow.cpp23 FileSoundWindow::FileSoundWindow(BRect windowBounds) in FileSoundWindow() argument
24 :BWindow(windowBounds,"BFileGameSound test",B_TITLED_WINDOW,B_NOT_ZOOMABLE|B_NOT_RESIZABLE) in FileSoundWindow()
/haiku/src/apps/deskbar/
H A DBarMenuTitle.cpp101 BRect windowBounds = menu->Window()->Bounds(); in Draw() local
102 if (frame.right > windowBounds.right) in Draw()
103 frame.right = windowBounds.right; in Draw()
/haiku/src/kits/interface/
H A DScrollView.cpp201 BRect windowBounds = Window()->Frame(); in AttachedToWindow() local
203 if (bounds.right - _BorderSize() != windowBounds.right in AttachedToWindow()
204 || bounds.bottom - _BorderSize() != windowBounds.bottom) { in AttachedToWindow()