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Searched refs:v_double (Results 1 – 1 of 1) sorted by relevance

/haiku/src/tests/kits/game/chart/
H A DChartRender.cpp191 int32 h_double, v_double, level; in ProjectStar() local
240 v_double = (int32)(y * inv_z + geo->offset_v); in ProjectStar()
251 s->v = v_double >> 1; in ProjectStar()
256 if ((v_double & 1) == 1) level += 2*LEVEL_COUNT; in ProjectStar()