Searched refs:vDistance (Results 1 – 1 of 1) sorted by relevance
169 float vDistance = -1., hDistance = -1.; in _InteresstingCrossing() local181 vDistance = vTabPosition - vBorder; in _InteresstingCrossing()193 vDistance = vBorder - vTabPosition; in _InteresstingCrossing()205 vDistance = vTabPosition - vBorder; in _InteresstingCrossing()217 vDistance = vBorder - vTabPosition; in _InteresstingCrossing()224 && vDistance < kMaxMatchingDistance) in _InteresstingCrossing()227 if (windowAtV && fabs(vDistance) < kMaxMatchingDistance in _InteresstingCrossing()