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Searched refs:unalteredVisible (Results 1 – 1 of 1) sorted by relevance

/haiku/src/tests/servers/app/newClipping/
H A DLayer.cpp579 BRegion unalteredVisible(common); in rebuild_visible_regions() local
594 unalteredVisible.Exclude(&lay->fFullVisible); in rebuild_visible_regions()
600 fVisible.Include(&unalteredVisible); in rebuild_visible_regions()