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Searched refs:total_fps (Results 1 – 1 of 1) sorted by relevance

/haiku/src/tests/kits/game/chart/
H A DChartWindow.cpp2159 float time_factor = 0, total_fps; in Animation() local
2179 total_fps = 0.0; in Animation()
2236 total_fps += fps; in Animation()
2243 w->PrintStatNumbers(total_fps/(float)count_fps); in Animation()
2245 total_fps = 0.0; in Animation()