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/haiku/src/add-ons/translators/wonderbrush/support/
H A Dblending.h216 blend_colors_copy(uint8* dest, uint8* bottom, uint8* top) in blend_colors_copy() argument
218 if (bottom[3] == 0 || top[3] == 255) { in blend_colors_copy()
219 dest[0] = top[0]; in blend_colors_copy()
220 dest[1] = top[1]; in blend_colors_copy()
221 dest[2] = top[2]; in blend_colors_copy()
222 dest[3] = top[3]; in blend_colors_copy()
225 top[0], top[1], top[2], top[3], in blend_colors_copy()
232 blend_pixels(uint8* bottom, uint8* top, uint8 alpha) in blend_pixels() argument
236 bottom[0] = top[0]; in blend_pixels()
237 bottom[1] = top[1]; in blend_pixels()
[all …]
/haiku/src/kits/interface/
H A DRegionSupport.cpp101 (r1)->bottom > (r2)->top && \
102 (r1)->top < (r2)->bottom)
110 if ((r)->top < (idRect)->fBounds.top)\
111 (idRect)->fBounds.top = (r)->top;\
138 ((R-1)->top == (Ry1)) &&\
148 (r)->top = (ry1);\
164 (r)->top = (ry1);\
180 ( ((r).top <= y)) )
223 pReg->fBounds.top = 0; in miSetExtents()
241 pExtents->top = pBox->top; in miSetExtents()
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H A DRect.cpp22 top = point.y; in SetLeftTop()
46 top = point.y; in SetRightTop()
55 top += point.y; in InsetBy()
65 top += dy; in InsetBy()
109 top += point.y; in OffsetBy()
119 top += dy; in OffsetBy()
163 bottom = (bottom - top) + point.y; in OffsetTo()
164 top = point.y; in OffsetTo()
173 bottom = (bottom - top) + y; in OffsetTo()
174 top=y; in OffsetTo()
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/haiku/headers/private/interface/
H A Dclipping.h30 rect.top = min_c(r1.top, r2.top); in union_rect()
47 rect.top = max_c(r1.top, r2.top); in sect_rect()
60 rect.top += y; in offset_rect()
70 rect.top = (int)(rect.top * y); in scale_rect()
80 return BRect((float)rect.left, (float)rect.top, in to_BRect()
101 clipRect.top = (int32)rect.top; in to_clipping_rect()
114 && py >= rect.top && py <= rect.bottom) in point_in()
125 && pt.y >= rect.top && pt.y <= rect.bottom) in point_in()
134 return rect.top <= testRect.top && rect.bottom >= testRect.bottom in rect_contains()
143 if (rect.left <= rect.right && rect.top <= rect.bottom) in valid_rect()
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H A DRegionSupport.h90 int top, int bottom);
95 clipping_rect* rEnd, int top, int bottom);
99 int top, int bottom);
103 int top, int bottom);
106 int top, int bottom);
116 int top,
123 int top,
134 int top,
140 int top,
147 int top,
/haiku/src/apps/icon-o-matic/generic/command/
H A DCommandStack.cpp68 Command* command = fUndoHistory.top(); in Undo()
92 Command* command = fRedoHistory.top(); in Redo()
115 fUndoHistory.top()->GetName(name); in GetUndoName()
131 fRedoHistory.top()->GetName(name); in GetRedoName()
145 delete fUndoHistory.top(); in Clear()
149 delete fRedoHistory.top(); in Clear()
164 fSavedCommand = fUndoHistory.top(); in Save()
179 if (fSavedCommand == fUndoHistory.top()) in IsSaved()
200 if (Command* top = fUndoHistory.top()) { in _AddCommand() local
201 if (command->UndoesPrevious(top)) { in _AddCommand()
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/haiku/headers/os/interface/
H A DRect.h18 float top; variable
24 BRect(float left, float top, float right,
32 void Set(float left, float top, float right,
116 return BPoint(right, top); in RightTop()
124 top(0), in BRect()
132 BRect::BRect(float left, float top, float right, float bottom) in BRect() argument
135 top(top), in BRect()
146 top(other.top), in BRect()
157 top(leftTop.y), in BRect()
168 top(leftTop.y), in BRect()
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/haiku/src/libs/alm/
H A DALMLayoutBuilder.cpp61 BALMLayoutBuilder::Add(BView* view, XTab* left, YTab* top, in Add() argument
64 Area* a = (fLayout->AddView(view, left, top, right, bottom)); in Add()
79 BALMLayoutBuilder::Add(BLayoutItem* item, XTab* left, YTab* top, in Add() argument
82 _SetCurrentArea(fLayout->AddItem(item, left, top, right, bottom)); in Add()
113 BALMLayoutBuilder::SetInsets(float left, float top, float right, in SetInsets() argument
116 fLayout->SetInsets(left, top, right, bottom); in SetInsets()
148 BALMLayoutBuilder::AddToLeft(BView* view, XTab* _left, YTab* top, YTab* bottom) in AddToLeft() argument
155 if (!top) in AddToLeft()
156 top = currentArea->Top(); in AddToLeft()
160 return Add(view, left, top, right, bottom); in AddToLeft()
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H A DALMGroup.cpp67 ALMGroup::BuildLayout(BALMLayout* layout, XTab* left, YTab* top, XTab* right, in BuildLayout() argument
72 if (top == NULL) in BuildLayout()
73 top = layout->Top(); in BuildLayout()
79 _Build(layout, left, top, right, bottom); in BuildLayout()
100 BReference<YTab> top, BReference<XTab> right, BReference<YTab> bottom) const in _Build() argument
103 layout->AddItem(LayoutItem(), left, top, right, bottom); in _Build()
105 layout->AddView(View(), left, top, right, bottom); in _Build()
115 current._Build(layout, left, top, currentRight, bottom); in _Build()
123 current._Build(layout, left, top, right, currentBottom); in _Build()
124 top = currentBottom; in _Build()
/haiku/src/apps/mediaplayer/support/
H A DCommandStack.cpp71 Command* command = fUndoHistory.top(); in Undo()
95 Command* command = fRedoHistory.top(); in Redo()
118 fUndoHistory.top()->GetName(name); in GetUndoName()
134 fRedoHistory.top()->GetName(name); in GetRedoName()
148 delete fUndoHistory.top(); in Clear()
152 delete fRedoHistory.top(); in Clear()
167 fSavedCommand = fUndoHistory.top(); in Save()
182 if (fSavedCommand == fUndoHistory.top()) in IsSaved()
203 if (Command* top = fUndoHistory.top()) { in _AddCommand() local
204 if (command->UndoesPrevious(top)) { in _AddCommand()
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/haiku/src/add-ons/print/drivers/gutenprint/
H A DRectangle.h22 top(0), in Rectangle()
33 top(static_cast<T>(rect.top)), in Rectangle()
40 Rectangle(T left, T top, T right, T bottom) in Rectangle() argument
43 top(top), in Rectangle()
52 top = static_cast<T>(rect.top);
65 return bottom - top; in Height()
70 T top; variable
/haiku/src/servers/app/
H A DIntRect.cpp19 top = p.y; in SetLeftTop()
43 top = p.y; in SetRightTop()
52 top += point.y; in InsetBy()
62 top += dy; in InsetBy()
106 top += point.y; in OffsetBy()
116 top += dy; in OffsetBy()
160 bottom = (bottom - top) + point.y; in OffsetTo()
161 top = point.y; in OffsetTo()
170 bottom = (bottom - top) + y; in OffsetTo()
171 top=y; in OffsetTo()
[all …]
H A DIntRect.h21 int32 top; variable
80 { return BRect(left, top, in BRect()
120 return IntPoint(right, top); in RightTop()
127 top = left = 0; in IntRect()
136 top = t; in IntRect()
146 top = r.top; in IntRect()
156 top = (int32)r.top; in IntRect()
166 top = leftTop.y; in IntRect()
176 top = from.top;
187 top = t; in Set()
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/haiku/src/apps/icon-o-matic/generic/gui/popup_control/
H A DSliderView.cpp43 fButtonRect.bottom = fButtonRect.top + buttonHeight; in SliderView()
93 BPoint(r.left, r.top), lightShadow); in Draw()
94 AddLine(BPoint(r.left + 1.0, r.top), in Draw()
95 BPoint(r.right, r.top), lightShadow); in Draw()
96 AddLine(BPoint(r.right, r.top + 1.0), in Draw()
103 BPoint(r.left, r.top), light); in Draw()
104 AddLine(BPoint(r.left + 1.0, r.top), in Draw()
105 BPoint(r.right, r.top), light); in Draw()
106 AddLine(BPoint(r.right, r.top + 1.0), in Draw()
113 BPoint(r.left, r.top), background); in Draw()
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H A DInputSlider.cpp191 BPoint(r.left, r.top), lightShadow); in DrawSlider()
192 AddLine(BPoint(r.left + 1.0, r.top), in DrawSlider()
193 BPoint(r.right, r.top), lightShadow); in DrawSlider()
194 AddLine(BPoint(r.right, r.top + 1.0), in DrawSlider()
202 BPoint(r.left, r.top), darkShadow); in DrawSlider()
203 AddLine(BPoint(r.left + 1.0, r.top), in DrawSlider()
204 BPoint(r.right, r.top), darkShadow); in DrawSlider()
205 AddLine(BPoint(r.right, r.top + 1.0), in DrawSlider()
214 BPoint(r.left, r.top + 1.0), midShadow); in DrawSlider()
215 AddLine(BPoint(r.left, r.top), in DrawSlider()
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/haiku/src/add-ons/translators/wonderbrush/
H A DLayer.cpp67 int32 left, top, right, bottom; in Compose() local
68 rect_to_int(r, left, top, right, bottom); in Compose()
73 src += 4 * left + bpr * top; in Compose()
74 dst += 4 * left + bpr * top; in Compose()
80 for (; top <= bottom; top++) { in Compose()
133 for (; top <= bottom; top++) { in Compose()
160 for (; top <= bottom; top++) { in Compose()
187 for (; top <= bottom; top++) { in Compose()
206 for (; top <= bottom; top++) { in Compose()
225 for (; top <= bottom; top++) { in Compose()
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/haiku/src/add-ons/print/drivers/pcl6/
H A DRasterizer.cpp29 fBounds.top = (int)bounds.top; in SetBitmap()
33 int height = fBounds.bottom - fBounds.top + 1; in SetBitmap()
37 fBounds.bottom = fBounds.top + height - 1; in SetBitmap()
44 fHeight = fBounds.bottom - fBounds.top + 1; in SetBitmap()
49 fBits += fBounds.top * fBPR + fBounds.left * 4; in SetBitmap()
53 fY += fBounds.top; in SetBitmap()
54 fIndex = fBounds.top; in SetBitmap()
/haiku/src/add-ons/control_look/BeControlLook/
H A DBeControlLook.cpp210 BPoint(rect.left, rect.top), darken2); in DrawCheckBox()
211 view->AddLine(BPoint(rect.left, rect.top), in DrawCheckBox()
212 BPoint(rect.right, rect.top), darken2); in DrawCheckBox()
216 BPoint(rect.right, rect.top), darken4); in DrawCheckBox()
223 BPoint(rect.left, rect.top), darken1); in DrawCheckBox()
224 view->AddLine(BPoint(rect.left, rect.top), in DrawCheckBox()
225 BPoint(rect.right, rect.top), darken1); in DrawCheckBox()
229 BPoint(rect.left, rect.top), darken4); in DrawCheckBox()
230 view->AddLine(BPoint(rect.left, rect.top), in DrawCheckBox()
231 BPoint(rect.right, rect.top), darken4); in DrawCheckBox()
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/haiku/src/apps/haikudepot/edits_generic/
H A DEditManager.cpp71 UndoableEditRef edit(fUndoHistory.top()); in Undo()
91 UndoableEditRef edit(fRedoHistory.top()); in Redo()
111 fUndoHistory.top()->GetName(name); in GetUndoName()
123 fRedoHistory.top()->GetName(name); in GetRedoName()
146 fEditAtSave = fUndoHistory.top(); in Save()
157 if (fEditAtSave == fUndoHistory.top()) in IsSaved()
195 const UndoableEditRef& top = fUndoHistory.top(); in _AddEdit() local
196 if (edit->UndoesPrevious(top.Get())) { in _AddEdit()
199 } else if (top->CombineWithNext(edit.Get())) { in _AddEdit()
204 if (top->InitCheck() != B_OK) { in _AddEdit()
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/haiku/src/apps/pulse/
H A DNormalPulseView.cpp201 StrokeLine(BPoint(innerRect.left, innerRect.top + 1), in DrawChip()
203 StrokeLine(BPoint(innerRect.right, innerRect.top + 1), in DrawChip()
205 StrokeLine(BPoint(innerRect.left + 1, innerRect.top), in DrawChip()
206 BPoint(innerRect.right - 1, innerRect.top), B_MIXED_COLORS); in DrawChip()
213 StrokeLine(BPoint(innerRect.left, innerRect.top + 6), in DrawChip()
215 StrokeLine(BPoint(innerRect.right, innerRect.top + 6), in DrawChip()
217 StrokeLine(BPoint(innerRect.left + 6, innerRect.top), in DrawChip()
218 BPoint(innerRect.right - 6, innerRect.top), B_MIXED_COLORS); in DrawChip()
225 StrokeLine(BPoint(innerRect.left, innerRect.top + 7), in DrawChip()
227 StrokeLine(BPoint(innerRect.right, innerRect.top + 7), in DrawChip()
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H A DProgressBar.cpp22 float height = (r.bottom - r.top) - 8; in ProgressBar()
24 segments[counter].rect.Set(r.left + (counter * 7), r.top, in ProgressBar()
25 (r.left + (counter * 7) + 5), r.top + height); in ProgressBar()
114 start.Set(left, bounds.top); in Render()
157 StrokeLine(BPoint(frame.left, frame.top), BPoint(frame.right, frame.top)); in Draw()
158 StrokeLine(BPoint(frame.left, frame.top + 1), BPoint(frame.right, in Draw()
159 frame.top + 1)); in Draw()
160 StrokeLine(BPoint(frame.left, frame.top), BPoint(frame.left, in Draw()
162 StrokeLine(BPoint(frame.left + 1, frame.top), in Draw()
166 StrokeLine(BPoint(frame.right-1, frame.top + 2), in Draw()
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/haiku/src/tests/kits/device/stickit_BJoystick/
H A DJoystickWindow.cpp60 rect.top += 15; in JoystickView()
103 r.top += 18; in Draw()
109 r.top += 15; in Draw()
110 r.bottom = r.top + 30; in Draw()
120 AddLine(BPoint(r.left+10, r.top), BPoint(r.left+10, r.bottom), in Draw()
122 AddLine(BPoint(r.left+20, r.top), BPoint(r.left+20, r.bottom), in Draw()
124 AddLine(BPoint(r.left, r.top+10), BPoint(r.right, r.top+10), in Draw()
126 AddLine(BPoint(r.left, r.top+20), BPoint(r.right, r.top+20), in Draw()
129 curHatRect.Set(r.left, r.top, r.left+10, r.top+10); in Draw()
137 r.top += 20; in Draw()
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/haiku/src/servers/app/drawing/Painter/bitmap_painter/
H A DDrawBitmapNearestNeighbor.h42 if (clippingRegion.Frame().top > destinationRect.top) { in Draw()
43 filterWeightYIndexOffset = (int32)(clippingRegion.Frame().top in Draw()
44 - destinationRect.top); in Draw()
57 const int32 yBitmapShift = (int32)(destinationRect.top - offset.y); in Draw()
88 const int32 top = (int32)destinationRect.top; in Draw() local
104 int32 y1 = max_c(baseRenderer.ymin(), top); in Draw()
116 y1 -= top + filterWeightYIndexOffset; in Draw()
117 y2 -= top + filterWeightYIndexOffset; in Draw()
/haiku/src/apps/launchbox/
H A Dsupport.cpp70 stroke_frame(BView* v, BRect r, rgb_color left, rgb_color top, rgb_color right, in stroke_frame() argument
76 BPoint(r.left, r.top), left); in stroke_frame()
77 v->AddLine(BPoint(r.left + 1.0, r.top), in stroke_frame()
78 BPoint(r.right, r.top), top); in stroke_frame()
79 v->AddLine(BPoint(r.right, r.top + 1.0), in stroke_frame()
110 if (frame.top < screenFrame.top) in make_sure_frame_is_on_screen()
111 frame.OffsetBy(0.0, (screenFrame.top - frame.top)); in make_sure_frame_is_on_screen()
/haiku/headers/libs/alm/
H A DALMLayoutBuilder.h36 BALMLayoutBuilder& Add(BView* view, XTab* left, YTab* top,
41 YTab* top, XTab* right = NULL,
48 BALMLayoutBuilder& SetInsets(float left, float top, float right,
54 XTab* left = NULL, YTab* top = NULL,
57 XTab* right = NULL, YTab* top = NULL,
60 YTab* top = NULL, XTab* left = NULL,
66 XTab* left = NULL, YTab* top = NULL,
69 XTab* right = NULL, YTab* top = NULL,
72 YTab* top = NULL, XTab* left = NULL,

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