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Searched refs:toDirectoryNode (Results 1 – 1 of 1) sorted by relevance

/haiku/src/kits/storage/
H A DPathMonitor.cpp1159 Node* toDirectoryNode = _GetNode(toEntryRef.DirectoryNodeRef()); in _EntryMoved() local
1160 if (fromDirectoryNode != NULL || toDirectoryNode != NULL) { in _EntryMoved()
1167 && (toDirectoryNode == NULL in _EntryMoved()
1183 if (toDirectoryNode != NULL) { in _EntryMoved()
1209 if (toDirectoryNode != NULL) { in _EntryMoved()
1210 path = make_path(_NodePath(toDirectoryNode), in _EntryMoved()
1216 toDirectoryNode == NULL); in _EntryMoved()
1232 if (toDirectoryNode != NULL) { in _EntryMoved()