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Searched refs:threadReference (Results 1 – 7 of 7) sorted by relevance

/haiku/src/apps/debugger/user_interface/gui/inspector_window/
H A DInspectorWindow.cpp245 BReference< ::Thread> threadReference(thread, true); in MessageReceived() local
407 BReference< ::Thread> threadReference(event.GetThread()); in ThreadStateChanged() local
408 message.AddPointer("thread", threadReference.Get()); in ThreadStateChanged()
411 threadReference.Detach(); in ThreadStateChanged()
/haiku/src/system/kernel/
H A Dthread.cpp911 BReference<Thread> threadReference(thread, true); in thread_create_thread() local
2620 BReference<Thread> threadReference(thread, true); in select_thread() local
2646 BReference<Thread> threadReference(thread, true); in deselect_thread() local
2699 BReference<Thread> threadReference(thread, true); in thread_get_io_priority() local
3027 BReference<Thread> threadReference(thread, true); in user_unblock_thread() local
3087 BReference<Thread> threadReference(thread, true); in thread_send_signal() local
3168 BReference<Thread> threadReference; in thread_has_data() local
3176 threadReference.SetTo(thread, true); in thread_has_data()
3207 BReference<Thread> threadReference(thread, true); in _get_thread_info() local
3304 BReference<Thread> threadReference(thread, true); in rename_thread() local
[all …]
H A DUserTimer.cpp1727 BReference<Thread> threadReference(thread, true); in _user_create_timer() local
H A Dsignal.cpp1590 BReference<Thread> threadReference(thread, true); in send_signal_to_thread_id() local
H A Dteam.cpp2134 BReference<Thread> threadReference(thread, true); in fork_team() local
/haiku/src/system/kernel/debug/
H A Duser_debugger.cpp1588 BReference<Thread> threadReference(thread, true); in broadcast_debugged_thread_message() local
1680 BReference<Thread> threadReference(thread, true); in debug_nub_thread_get_thread_debug_port() local
1877 BReference<Thread> threadReference(thread, true); in debug_nub_thread() local
1927 BReference<Thread> threadReference(thread, true); in debug_nub_thread() local
2138 BReference<Thread> threadReference(thread, true); in debug_nub_thread() local
2189 BReference<Thread> threadReference(thread, true); in debug_nub_thread() local
2358 BReference<Thread> threadReference(thread, true); in debug_nub_thread() local
2435 BReference<Thread> threadReference(thread, true); in debug_nub_thread() local
2992 BReference<Thread> threadReference(thread, true); in _user_debug_thread() local
/haiku/src/system/kernel/scheduler/
H A Dscheduler.cpp833 BReference<Thread> threadReference(thread, true); in _user_estimate_max_scheduling_latency() local