Searched refs:syncLength (Results 1 – 1 of 1) sorted by relevance
48 uint32 syncLength = syncEnd - syncStart; in sanitize_timing() local49 if (syncLength < constraints.min_sync_length) { in sanitize_timing()52 __func__, syncLength, constraints.min_sync_length); in sanitize_timing()53 syncLength = constraints.min_sync_length; in sanitize_timing()54 } else if (syncLength > constraints.max_sync_length) { in sanitize_timing()57 __func__, syncLength, constraints.max_sync_length); in sanitize_timing()58 syncLength = constraints.max_sync_length; in sanitize_timing()61 if (total < syncStart + syncLength + constraints.min_after_sync) { in sanitize_timing()66 __func__, total, syncStart, syncLength, constraints.min_after_sync); in sanitize_timing()67 total = syncStart + syncLength + constraints.min_after_sync; in sanitize_timing()[all …]