Searched refs:sumMin (Results 1 – 1 of 1) sorted by relevance
477 int32 sumMin = base.min + constraint->min; in _AddOptimizerConstraints() local479 bool minRedundant = (sumMin < sum.min && baseMax > base.max); in _AddOptimizerConstraints()813 int32 sumMin = base.min + constraint->min; in _PropagateChanges() local814 if (sumMin > sum.min) { in _PropagateChanges()815 sum.min = sumMin; in _PropagateChanges()