Searched refs:sumA (Results 1 – 1 of 1) sorted by relevance
49 uint32 sumA; // Sum of alpha components member168 (*_node)->sumA += a; in _AddColor()217 uint32 sumA = 0; in _ReduceTree() local225 sumA += node->child[i]->sumA; in _ReduceTree()239 node->sumA = sumA; in _ReduceTree()268 table[*_index].a = clip((float)node->sumA / node->pixelCount); in _GetPaletteColors()