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Searched refs:state_to_string (Results 1 – 2 of 2) sorted by relevance

/haiku/src/system/kernel/
H A Dlow_resource_manager.cpp83 state_to_string(uint32 state) in state_to_string() function
174 dprintf("low resource pages: %s -> %s\n", state_to_string(oldState), in compute_state()
175 state_to_string(sLowPagesState)); in compute_state()
194 dprintf("low resource memory: %s -> %s\n", state_to_string(oldState), in compute_state()
195 state_to_string(sLowMemoryState)); in compute_state()
216 state_to_string(oldState), state_to_string(sLowSemaphoresState)); in compute_state()
237 state_to_string(oldState), state_to_string(sLowSpaceState)); in compute_state()
288 kprintf(" pages: %s (%" B_PRIu64 ")\n", state_to_string(sLowPagesState), in dump_handlers()
290 kprintf(" memory: %s (%" B_PRIdOFF ")\n", state_to_string(sLowMemoryState), in dump_handlers()
293 state_to_string(sLowSemaphoresState), sem_max_sems() - sem_used_sems()); in dump_handlers()
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/haiku/src/tests/kits/game/direct_window_info_test/
H A Ddwinfo.cpp7 state_to_string(direct_buffer_state state) in state_to_string() function
66 printf("buffer state: %s\n", state_to_string(info->buffer_state)); in DirectConnected()