Searched refs:state_to_string (Results 1 – 2 of 2) sorted by relevance
/haiku/src/system/kernel/ |
H A D | low_resource_manager.cpp | 83 state_to_string(uint32 state) in state_to_string() function 174 dprintf("low resource pages: %s -> %s\n", state_to_string(oldState), in compute_state() 175 state_to_string(sLowPagesState)); in compute_state() 194 dprintf("low resource memory: %s -> %s\n", state_to_string(oldState), in compute_state() 195 state_to_string(sLowMemoryState)); in compute_state() 216 state_to_string(oldState), state_to_string(sLowSemaphoresState)); in compute_state() 237 state_to_string(oldState), state_to_string(sLowSpaceState)); in compute_state() 288 kprintf(" pages: %s (%" B_PRIu64 ")\n", state_to_string(sLowPagesState), in dump_handlers() 290 kprintf(" memory: %s (%" B_PRIdOFF ")\n", state_to_string(sLowMemoryState), in dump_handlers() 293 state_to_string(sLowSemaphoresState), sem_max_sems() - sem_used_sems()); in dump_handlers() [all …]
|
/haiku/src/tests/kits/game/direct_window_info_test/ |
H A D | dwinfo.cpp | 7 state_to_string(direct_buffer_state state) in state_to_string() function 66 printf("buffer state: %s\n", state_to_string(info->buffer_state)); in DirectConnected()
|