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Searched refs:sourceBytesPerRow (Results 1 – 4 of 4) sorted by relevance

/haiku/src/servers/app/drawing/Painter/bitmap_painter/
H A DBitmapPainter.h41 uint32 sourceBytesPerRow,
H A DDrawBitmapBilinear.h106 Interpolate(uint32* t, const uint8* s, uint32 sourceBytesPerRow, in Interpolate()
115 s += sourceBytesPerRow; in Interpolate()
147 Interpolate(uint32* t, const uint8* s, uint32 sourceBytesPerRow, in Interpolate()
157 s += sourceBytesPerRow; in Interpolate()
H A DBitmapPainter.cpp335 uint32 width, uint32 height, uint32 sourceBytesPerRow, in _TransparentMagicToAlpha() argument
350 sourceRow += sourceBytesPerRow; in _TransparentMagicToAlpha()
/haiku/src/add-ons/print/drivers/gutenprint/
H A DGPJob.cpp457 const int sourceBytesPerRow = band->fBitmap.BytesPerRow(); in FillRow() local
461 + imageTop * sourceBytesPerRow in FillRow()