Searched refs:snapPoint (Results 1 – 2 of 2) sorted by relevance
76 float snapPoint = _PointForValue(fSnapValue); in MouseMoved() local80 fMinSnap = snapPoint - kMaxSnapOffset; in MouseMoved()81 fMaxSnap = snapPoint + 1; in MouseMoved()84 fMinSnap = snapPoint - 1; in MouseMoved()85 fMaxSnap = snapPoint + kMaxSnapOffset; in MouseMoved()
235 float snapPoint = _PointForValue(0); in MouseMoved() local241 if (fabs(snapPoint - fMinSnap) < kMinSnapOffset) in MouseMoved()242 fMinSnap = snapPoint - kMinSnapOffset; in MouseMoved()249 if (fabs(snapPoint - fMaxSnap) < kMinSnapOffset) in MouseMoved()250 fMaxSnap = snapPoint + kMinSnapOffset; in MouseMoved()