Home
last modified time | relevance | path

Searched refs:smallTextureArray (Results 1 – 1 of 1) sorted by relevance

/haiku/src/add-ons/screen_savers/flurry/
H A DTexture.cpp38 static GLubyte smallTextureArray[32][32]; variable
51 t = (float)smallTextureArray[i][j] * 4; in SmoothTexture()
52 t += (float)smallTextureArray[i - 1][j]; in SmoothTexture()
53 t += (float)smallTextureArray[i + 1][j]; in SmoothTexture()
54 t += (float)smallTextureArray[i][j - 1]; in SmoothTexture()
55 t += (float)smallTextureArray[i][j + 1]; in SmoothTexture()
63 smallTextureArray[i][j] = filter[i][j]; in SmoothTexture()
78 t = (float) MIN_(255, smallTextureArray[i][j] + speck); in SpeckleTexture()
79 smallTextureArray[i][j] = (GLubyte)t; in SpeckleTexture()
84 t = (float)MAX_(0, smallTextureArray[i][j] - speck); in SpeckleTexture()
[all …]