Searched refs:settingName (Results 1 – 2 of 2) sorted by relevance
304 const char* settingName) in _AppendSettings() argument318 if (settingName == NULL) in _AppendSettings()319 settingName = name; in _AppendSettings()323 settings.Append(settingName); in _AppendSettings()
86 const char* settingName = NULL);